Player Matchup

Bacchus
Bacchus
I Tojo I
Bacchus
Level 148
God Stats
12W - 12L
1,546 SR
Queue Stats
520W - 504L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
STR1KEone
Baron Samedi
Level 145
God Stats
18W - 6L
1,751 SR
Queue Stats
506W - 485L
1,514 Elo+
Party 1
Artemis
Artemis
Sleek47
Artemis
Level 122
God Stats
10W - 7L
1,553 SR
Queue Stats
581W - 569L
1,489 Elo+
Party 1
Discordia
Discordia
SmokinJedi
Discordia
Level 69
God Stats
10W - 7L
1,491 SR
Queue Stats
530W - 526L
1,437 Elo+
Party 1
Thoth
Thoth
THE TA0
Thoth
Level 85
God Stats
1W - 2L
1,227 SR
Queue Stats
543W - 509L
1,438 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,474 Elo+

VS

Team Averages
Level 106
1,319 SR
1,475 Elo+
Kukulkan
Kukulkan
Angel-OfDeath96
Kukulkan
Level 104
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 2
Scylla
Scylla
LA-SOMBRA03
Scylla
Level 109
God Stats
0W - 1L
1,289 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Olorun
Olorun
Nacho_E_G_T
Olorun
Level 120
God Stats
0W - 1L
1,338 SR
Queue Stats
16W - 11L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
NkZy2
Kuzenbo
Level 35
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
underbaby
Atlas
Level 160
God Stats
2W - 3L
1,239 SR
Queue Stats
671W - 668L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I Tojo I
Bacchus
18
3 / 4 / 19
12,036
752
15,676
23,068
43,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
STR1KEone
Baron Samedi
20
15 / 4 / 11
14,731
921
29,846
21,386
11,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Sleek47
Artemis
20
9 / 6 / 12
12,505
782
25,014
17,338
8,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SmokinJedi
Discordia
17
2 / 6 / 12
10,723
670
9,637
12,041
11,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
THE TA0
Thoth
18
0 / 5 / 14
10,843
678
8,351
14,970
14,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
8 / 4 / 10
12,489
781
22,330
15,713
9,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
4 / 6 / 9
10,223
639
14,819
15,324
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
3 / 7 / 8
10,432
652
7,552
21,685
13,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
NkZy2
Kuzenbo
19
4 / 4 / 10
11,134
696
8,229
20,410
41,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
underbaby
Atlas
18
4 / 8 / 13
11,124
695
14,902
24,857
35,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
73
29
Kills
23
25
Deaths
29
68
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
8
4
10
3.25
W
Bacchus
I Tojo I
Bacchus
3
4
19
3.13
L
Scylla
4
6
9
1.42
L
Olorun
3
7
8
1
L
Kuzenbo
NkZy2
Kuzenbo
4
4
10
2.25
W
Baron Samedi
STR1KEone
Baron Samedi
15
4
11
5.13
W
Artemis
Sleek47
Artemis
9
6
12
2.5
W
Discordia
SmokinJedi
Discordia
2
6
12
1.33
W
Thoth
THE TA0
Thoth
0
5
14
1.4
L
Atlas
underbaby
Atlas
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,524
Damage
67,832
88,803
Taken
97,989
88,494
Mitigated
106,262
38,605
Healing
37,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
22,330
1,224
1,767
4,392
15,713
9,217
548
11,792
3,921
47,462
0
W
Bacchus
I Tojo I
Bacchus
15,676
610
2,181
3,246
23,068
43,113
134
12,404
9,593
25,907
0
L
Scylla
14,819
685
1,926
4,272
15,324
7,222
232
7,498
7,826
23,205
0
L
Olorun
7,552
2,153
4,591
8,924
21,685
13,122
459
16,917
4,768
18,437
1,084
L
Kuzenbo
NkZy2
Kuzenbo
8,229
2,917
2,429
3,544
20,410
41,148
76
13,056
7,354
14,208
0
W
Baron Samedi
STR1KEone
Baron Samedi
29,846
1,188
11,491
10,824
21,386
11,227
656
15,103
5,497
60,440
0
W
Artemis
Sleek47
Artemis
25,014
12,325
663
3,683
17,338
8,455
3,300
14,332
2,366
0
40,082
W
Discordia
SmokinJedi
Discordia
9,637
986
1,373
926
12,041
11,386
499
9,481
1,505
23,710
0
W
Thoth
THE TA0
Thoth
8,351
726
1,517
2,701
14,970
14,313
1,411
11,613
2,630
23,139
0
L
Atlas
underbaby
Atlas
14,902
3,548
928
4,934
24,857
35,553
0
14,247
10,610
29,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,838
Gold Earned
55,402
174
Minions Killed
150
0
Camps Cleared
0
1,404,897
Distance Traveled
1,396,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,489
781
75
5
0
287,407
0
W
Bacchus
12,036
752
12
1
0
330,037
1
L
Scylla
10,223
639
28
2
0
294,270
0
L
Olorun
10,432
652
31
2
0
259,477
0
L
Kuzenbo
11,134
696
5
0
0
311,901
1
W
Baron Samedi
14,731
921
69
4
0
315,130
1
W
Artemis
12,505
782
31
2
0
252,639
0
W
Discordia
10,723
670
34
2
0
252,422
0
W
Thoth
10,843
678
28
2
0
254,669
0
L
Atlas
11,124
695
11
1
0
243,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role