Player Matchup

Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MarinhoMan
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,399 Elo+
Party 1
Cerberus
Cerberus
Navart
Cerberus
Level 57
God Stats
2W - 2L
1,711 SR
Queue Stats
248W - 237L
1,385 Elo+
Solo
Hera
Hera
Nocatu
Hera
Level 130
God Stats
1W - 1L
1,740 SR
Queue Stats
476W - 600L
1,390 Elo+
Solo
Nemesis
Nemesis
bllxxx
Nemesis
Level 38
God Stats
2W - 3L
1,387 SR
Queue Stats
74W - 88L
1,419 Elo+
Solo
Team Averages
Level 63
1,568 SR
1,419 Elo+

VS

Team Averages
Level 90
1,341 SR
1,396 Elo+
Freya
Freya
ElRuloMan
Freya
Level 89
God Stats
2W - 2L
1,318 SR
Queue Stats
88W - 107L
1,402 Elo+
Party 3
Merlin
Merlin
MouraBolt
Merlin
Level 61
God Stats
4W - 8L
1,160 SR
Queue Stats
131W - 212L
1,301 Elo+
Party 2
Apollo
Apollo
j-rodriguez17
Apollo
Level 143
God Stats
15W - 10L
1,524 SR
Queue Stats
161W - 163L
1,491 Elo+
Party 2
Thanatos
Thanatos
juanmajuan
Thanatos
Level 27
God Stats
4W - 4L
1,288 SR
Queue Stats
73W - 73L
1,413 Elo+
Party 3
Bastet
Bastet
wagnerBR1
Bastet
Level 129
God Stats
37W - 27L
1,414 SR
Queue Stats
448W - 494L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 1
5,209
521
3,808
4,776
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
MarinhoMan
King Arthur
9
1 / 2 / 0
5,257
526
3,905
6,528
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Navart
Cerberus
9
1 / 1 / 2
5,648
565
3,493
8,495
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Nocatu
Hera
7
0 / 6 / 0
4,860
486
2,078
4,715
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
bllxxx
Nemesis
7
1 / 3 / 1
5,009
501
1,990
6,385
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ElRuloMan
Freya
11
2 / 1 / 0
6,157
616
3,811
5,147
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
MouraBolt
Merlin
10
1 / 0 / 4
5,490
549
2,553
3,279
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 3
5,245
525
3,516
5,860
1,432
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
juanmajuan
Thanatos
11
9 / 1 / 0
6,717
672
5,831
5,997
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
wagnerBR1
Bastet
8
1 / 1 / 3
4,761
476
4,335
7,254
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
14
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
Freya
ElRuloMan
Freya
2
1
0
2
L
King Arthur
MarinhoMan
King Arthur
1
2
0
0.5
W
Merlin
MouraBolt
Merlin
1
0
4
3
L
Cerberus
Navart
Cerberus
1
1
2
2
L
Hera
Nocatu
Hera
0
6
0
0
L
Nemesis
bllxxx
Nemesis
1
3
1
0.5
W
1
1
3
2.5
W
Thanatos
juanmajuan
Thanatos
9
1
0
9
W
Bastet
wagnerBR1
Bastet
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,274
Damage
20,046
30,899
Taken
27,537
10,747
Mitigated
8,735
6,787
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,808
2,526
0
491
4,776
1,088
264
144
4,447
0
30,528
W
Freya
ElRuloMan
Freya
3,811
1,148
0
3,383
5,147
1,926
0
0
4,713
25,315
4,354
L
King Arthur
MarinhoMan
King Arthur
3,905
936
0
1,560
6,528
3,321
0
3,251
3,277
0
22,740
W
Merlin
MouraBolt
Merlin
2,553
80
0
1,237
3,279
908
156
1,332
1,733
19,411
0
L
Cerberus
Navart
Cerberus
3,493
100
144
2,816
8,495
4,335
43
541
7,555
15,993
0
L
Hera
Nocatu
Hera
2,078
399
0
30
4,715
1,003
224
878
3,685
24,929
0
L
Nemesis
bllxxx
Nemesis
1,990
180
133
1,613
6,385
1,000
0
610
5,657
0
16,622
W
3,516
1,223
0
1,194
5,860
1,432
32
1,422
4,438
0
28,230
W
Thanatos
juanmajuan
Thanatos
5,831
1,734
0
6,578
5,997
2,353
0
1,063
4,862
0
33,928
W
Bastet
wagnerBR1
Bastet
4,335
987
0
921
7,254
2,116
0
1,468
5,786
0
19,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
28,370
254
Minions Killed
280
0
Camps Cleared
0
969,705
Distance Traveled
986,029
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,209
521
72
7
0
193,652
5
W
Freya
6,157
616
67
7
0
172,020
1
L
King Arthur
5,257
526
48
5
0
194,281
1
W
Merlin
5,490
549
47
5
0
191,629
3
L
Cerberus
5,648
565
44
4
0
203,730
4
L
Hera
4,860
486
47
5
0
154,441
1
L
Nemesis
5,009
501
43
4
0
223,601
4
W
Apollo
5,245
525
61
6
0
192,807
2
W
Thanatos
6,717
672
70
7
0
227,481
0
W
Bastet
4,761
476
35
4
0
202,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role