Player Matchup

Neith
Neith
Derpface15
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 104L
1,636 Elo+
Party 1
Bacchus
Bacchus
GhostRaider125
Bacchus
Level 144
God Stats
4W - 3L
1,514 SR
Queue Stats
245W - 192L
1,705 Elo+
Party 1
Baba Yaga
Baba Yaga
Orbwhite000
Baba Yaga
Level 134
God Stats
3W - 0L
1,544 SR
Queue Stats
238W - 186L
1,698 Elo+
Party 1
Team Averages
Level 128
1,519 SR
1,680 Elo+

VS

Team Averages
Level 116
1,625 SR
1,600 Elo+
Horus
Horus
BeenerSchemer
Horus
Level 106
God Stats
13W - 8L
1,623 SR
Queue Stats
159W - 132L
1,657 Elo+
Party 2
Izanami
Izanami
SpenDaddy69
Izanami
Level 123
God Stats
5W - 3L
1,778 SR
Queue Stats
56W - 46L
1,612 Elo+
Solo
Sylvanus
Sylvanus
TheWhiteDeath00
Sylvanus
Level 120
God Stats
18W - 26L
1,472 SR
Queue Stats
350W - 381L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 3 / 10
11,255
662
17,755
12,442
3,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 12
10,713
630
9,494
13,243
15,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Orbwhite000
Baba Yaga
17
9 / 3 / 4
12,712
748
20,050
10,444
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
10,565
621
8,958
20,394
16,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SpenDaddy69
Izanami
15
4 / 5 / 4
11,065
651
10,514
15,391
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
2 / 5 / 6
10,600
624
8,914
19,154
15,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
13
Kills
9
9
Deaths
13
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Neith
3
3
10
2.67
W
1
3
12
2.33
W
Baba Yaga
Orbwhite000
Baba Yaga
9
3
4
3.67
L
Izanami
SpenDaddy69
Izanami
4
5
4
1.2
L
Sylvanus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,299
Damage
28,386
36,129
Taken
54,939
22,146
Mitigated
38,011
12,319
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,958
3,805
1,167
4,965
20,394
16,985
285
10,412
9,982
0
21,562
W
Neith
17,755
5,961
323
5,315
12,442
3,484
1,498
2,839
9,603
0
52,177
W
9,494
966
976
3,394
13,243
15,248
398
3,531
9,712
16,888
0
W
Baba Yaga
Orbwhite000
Baba Yaga
20,050
1,850
0
2,311
10,444
3,414
1,103
2,294
8,150
60,639
0
L
Izanami
SpenDaddy69
Izanami
10,514
6,638
0
3,598
15,391
5,667
667
10,117
5,274
0
71,725
L
Sylvanus
8,914
1,625
3,577
3,756
19,154
15,359
164
9,538
9,616
27,007
3,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
32,230
182
Minions Killed
189
4
Camps Cleared
11
956,911
Distance Traveled
891,624
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,565
621
24
1
2
324,766
5
W
Neith
11,255
662
76
4
1
311,243
2
W
Bacchus
10,713
630
14
1
1
322,844
1
W
Baba Yaga
12,712
748
92
5
2
322,824
1
L
Izanami
11,065
651
115
7
7
281,805
7
L
Sylvanus
10,600
624
50
3
2
285,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role