Player Matchup

Danzaburou
Danzaburou
Christopherss14
Danzaburou
Level 43
God Stats
2W - 1L
1,439 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 1
Olorun
Olorun
DAFatWALRUS
Olorun
Level 69
God Stats
1W - 1L
1,265 SR
Queue Stats
13W - 16L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
JTOhockey
Guan Yu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 1
Ymir
Ymir
RokDMike99
Ymir
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,367 Elo+
Party 1
Kali
Kali
mharris224
Kali
Level 89
God Stats
2W - 0L
1,702 SR
Queue Stats
23W - 28L
1,363 Elo+
Party 1
Team Averages
Level 62
1,481 SR
1,369 Elo+

VS

Team Averages
Level 89
1,394 SR
1,453 Elo+
Hera
Hera
Kid_Luckless
Hera
Level 68
God Stats
1W - 6L
1,210 SR
Queue Stats
101W - 103L
1,414 Elo+
Party 3
Thanatos
Thanatos
KlD_Flawless
Thanatos
Level 100
God Stats
6W - 8L
1,389 SR
Queue Stats
202W - 177L
1,494 Elo+
Party 3
Neith
Neith
MHxCarnage
Neith
Level 127
God Stats
27W - 29L
1,547 SR
Queue Stats
316W - 363L
1,418 Elo+
Party 2
Ares
Ares
beparker3241
Ares
Level 48
God Stats
1W - 4L
1,351 SR
Queue Stats
85W - 62L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
xFallen Saturn
Danzaburou
Level 102
God Stats
223W - 238L
1,474 SR
Queue Stats
309W - 358L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Christopherss14
Danzaburou
16
7 / 4 / 7
10,525
526
12,543
12,933
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
19
9 / 3 / 6
12,259
613
13,466
13,447
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
JTOhockey
Guan Yu
17
1 / 4 / 1
10,116
506
3,106
12,478
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 14
10,289
514
4,640
16,030
19,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 0 / 7
12,492
625
15,518
18,831
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 2
10,176
509
13,838
10,555
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KlD_Flawless
Thanatos
13
4 / 7 / 4
9,186
459
10,799
16,825
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
17
2 / 4 / 3
11,418
571
11,959
14,901
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 7 / 2
8,089
404
5,227
17,824
15,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
xFallen Saturn
Danzaburou
12
0 / 7 / 1
8,340
417
4,792
10,917
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
28
Kills
12
12
Deaths
29
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Christopherss14
Danzaburou
7
4
7
2.63
W
Olorun
9
3
6
4
W
Guan Yu
JTOhockey
Guan Yu
1
4
1
0.38
L
6
4
2
1.75
L
Thanatos
KlD_Flawless
Thanatos
4
7
4
0.86
L
Neith
2
4
3
0.88
W
2
1
14
9
L
0
7
2
0.14
W
9
0
7
12.5
L
Danzaburou
xFallen Saturn
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
46,615
73,719
Taken
71,022
54,406
Mitigated
33,356
24,351
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Christopherss14
Danzaburou
12,543
4,056
0
3,939
12,933
5,328
3,460
3,705
9,228
0
68,521
W
Olorun
13,466
7,200
814
7,688
13,447
6,461
5,276
6,274
7,173
83,232
8,563
W
Guan Yu
JTOhockey
Guan Yu
3,106
91
236
2,218
12,478
14,283
1,956
785
11,693
6,407
44,543
L
13,838
3,039
0
1,936
10,555
3,412
350
3,575
6,980
69,278
0
L
Thanatos
KlD_Flawless
Thanatos
10,799
3,909
0
10,037
16,825
5,376
0
3,958
12,822
0
51,144
L
Neith
11,959
6,719
0
5,125
14,901
5,401
3,342
915
13,732
0
90,880
W
4,640
744
0
1,619
16,030
19,256
576
5,273
10,757
30,355
0
L
5,227
306
163
3,079
17,824
15,918
0
6,807
11,017
33,090
0
W
15,518
8,387
0
7,837
18,831
9,078
0
3,028
15,803
0
79,728
L
Danzaburou
xFallen Saturn
Danzaburou
4,792
1,045
0
1,193
10,917
3,249
0
2,322
8,595
0
43,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,681
Gold Earned
47,209
518
Minions Killed
510
0
Camps Cleared
0
1,899,964
Distance Traveled
1,520,324
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,525
526
111
6
0
346,966
5
W
Olorun
12,259
613
158
8
0
372,956
0
W
Guan Yu
10,116
506
94
5
0
351,850
1
L
Hera
10,176
509
110
6
0
362,327
9
L
Thanatos
9,186
459
86
4
0
282,454
0
L
Neith
11,418
571
171
9
0
251,369
1
W
Ymir
10,289
514
52
3
0
361,613
6
L
Ares
8,089
404
51
3
0
366,593
7
W
Kali
12,492
625
103
5
0
466,579
7
L
Danzaburou
8,340
417
92
5
0
257,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role