Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Waves720__
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 16L
1,750 Elo+
Party 2
Gilgamesh
Gilgamesh
vII-RusH-IIv
Gilgamesh
Level 105
God Stats
29W - 11L
1,828 SR
Queue Stats
292W - 230L
1,701 Elo+
Party 2
Team Averages
Level 87
1,609 SR
1,650 Elo+

VS

Team Averages
Level 68
1,516 SR
1,512 Elo+
Zeus
Zeus
ClownKingOCrime
Zeus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
Pass it to Kobe
Bastet
Level 28
God Stats
7W - 7L
1,531 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
klinde6
Hou Yi
Level 126
God Stats
0W - 1L
1,517 SR
Queue Stats
93W - 117L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 15
7,867
715
2,846
8,477
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Waves720__
Camazotz
13
5 / 2 / 13
8,593
781
7,576
12,892
9,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
vII-RusH-IIv
Gilgamesh
13
13 / 4 / 3
9,518
865
13,022
11,182
6,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 5
7,292
663
5,568
9,806
2,276
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 5 / 3
7,595
690
7,183
10,315
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
klinde6
Hou Yi
12
5 / 4 / 3
8,431
766
10,128
8,131
2,693
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
9
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
15
2.5
L
1
9
5
0.39
L
3
5
3
0.9
W
Camazotz
Waves720__
Camazotz
5
2
13
5.75
L
Hou Yi
klinde6
Hou Yi
5
4
3
1.63
W
Gilgamesh
vII-RusH-IIv
Gilgamesh
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
22,879
32,551
Taken
28,252
23,380
Mitigated
8,222
8,196
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,846
576
0
1,447
8,477
7,600
35
1,417
7,060
16,199
0
L
5,568
1,139
63
580
9,806
2,276
0
976
8,830
13,239
0
L
7,183
2,746
25
1,688
10,315
3,253
0
1,234
9,081
0
14,841
W
Camazotz
Waves720__
Camazotz
7,576
2,150
0
5,911
12,892
9,191
0
2,348
10,544
0
24,157
L
Hou Yi
klinde6
Hou Yi
10,128
5,760
0
938
8,131
2,693
0
1,056
7,075
0
28,246
W
Gilgamesh
vII-RusH-IIv
Gilgamesh
13,022
2,954
0
838
11,182
6,589
0
2,355
8,827
0
27,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
23,318
109
Minions Killed
90
7
Camps Cleared
3
623,236
Distance Traveled
539,985
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,867
715
39
4
2
212,482
0
L
Zeus
7,292
663
24
2
0
146,871
0
L
Bastet
7,595
690
13
1
0
221,258
4
W
Camazotz
8,593
781
35
3
2
207,197
1
L
Hou Yi
8,431
766
53
5
3
171,856
3
W
Gilgamesh
9,518
865
35
3
3
203,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role