Player Matchup

Gilgamesh
Gilgamesh
Masters
DRlLLZ
Gilgamesh
Masters
Level 123
God Stats
34W - 4L
1,838 SR
Queue Stats
443W - 175L
2,935 MMR
Party 1
Chang'e
Chang'e
Diamond I
GrimyGremlin
Chang'e
Diamond I
Level 53
God Stats
2W - 1L
1,556 SR
Queue Stats
56W - 3L
2,635 MMR
Party 1
Achilles
Achilles
Masters
lilMMR
Achilles
Masters
Level 49
God Stats
16W - 1L
2,019 SR
Queue Stats
61W - 3L
2,624 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 75
1,805 SR
2,731 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,529 SR
2,468 MMR
Geb
Geb
Diamond III
Achilles2442
Geb
Diamond III
Level 160
God Stats
0W - 1L
1,679 SR
Queue Stats
36W - 27L
2,551 MMR
Solo
Persephone
Persephone
Diamond I
DioS_LeoJMP
Persephone
Diamond I
Level 145
God Stats
1W - 6L
1,387 SR
Queue Stats
138W - 149L
2,713 MMR
Solo
Medusa
Medusa
Diamond V
ShAd0w P3pP3r
Medusa
Diamond V
Level 160
God Stats
29W - 51L
1,522 SR
Queue Stats
655W - 828L
2,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRlLLZ
Gilgamesh
11
2 / 2 / 5
7,324
732
2,094
8,499
6,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
GrimyGremlin
Chang'e
12
3 / 0 / 4
7,316
732
6,574
5,660
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lilMMR
Achilles
11
2 / 0 / 5
7,163
716
7,667
8,279
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FenrirSol

VS

Bans
ArtioHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
7,306
731
5,323
8,136
7,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
DioS_LeoJMP
Persephone
9
0 / 3 / 2
6,298
630
3,454
5,393
1,684
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
6,050
605
2,808
5,592
1,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Gilgamesh
DRlLLZ
Gilgamesh
2
2
5
2.25
L
Persephone
DioS_LeoJMP
Persephone
0
3
2
0.33
W
Chang'e
GrimyGremlin
Chang'e
3
0
4
5
L
0
3
2
0.33
W
Achilles
lilMMR
Achilles
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
11,585
22,438
Taken
19,121
13,926
Mitigated
10,209
8,072
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,323
221
0
3,387
8,136
7,023
0
3,058
4,535
16,093
0
W
Gilgamesh
DRlLLZ
Gilgamesh
2,094
363
453
1,220
8,499
6,433
1,107
3,196
5,303
0
11,727
L
Persephone
DioS_LeoJMP
Persephone
3,454
442
0
852
5,393
1,684
80
1,656
3,584
16,446
0
W
Chang'e
GrimyGremlin
Chang'e
6,574
584
2,167
2,824
5,660
2,529
912
2,562
3,098
30,206
0
L
2,808
1,273
0
674
5,592
1,502
376
1,742
3,512
0
20,162
W
Achilles
lilMMR
Achilles
7,667
1,076
0
1,408
8,279
4,964
1,119
3,471
4,808
0
23,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,803
Gold Earned
19,654
126
Minions Killed
99
7
Camps Cleared
2
618,587
Distance Traveled
509,985
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,306
731
17
2
1
192,370
3
W
Gilgamesh
7,324
732
22
2
0
200,414
3
L
Persephone
6,298
630
40
4
1
170,144
2
W
Chang'e
7,316
732
62
6
3
206,110
3
L
Medusa
6,050
605
42
4
0
147,471
2
W
Achilles
7,163
716
42
4
4
212,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role