Player Matchup

Serqet
Serqet
Mephilis
Serqet
Level 76
God Stats
2W - 2L
1,523 SR
Queue Stats
38W - 31L
1,466 Elo+
Solo
Eset
Eset
RaviusSky
Eset
Level 42
God Stats
3W - 3L
1,365 SR
Queue Stats
58W - 51L
1,437 Elo+
Party 1
Charybdis
Charybdis
TGerard
Charybdis
Level 61
God Stats
8W - 11L
1,409 SR
Queue Stats
163W - 185L
1,381 Elo+
Party 1
Nike
Nike
colekdylan
Nike
Level 56
God Stats
46W - 61L
1,399 SR
Queue Stats
136W - 156L
1,402 Elo+
Party 1
Ymir
Ymir
progamerblake
Ymir
Level 12
God Stats
10W - 9L
1,451 SR
Queue Stats
24W - 23L
1,351 Elo+
Party 1
Team Averages
Level 49
1,429 SR
1,407 Elo+

VS

Team Averages
Level 93
1,452 SR
1,343 Elo+
Cabrakan
Cabrakan
ArkMalz
Cabrakan
Level 123
God Stats
4W - 5L
1,344 SR
Queue Stats
123W - 144L
1,339 Elo+
Solo
Hachiman
Hachiman
UnseenCharm
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,152 Elo+
Party 2
Ratatoskr
Ratatoskr
blkninja1234567
Ratatoskr
Level 101
God Stats
34W - 33L
1,526 SR
Queue Stats
407W - 412L
1,381 Elo+
Solo
Sol
Sol
señorpulpo
Sol
Level 98
God Stats
3W - 6L
1,361 SR
Queue Stats
100W - 142L
1,351 Elo+
Solo
Khepri
Khepri
zolsokis
Khepri
Level 129
God Stats
4W - 3L
1,527 SR
Queue Stats
180W - 156L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Mephilis
Serqet
16
3 / 6 / 3
9,584
479
7,969
16,081
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
13
5 / 11 / 4
9,450
473
11,152
13,822
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TGerard
Charybdis
15
1 / 8 / 1
9,079
454
11,875
17,011
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 0
8,565
428
6,255
15,574
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 6 / 2
7,526
376
2,717
19,231
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArkMalz
Cabrakan
15
2 / 1 / 6
9,788
489
10,187
11,995
11,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
UnseenCharm
Hachiman
16
10 / 2 / 8
10,133
507
20,523
12,760
4,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
blkninja1234567
Ratatoskr
20
17 / 1 / 3
12,459
623
15,749
11,708
4,822
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 10
10,589
529
4,496
11,947
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
zolsokis
Khepri
15
3 / 1 / 15
10,283
514
7,514
15,013
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
10
Kills
34
34
Deaths
10
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ArkMalz
Cabrakan
2
1
6
5
L
Serqet
Mephilis
Serqet
3
6
3
0.75
L
Eset
5
11
4
0.64
L
Charybdis
TGerard
Charybdis
1
8
1
0.19
W
Hachiman
UnseenCharm
Hachiman
10
2
8
7
W
Ratatoskr
blkninja1234567
Ratatoskr
17
1
3
18.5
L
1
3
0
0.33
L
0
6
2
0.17
W
2
5
10
1.4
W
Khepri
zolsokis
Khepri
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
58,469
81,719
Taken
63,423
36,163
Mitigated
42,666
16,474
Healing
22,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ArkMalz
Cabrakan
10,187
1,000
0
3,488
11,995
11,653
564
736
9,723
53,174
0
L
Serqet
Mephilis
Serqet
7,969
2,482
0
4,978
16,081
5,554
0
3,709
12,134
0
61,371
L
Eset
11,152
1,396
779
1,558
13,822
3,432
666
4,471
9,303
34,764
0
L
Charybdis
TGerard
Charybdis
11,875
7,451
0
5,021
17,011
4,096
576
3,158
13,853
0
75,902
W
Hachiman
UnseenCharm
Hachiman
20,523
13,586
0
4,191
12,760
4,859
3,760
3,149
9,485
0
65,392
W
Ratatoskr
blkninja1234567
Ratatoskr
15,749
4,083
0
5,802
11,708
4,822
0
1,612
9,660
0
89,716
L
6,255
700
0
2,594
15,574
8,994
439
6,857
7,902
5,392
42,511
L
2,717
1,466
0
1,544
19,231
14,087
0
2,936
16,295
19,541
0
W
4,496
1,014
0
4,554
11,947
4,808
2,931
4,646
6,703
62,561
5,244
W
Khepri
zolsokis
Khepri
7,514
928
516
4,300
15,013
16,524
365
4,028
10,819
35,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
53,252
449
Minions Killed
493
0
Camps Cleared
0
1,609,605
Distance Traveled
1,891,911
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,788
489
93
5
0
309,495
2
L
Serqet
9,584
479
120
6
0
374,011
0
L
Eset
9,450
473
68
3
0
317,135
3
L
Charybdis
9,079
454
131
7
0
323,975
1
W
Hachiman
10,133
507
96
5
0
345,070
0
W
Ratatoskr
12,459
623
128
6
0
488,076
2
L
Nike
8,565
428
98
5
0
322,770
4
L
Ymir
7,526
376
32
2
0
271,714
0
W
Sol
10,589
529
128
6
0
346,222
10
W
Khepri
10,283
514
48
2
0
403,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role