Player Matchup

Heimdallr
Heimdallr
Archangel KiIo
Heimdallr
Level 121
God Stats
1W - 4L
1,548 SR
Queue Stats
298W - 263L
1,592 Elo+
Party 3
Achilles
Achilles
Ghetto Feeds
Achilles
Level 109
God Stats
2W - 3L
1,433 SR
Queue Stats
73W - 76L
1,456 Elo+
Party 3
Atlas
Atlas
Rvn6v11
Atlas
Level 115
God Stats
0W - 1L
1,236 SR
Queue Stats
144W - 144L
1,497 Elo+
Party 3
Zeus
Zeus
Sense7
Zeus
Level 48
God Stats
0W - 1L
1,314 SR
Queue Stats
44W - 63L
1,426 Elo+
Party 2
Chaac
Chaac
Sundrown
Chaac
Level 56
God Stats
2W - 5L
1,388 SR
Queue Stats
39W - 67L
1,325 Elo+
Party 2
Team Averages
Level 90
1,384 SR
1,459 Elo+

VS

Team Averages
Level 83
1,673 SR
1,687 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FrankieStellar
Izanami
Level 111
God Stats
31W - 14L
1,757 SR
Queue Stats
188W - 155L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
Fusilladee
Kukulkan
Level 29
God Stats
6W - 1L
1,778 SR
Queue Stats
57W - 18L
1,786 Elo+
Party 1
Kuzenbo
Kuzenbo
GBETADOE
Kuzenbo
Level 107
God Stats
3W - 0L
1,812 SR
Queue Stats
68W - 27L
1,781 Elo+
Party 1
Fenrir
Fenrir
Gabrantth
Fenrir
Level 42
God Stats
8W - 8L
1,517 SR
Queue Stats
114W - 73L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Archangel KiIo
Heimdallr
7
1 / 8 / 0
4,930
448
2,474
8,175
1,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Ghetto Feeds
Achilles
10
0 / 1 / 0
5,648
513
1,632
8,776
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Rvn6v11
Atlas
7
0 / 5 / 0
4,329
394
2,519
9,182
4,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Sense7
Zeus
8
0 / 7 / 1
5,265
479
1,925
6,572
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Sundrown
Chaac
9
1 / 5 / 0
5,674
516
3,120
9,217
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 0
6,864
624
6,637
6,026
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
8 / 1 / 1
7,835
712
7,167
6,032
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Fusilladee
Kukulkan
14
7 / 0 / 2
8,170
743
6,087
3,427
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
GBETADOE
Kuzenbo
9
2 / 0 / 9
6,619
602
5,236
9,721
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Gabrantth
Fenrir
11
4 / 2 / 3
6,500
591
4,283
7,839
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
26
26
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
0
5
L
Heimdallr
Archangel KiIo
Heimdallr
1
8
0
0.13
W
8
1
1
8.5
W
Kukulkan
Fusilladee
Kukulkan
7
0
2
8
W
Kuzenbo
GBETADOE
Kuzenbo
2
0
9
6.5
W
Fenrir
Gabrantth
Fenrir
4
2
3
2.75
L
Achilles
Ghetto Feeds
Achilles
0
1
0
0
L
Atlas
Rvn6v11
Atlas
0
5
0
0
L
Zeus
Sense7
Zeus
0
7
1
0.07
L
Chaac
Sundrown
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,670
Damage
29,410
41,922
Taken
33,045
19,957
Mitigated
21,062
7,504
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,637
2,391
0
2,686
6,026
2,839
0
476
5,200
0
34,120
L
Heimdallr
Archangel KiIo
Heimdallr
2,474
1,097
0
360
8,175
1,966
0
2,454
5,721
0
17,796
W
7,167
4,720
0
1,903
6,032
2,027
2,440
992
5,040
0
63,455
W
Kukulkan
Fusilladee
Kukulkan
6,087
1,395
0
678
3,427
1,521
234
893
2,484
57,449
0
W
Kuzenbo
GBETADOE
Kuzenbo
5,236
2,569
0
3,027
9,721
11,665
133
1,931
7,718
12,199
0
W
Fenrir
Gabrantth
Fenrir
4,283
372
0
1,620
7,839
3,010
142
864
6,843
0
35,484
L
Achilles
Ghetto Feeds
Achilles
1,632
682
0
3,728
8,776
4,672
0
3,471
5,276
0
27,280
L
Atlas
Rvn6v11
Atlas
2,519
1,127
591
1,087
9,182
4,936
0
2,180
7,002
13,189
0
L
Zeus
Sense7
Zeus
1,925
413
0
150
6,572
2,003
0
3,218
3,354
22,884
0
L
Chaac
Sundrown
Chaac
3,120
362
0
1,588
9,217
6,380
332
0
8,774
3,875
20,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
35,988
240
Minions Killed
386
0
Camps Cleared
0
1,051,283
Distance Traveled
1,101,810
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,864
624
64
6
0
191,771
1
L
Heimdallr
4,930
448
34
3
0
199,321
2
W
Izanami
7,835
712
128
12
0
202,208
3
W
Kukulkan
8,170
743
120
11
0
222,026
4
W
Kuzenbo
6,619
602
9
1
0
258,371
4
W
Fenrir
6,500
591
65
6
0
227,434
2
L
Achilles
5,648
513
74
7
0
248,707
1
L
Atlas
4,329
394
23
2
0
192,061
4
L
Zeus
5,265
479
58
5
0
202,209
5
L
Chaac
5,674
516
51
5
0
208,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role