Player Matchup

Achilles
Achilles
Bigmirking
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,546 Elo+
Party 2
Janus
Janus
Crumplywaif
Janus
Level 157
God Stats
3W - 5L
1,874 SR
Queue Stats
368W - 323L
1,660 Elo+
Party 2
Anubis
Anubis
Mr D4bs
Anubis
Level 158
God Stats
4W - 5L
1,617 SR
Queue Stats
370W - 351L
1,576 Elo+
Party 2
Skadi
Skadi
Pivity
Skadi
Level 115
God Stats
2W - 3L
1,515 SR
Queue Stats
132W - 130L
1,466 Elo+
Party 2
Thor
Thor
icantjump
Thor
Level 160
God Stats
0W - 3L
1,606 SR
Queue Stats
93W - 63L
1,709 Elo+
Party 2
Team Averages
Level 124
1,622 SR
1,591 Elo+

VS

Team Averages
Level 92
1,557 SR
1,537 Elo+
Tiamat
Tiamat
FwuffyPhoenix
Tiamat
Level 115
God Stats
14W - 0L
1,906 SR
Queue Stats
258W - 247L
1,515 Elo+
Solo
Athena
Athena
Rotti
Athena
Level 29
God Stats
4W - 0L
1,883 SR
Queue Stats
87W - 75L
1,501 Elo+
Party 3
Zhong Kui
Zhong Kui
SovietWaffle
Zhong Kui
Level 83
God Stats
2W - 4L
1,205 SR
Queue Stats
165W - 169L
1,512 Elo+
Party 3
Sol
Sol
sixbe
Sol
Level 127
God Stats
1W - 0L
1,292 SR
Queue Stats
45W - 29L
1,638 Elo+
Party 1
Ullr
Ullr
thetaco101
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigmirking
Achilles
18
2 / 4 / 17
10,745
716
9,375
19,530
31,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 3 / 14
11,476
765
18,753
10,435
4,847
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Mr D4bs
Anubis
17
4 / 7 / 11
10,670
711
14,051
15,421
9,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Pivity
Skadi
19
5 / 5 / 12
11,390
759
14,686
13,890
6,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
18
16 / 7 / 9
12,141
809
28,380
12,881
6,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
13,037
869
20,502
17,910
13,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rotti
Athena
20
5 / 3 / 17
12,840
856
5,405
23,031
26,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SovietWaffle
Zhong Kui
17
2 / 7 / 14
10,859
724
6,563
16,627
10,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
sixbe
Sol
20
10 / 7 / 12
13,718
915
22,186
17,106
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 8 / 13
10,865
724
8,043
21,356
11,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
96
29
Kills
25
26
Deaths
29
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bigmirking
Achilles
2
4
17
2.63
L
2
3
14
3
W
7
4
15
3.63
L
Anubis
Mr D4bs
Anubis
4
7
11
1.36
L
Skadi
Pivity
Skadi
5
5
12
2.2
W
Athena
Rotti
Athena
5
3
17
4.5
W
Zhong Kui
SovietWaffle
Zhong Kui
2
7
14
1.29
L
Thor
16
7
9
2.93
W
Sol
sixbe
Sol
10
7
12
2.29
W
1
8
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,245
Damage
62,699
72,157
Taken
96,030
58,290
Mitigated
67,985
20,690
Healing
31,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bigmirking
Achilles
9,375
1,852
327
4,143
19,530
31,070
115
14,319
5,211
0
13,531
L
18,753
989
3,391
3,251
10,435
4,847
936
6,668
3,767
42,749
0
W
20,502
519
2,950
7,480
17,910
13,795
285
6,827
10,965
49,652
0
L
Anubis
Mr D4bs
Anubis
14,051
53
829
3,728
15,421
9,313
0
11,917
3,504
30,181
0
L
Skadi
Pivity
Skadi
14,686
4,926
1,972
2,892
13,890
6,548
1,837
10,500
3,390
0
34,379
W
Athena
Rotti
Athena
5,405
685
1,462
4,849
23,031
26,108
23
7,350
15,056
12,503
0
W
Zhong Kui
SovietWaffle
Zhong Kui
6,563
287
1,291
1,970
16,627
10,122
885
6,774
9,687
19,600
0
L
Thor
28,380
3,498
0
157
12,881
6,512
0
9,385
3,496
0
35,153
W
Sol
sixbe
Sol
22,186
8,356
1,619
5,667
17,106
6,602
3,192
3,829
13,187
38,301
2,679
W
8,043
4,035
1,348
3,144
21,356
11,358
1,120
8,024
13,202
0
22,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,422
Gold Earned
61,319
193
Minions Killed
177
0
Camps Cleared
0
1,289,067
Distance Traveled
1,339,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,745
716
16
1
0
289,930
0
L
Janus
11,476
765
66
4
0
265,915
0
W
Tiamat
13,037
869
58
4
0
298,504
0
L
Anubis
10,670
711
44
3
0
226,081
0
L
Skadi
11,390
759
48
3
0
259,943
0
W
Athena
12,840
856
14
1
0
327,300
0
W
Zhong Kui
10,859
724
38
3
0
251,221
0
L
Thor
12,141
809
19
1
0
247,198
0
W
Sol
13,718
915
42
3
0
244,661
0
W
Ullr
10,865
724
25
2
0
218,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role