Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AmericanHooker
Zeus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
CanadianRebel118
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,704 Elo+
Party 1
Thanatos
Thanatos
Frylocked
Thanatos
Level 18
God Stats
4W - 5L
1,552 SR
Queue Stats
12W - 15L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
Jinjab
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,400 Elo+
Party 2
Team Averages
Level 49
1,510 SR
1,528 Elo+

VS

Team Averages
Level 35
1,606 SR
1,434 Elo+
Atlas
Atlas
DrRespect213
Atlas
Level 44
God Stats
5W - 10L
1,769 SR
Queue Stats
228W - 256L
1,482 Elo+
Solo
Tyr
Tyr
KID KING CUDI
Tyr
Level 45
God Stats
4W - 3L
1,410 SR
Queue Stats
124W - 145L
1,445 Elo+
Party 3
Raijin
Raijin
KarenTHAmanager
Raijin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,437 Elo+
Party 3
Artemis
Artemis
PrettyKitten122
Artemis
Level 29
God Stats
14W - 15L
1,558 SR
Queue Stats
65W - 72L
1,417 Elo+
Party 3
Set
Set
lugesplooge
Set
Level 40
God Stats
3W - 1L
1,793 SR
Queue Stats
72W - 88L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 0 / 21
10,663
1,066
4,823
7,435
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
13 / 3 / 17
12,041
1,204
33,214
12,217
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
18
1 / 3 / 28
10,544
1,054
7,391
12,534
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Frylocked
Thanatos
17
2 / 4 / 19
9,583
958
6,445
9,479
3,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Jinjab
Heimdallr
18
16 / 1 / 15
13,650
1,365
23,776
9,187
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

263

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
9,623
962
4,340
16,473
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 9 / 4
9,812
981
9,543
19,270
10,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 6
9,387
939
7,979
12,401
4,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 7 / 3
11,082
1,108
20,570
17,948
6,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 7 / 2
8,350
835
4,676
13,529
4,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
35
Kills
11
11
Deaths
35
100
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
21
13.5
W
13
3
17
7.17
W
Aphrodite
1
3
28
5
L
0
6
9
0.75
W
Thanatos
Frylocked
Thanatos
2
4
19
2.88
W
Heimdallr
Jinjab
Heimdallr
16
1
15
23.5
L
3
9
4
0.56
L
1
6
6
0.67
L
7
7
3
1.21
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,649
Damage
47,108
50,852
Taken
79,621
22,858
Mitigated
43,079
25,524
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,823
506
5,472
1,053
7,435
4,400
0
1,763
5,581
18,169
0
W
33,214
4,881
1,293
1,684
12,217
4,036
0
2,392
9,777
62,282
0
W
Aphrodite
7,391
1,568
6,959
6,129
12,534
6,332
0
2,715
9,543
22,400
0
L
4,340
1,042
79
2,614
16,473
17,186
0
10,362
6,111
14,775
0
W
Thanatos
Frylocked
Thanatos
6,445
1,272
0
2,113
9,479
3,885
0
2,427
6,938
0
10,838
W
Heimdallr
Jinjab
Heimdallr
23,776
11,636
0
821
9,187
4,205
0
3,022
6,074
0
48,407
L
9,543
519
0
1,360
19,270
10,398
0
10,526
8,744
0
21,100
L
7,979
533
0
237
12,401
4,208
0
7,725
4,672
28,971
0
L
20,570
9,536
0
1,146
17,948
6,418
0
9,725
8,223
0
46,371
L
4,676
1,946
0
176
13,529
4,869
0
7,090
6,435
0
7,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,481
Gold Earned
48,254
200
Minions Killed
165
6
Camps Cleared
6
947,656
Distance Traveled
952,981
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,663
1,066
32
3
0
192,930
1
W
Zeus
12,041
1,204
77
8
0
179,782
0
W
Aphrodite
10,544
1,054
42
4
0
183,217
1
L
Atlas
9,623
962
18
2
1
142,098
0
W
Thanatos
9,583
958
9
1
1
184,896
0
W
Heimdallr
13,650
1,365
40
4
5
206,831
3
L
Tyr
9,812
981
31
3
0
186,849
0
L
Raijin
9,387
939
46
5
1
228,796
0
L
Artemis
11,082
1,108
63
6
3
201,619
0
L
Set
8,350
835
7
1
1
193,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role