Player Matchup

Bacchus
Bacchus
dalla29501
Bacchus
Level 81
God Stats
11W - 17L
1,402 SR
Queue Stats
88W - 118L
1,420 Elo+
Party 1
Bastet
Bastet
mc_gborghini
Bastet
Level 96
God Stats
0W - 5L
1,519 SR
Queue Stats
98W - 126L
1,417 Elo+
Party 1
Izanami
Izanami
monferno666
Izanami
Level 44
God Stats
4W - 10L
1,345 SR
Queue Stats
36W - 56L
1,367 Elo+
Party 1
Team Averages
Level 74
1,422 SR
1,401 Elo+

VS

Team Averages
Level 73
1,584 SR
1,381 Elo+
Mercury
Mercury
GangerZach
Mercury
Level 39
God Stats
11W - 4L
1,610 SR
Queue Stats
26W - 29L
1,476 Elo+
Party 2
Hades
Hades
Mouzagi18
Hades
Level 122
God Stats
46W - 18L
1,640 SR
Queue Stats
341W - 371L
1,479 Elo+
Solo
Atlas
Atlas
ThiccSheppy
Atlas
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
dalla29501
Bacchus
13
2 / 3 / 6
11,494
605
10,257
16,750
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
16
6 / 6 / 2
12,288
647
9,921
18,415
7,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
monferno666
Izanami
14
1 / 7 / 3
10,303
542
7,109
12,275
4,752
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GangerZach
Mercury
16
6 / 4 / 7
12,571
662
9,518
16,150
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Mouzagi18
Hades
16
5 / 4 / 9
12,254
645
22,754
15,616
10,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 9
13,030
686
5,957
12,832
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
16
16
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
GangerZach
Mercury
6
4
7
2.38
W
Hades
Mouzagi18
Hades
5
4
9
2.38
W
5
1
9
9.5
L
Bacchus
dalla29501
Bacchus
2
3
6
1.67
L
Bastet
6
6
2
1.17
L
Izanami
monferno666
Izanami
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
38,229
47,440
Taken
44,598
31,303
Mitigated
36,679
7,821
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GangerZach
Mercury
9,518
5,791
0
10
16,150
5,848
1,536
4,514
11,636
0
33,272
W
Hades
Mouzagi18
Hades
22,754
1,294
1,390
6,423
15,616
10,467
638
3,953
11,663
50,127
0
W
5,957
1,574
0
895
12,832
20,364
311
2,360
10,472
18,282
0
L
Bacchus
dalla29501
Bacchus
10,257
1,196
202
2,754
16,750
19,121
96
11,292
5,458
19,366
0
L
Bastet
9,921
1,365
0
3,556
18,415
7,430
12
9,849
8,566
0
62,682
L
Izanami
monferno666
Izanami
7,109
4,863
0
1,309
12,275
4,752
27
9,277
2,998
0
38,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
37,855
189
Minions Killed
136
12
Camps Cleared
3
935,537
Distance Traveled
952,574
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,571
662
55
3
2
361,122
2
W
Hades
12,254
645
58
3
1
284,915
4
W
Atlas
13,030
686
23
1
0
306,537
0
L
Bacchus
11,494
605
17
1
0
300,958
3
L
Bastet
12,288
647
91
5
8
342,060
2
L
Izanami
10,303
542
81
4
4
292,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role