Player Matchup

Atlas
Atlas
Beltheir
Atlas
Level 86
God Stats
1W - 1L
1,917 SR
Queue Stats
123W - 128L
1,370 Elo+
Solo
Mulan
Mulan
JerryDee519
Mulan
Level 116
God Stats
0W - 2L
1,257 SR
Queue Stats
197W - 206L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
Makdaddy12590
Sylvanus
Level 102
God Stats
0W - 1L
1,142 SR
Queue Stats
218W - 248L
1,303 Elo+
Solo
Chaac
Chaac
XxFullTeamxX
Chaac
Level 68
God Stats
2W - 2L
1,827 SR
Queue Stats
97W - 108L
1,361 Elo+
Solo
The Morrigan
The Morrigan
mr_manshark
The Morrigan
Level 124
God Stats
4W - 6L
1,424 SR
Queue Stats
294W - 311L
1,426 Elo+
Party 1
Team Averages
Level 99
1,513 SR
1,372 Elo+

VS

Team Averages
Level 85
1,471 SR
1,392 Elo+
Sylvanus
Sylvanus
Tuck_5558
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,312 Elo+
Solo
Sol
Sol
endoadrian
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 50L
1,488 Elo+
Solo
Mercury
Mercury
irie9333
Mercury
Level 109
God Stats
4W - 3L
1,443 SR
Queue Stats
157W - 175L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
meowGreef
Erlang Shen
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
34W - 33L
1,410 Elo+
Solo
Khepri
Khepri
modeamity
Khepri
Level 160
God Stats
2W - 1L
1,194 SR
Queue Stats
201W - 211L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Beltheir
Atlas
17
1 / 6 / 11
11,858
624
19,495
30,318
51,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 7 / 11
11,545
608
16,325
46,110
48,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Makdaddy12590
Sylvanus
19
5 / 6 / 6
11,903
626
18,358
27,513
29,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 7
12,050
634
28,655
47,222
51,930
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
mr_manshark
The Morrigan
20
5 / 7 / 10
12,851
676
25,558
19,477
10,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tuck_5558
Sylvanus
20
3 / 4 / 22
13,868
730
26,721
30,436
50,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 5 / 12
14,253
750
41,186
20,278
12,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
irie9333
Mercury
20
6 / 2 / 14
12,537
660
21,428
17,660
12,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
meowGreef
Erlang Shen
20
10 / 3 / 16
13,843
729
29,804
31,205
36,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
modeamity
Khepri
20
3 / 2 / 21
12,683
668
14,035
33,543
44,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
15
Kills
34
34
Deaths
16
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Atlas
Beltheir
Atlas
1
6
11
1.08
L
1
7
11
0.93
L
Sylvanus
Makdaddy12590
Sylvanus
5
6
6
1.33
W
Sylvanus
Tuck_5558
Sylvanus
3
4
22
3.5
L
3
8
7
0.81
W
12
5
12
3.6
W
Mercury
irie9333
Mercury
6
2
14
6.5
W
Erlang Shen
meowGreef
Erlang Shen
10
3
16
6
W
Khepri
modeamity
Khepri
3
2
21
6.75
L
The Morrigan
mr_manshark
The Morrigan
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,391
Damage
133,174
170,640
Taken
133,122
191,339
Mitigated
156,627
71,748
Healing
63,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Beltheir
Atlas
19,495
9,364
771
2,691
30,318
51,335
320
15,095
15,223
34,562
0
L
16,325
4,371
2,509
13,692
46,110
48,489
493
21,553
24,557
0
30,426
L
Sylvanus
Makdaddy12590
Sylvanus
18,358
6,851
13,973
8,603
27,513
29,031
123
13,773
13,740
26,162
0
W
Sylvanus
Tuck_5558
Sylvanus
26,721
9,371
14,180
12,750
30,436
50,936
519
14,471
15,294
40,756
0
L
28,655
6,090
4,026
20,454
47,222
51,930
67
20,792
26,430
0
60,812
W
41,186
11,546
1,226
4,794
20,278
12,042
2,463
7,379
12,459
70,600
0
W
Mercury
irie9333
Mercury
21,428
9,143
5,309
4,620
17,660
12,749
2,196
7,031
10,422
0
38,163
W
Erlang Shen
meowGreef
Erlang Shen
29,804
18,327
1,349
8,452
31,205
36,007
907
15,821
14,513
0
49,842
W
Khepri
modeamity
Khepri
14,035
1,365
4,233
6,392
33,543
44,893
622
11,863
20,848
29,518
0
L
The Morrigan
mr_manshark
The Morrigan
25,558
5,846
3,063
1,966
19,477
10,554
1,107
10,729
8,748
28,442
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,207
Gold Earned
67,184
149
Minions Killed
175
0
Camps Cleared
0
1,360,074
Distance Traveled
1,737,132
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,858
624
25
1
0
276,751
1
L
Mulan
11,545
608
24
1
0
283,374
0
L
Sylvanus
11,903
626
12
1
0
250,692
0
W
Sylvanus
13,868
730
27
1
0
280,186
0
L
Chaac
12,050
634
57
3
0
287,599
0
W
Sol
14,253
750
57
3
0
307,839
0
W
Mercury
12,537
660
36
2
0
426,436
0
W
Erlang Shen
13,843
729
26
1
0
354,458
0
W
Khepri
12,683
668
29
2
0
368,213
7
L
The Morrigan
12,851
676
31
2
0
261,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role