Player Matchup

Medusa
Medusa
Buister007
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,320 Elo+
Party 1
Fenrir
Fenrir
Hk83Lrusse08
Fenrir
Level 86
God Stats
31W - 17L
1,524 SR
Queue Stats
117W - 108L
1,405 Elo+
Party 1
Sol
Sol
Krownzy
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,397 Elo+
Party 1
Bellona
Bellona
StoneStalloneQC
Bellona
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 11L
1,292 Elo+
Party 1
Ganesha
Ganesha
Texx1689
Ganesha
Level 26
God Stats
27W - 19L
1,529 SR
Queue Stats
60W - 50L
1,387 Elo+
Party 1
Team Averages
Level 40
1,554 SR
1,360 Elo+

VS

Team Averages
Level 36
1,527 SR
1,437 Elo+
Bellona
Bellona
CnD Trixi
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DEAD SILENCE183
Jormungandr
Level 38
God Stats
1W - 1L
1,164 SR
Queue Stats
8W - 6L
1,523 Elo+
Party 3
Chaac
Chaac
Lostt Storm
Chaac
Level 45
God Stats
5W - 5L
1,590 SR
Queue Stats
167W - 185L
1,403 Elo+
Party 2
Eset
Eset
NFF BOTTO
Eset
Level 62
God Stats
8W - 1L
1,856 SR
Queue Stats
60W - 77L
1,356 Elo+
Party 2
Thanatos
Thanatos
Whos Classi
Thanatos
Level 29
God Stats
8W - 9L
1,524 SR
Queue Stats
87W - 91L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buister007
Medusa
9
0 / 5 / 2
5,611
401
2,079
6,225
1,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
12
5 / 6 / 1
7,625
545
7,142
9,943
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
9
1 / 7 / 1
5,759
411
1,407
8,399
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
6,230
445
2,537
7,952
5,373
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Texx1689
Ganesha
10
0 / 1 / 2
6,284
449
1,819
6,927
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CnD Trixi
Bellona
11
0 / 3 / 6
6,026
430
1,508
6,515
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DEAD SILENCE183
Jormungandr
12
5 / 0 / 2
7,128
509
7,539
4,675
1,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 1
8,542
610
5,377
7,207
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
14
4 / 2 / 5
8,565
612
4,545
6,446
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Whos Classi
Thanatos
14
10 / 1 / 2
8,871
634
5,896
6,878
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
23
23
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Buister007
Medusa
0
5
2
0.2
W
Bellona
CnD Trixi
Bellona
0
3
6
1
W
Jormungandr
DEAD SILENCE183
Jormungandr
5
0
2
6
L
Fenrir
5
6
1
0.92
L
Sol
1
7
1
0.21
W
4
1
1
4.5
W
Eset
4
2
5
3.25
L
0
4
2
0.25
L
Ganesha
Texx1689
Ganesha
0
1
2
1
W
Thanatos
Whos Classi
Thanatos
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
24,865
39,446
Taken
31,721
17,482
Mitigated
15,043
6,937
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Buister007
Medusa
2,079
1,248
0
312
6,225
1,386
0
4,010
2,215
0
26,521
W
Bellona
CnD Trixi
Bellona
1,508
190
0
201
6,515
4,508
0
994
5,521
2,290
8,022
W
Jormungandr
DEAD SILENCE183
Jormungandr
7,539
1,395
0
337
4,675
1,789
700
763
3,912
39,515
0
L
Fenrir
7,142
1,070
0
2,555
9,943
3,526
0
1,913
7,959
0
33,413
L
Sol
1,407
520
0
1,871
8,399
2,593
0
3,213
5,186
19,941
2,915
W
5,377
1,071
0
3,482
7,207
4,429
1,506
43
7,164
0
47,508
W
Eset
4,545
847
0
878
6,446
1,949
1,826
1,031
5,415
55,877
0
L
2,537
499
0
682
7,952
5,373
0
421
7,106
445
20,957
L
Ganesha
Texx1689
Ganesha
1,819
0
0
1,517
6,927
4,604
0
3,084
3,843
24,088
0
W
Thanatos
Whos Classi
Thanatos
5,896
1,118
0
9,164
6,878
2,368
0
295
6,583
0
44,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
39,132
260
Minions Killed
383
0
Camps Cleared
0
1,229,529
Distance Traveled
1,372,708
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,611
401
88
6
0
239,806
0
W
Bellona
6,026
430
20
1
0
273,829
0
W
Jormungandr
7,128
509
64
5
0
271,199
0
L
Fenrir
7,625
545
64
5
0
271,642
2
L
Sol
5,759
411
52
4
0
200,904
2
W
Chaac
8,542
610
114
8
0
254,735
2
W
Eset
8,565
612
105
8
0
250,380
3
L
Bellona
6,230
445
47
3
0
271,165
2
L
Ganesha
6,284
449
9
1
0
246,012
0
W
Thanatos
8,871
634
80
6
0
322,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role