Player Matchup

Ymir
Ymir
Clank383
Ymir
Level 12
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
GlobalTadpole41
Gilgamesh
Level 16
God Stats
0W - 8L
1,126 SR
Queue Stats
2W - 15L
1,141 Elo+
Party 2
Neith
Neith
RivWitch
Neith
Level 21
God Stats
2W - 12L
1,368 SR
Queue Stats
2W - 12L
1,138 Elo+
Party 2
Hades
Hades
Slap n clap7455
Hades
Level 35
God Stats
0W - 3L
1,295 SR
Queue Stats
9W - 27L
1,241 Elo+
Party 2
Camazotz
Camazotz
x BubbIebutt x
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Team Averages
Level 17
1,400 SR
1,255 Elo+

VS

Team Averages
Level 82
1,471 SR
1,398 Elo+
Neith
Neith
Jellyboy chris
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,200 Elo+
Party 1
Atlas
Atlas
KpNinja
Atlas
Level 126
God Stats
2W - 2L
1,439 SR
Queue Stats
10W - 13L
1,423 Elo+
Party 1
Olorun
Olorun
OnePieceOfDukey
Olorun
Level 108
God Stats
1W - 0L
1,671 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 1
Nemesis
Nemesis
Vescoh
Nemesis
Level 43
God Stats
10W - 11L
1,444 SR
Queue Stats
81W - 75L
1,452 Elo+
Solo
Set
Set
o0_ShaDoW_EfFeCt
Set
Level 109
God Stats
1W - 0L
1,301 SR
Queue Stats
30W - 27L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 6 / 2
4,028
403
1,636
10,612
5,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GlobalTadpole41
Gilgamesh
8
0 / 4 / 1
4,927
493
2,456
8,305
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RivWitch
Neith
7
1 / 3 / 0
4,380
438
1,403
4,398
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 2 / 0
5,245
525
3,319
5,845
2,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
9
0 / 3 / 1
5,008
501
2,125
8,239
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
5,630
563
6,274
4,407
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
KpNinja
Atlas
10
7 / 0 / 2
6,036
604
3,914
4,547
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 4
6,637
664
5,389
5,146
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Vescoh
Nemesis
10
3 / 2 / 3
5,938
594
3,806
5,605
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 2
6,900
690
5,020
5,451
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
2
0.17
L
Gilgamesh
GlobalTadpole41
Gilgamesh
0
4
1
0.13
W
2
2
6
2.5
W
Atlas
KpNinja
Atlas
7
0
2
8
W
2
0
4
4
L
Neith
RivWitch
Neith
1
3
0
0.33
L
1
2
0
0.5
W
Nemesis
Vescoh
Nemesis
3
2
3
2.25
W
4
0
2
5
L
Camazotz
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,939
Damage
24,403
37,399
Taken
25,156
15,314
Mitigated
8,714
6,743
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,636
146
0
541
10,612
5,145
0
2,988
7,210
7,418
0
L
Gilgamesh
GlobalTadpole41
Gilgamesh
2,456
761
0
228
8,305
3,799
300
0
8,305
0
16,840
W
6,274
3,263
0
733
4,407
1,333
200
754
3,653
0
23,099
W
Atlas
KpNinja
Atlas
3,914
918
125
992
4,547
1,983
248
659
3,888
15,297
0
W
5,389
2,712
16
2,172
5,146
2,093
588
2,394
2,752
33,476
3,814
L
Neith
RivWitch
Neith
1,403
693
284
342
4,398
1,456
0
1,367
2,769
0
12,978
L
3,319
85
0
1,776
5,845
2,629
0
2,624
3,221
23,623
0
W
Nemesis
Vescoh
Nemesis
3,806
1,451
0
1,832
5,605
1,501
0
1,148
4,398
0
25,920
W
5,020
1,988
148
1,479
5,451
1,804
206
0
5,264
0
34,710
L
Camazotz
2,125
178
0
3,572
8,239
2,285
0
1,002
7,233
0
23,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
31,141
168
Minions Killed
273
0
Camps Cleared
0
886,665
Distance Traveled
999,338
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,028
403
7
1
0
160,667
3
L
Gilgamesh
4,927
493
30
3
0
167,486
0
W
Neith
5,630
563
55
6
0
177,355
0
W
Atlas
6,036
604
19
2
0
200,403
3
W
Olorun
6,637
664
73
7
0
193,193
1
L
Neith
4,380
438
12
1
0
171,391
0
L
Hades
5,245
525
55
6
0
184,033
1
W
Nemesis
5,938
594
52
5
0
214,528
3
W
Set
6,900
690
74
7
0
213,859
0
L
Camazotz
5,008
501
64
6
0
203,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role