Player Matchup

Hercules
Hercules
INFINITY XING
Hercules
Level 108
God Stats
1W - 2L
1,818 SR
Queue Stats
160W - 150L
1,547 Elo+
Party 2
Ymir
Ymir
blackirish22
Ymir
Level 3
God Stats
2W - 1L
1,746 SR
Queue Stats
2W - 5L
1,360 Elo+
Party 2
Chernobog
Chernobog
blackirish45
Chernobog
Level 121
God Stats
13W - 16L
1,567 SR
Queue Stats
59W - 69L
1,512 Elo+
Party 2
Team Averages
Level 77
1,710 SR
1,473 Elo+

VS

Team Averages
Level 131
1,479 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
BillThrillstrum
Cu Chulainn
Level 115
God Stats
29W - 24L
1,578 SR
Queue Stats
284W - 306L
1,494 Elo+
Solo
Serqet
Serqet
ChawpThe3rd
Serqet
Level 157
God Stats
3W - 4L
1,234 SR
Queue Stats
64W - 54L
1,609 Elo+
Party 1
Sol
Sol
jerm28
Sol
Level 121
God Stats
20W - 14L
1,624 SR
Queue Stats
95W - 74L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
INFINITY XING
Hercules
11
3 / 0 / 1
7,053
784
4,880
9,465
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 1 / 2
6,366
707
2,697
8,047
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
blackirish45
Chernobog
10
0 / 2 / 3
6,008
668
2,367
5,435
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BillThrillstrum
Cu Chulainn
7
0 / 3 / 1
5,365
596
3,307
8,153
2,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
10
1 / 0 / 2
6,051
672
3,274
2,807
1,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
jerm28
Sol
11
2 / 1 / 1
6,309
701
10,749
4,026
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
3
3
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BillThrillstrum
Cu Chulainn
0
3
1
0.17
L
Serqet
1
0
2
2
W
Hercules
INFINITY XING
Hercules
3
0
1
3.5
W
1
1
2
2
W
Chernobog
blackirish45
Chernobog
0
2
3
0.75
L
Sol
jerm28
Sol
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,944
Damage
17,330
22,947
Taken
14,986
16,063
Mitigated
5,791
6,262
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BillThrillstrum
Cu Chulainn
3,307
682
119
1,691
8,153
2,685
132
1,879
6,274
0
8,066
L
Serqet
3,274
472
0
1,000
2,807
1,631
0
663
2,144
0
8,517
W
Hercules
INFINITY XING
Hercules
4,880
1,414
389
4,236
9,465
7,508
0
5,008
4,457
0
16,652
W
2,697
555
0
654
8,047
6,056
0
2,670
5,314
8,681
0
W
Chernobog
blackirish45
Chernobog
2,367
938
307
676
5,435
2,499
0
2,834
2,373
0
22,924
L
Sol
jerm28
Sol
10,749
3,411
0
917
4,026
1,475
66
547
3,479
33,887
2,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,427
Gold Earned
17,725
92
Minions Killed
89
4
Camps Cleared
5
509,148
Distance Traveled
492,771
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,365
596
9
1
0
132,800
1
L
Serqet
6,051
672
13
1
1
191,494
1
W
Hercules
7,053
784
32
4
1
186,375
4
W
Ymir
6,366
707
11
1
0
165,300
0
W
Chernobog
6,008
668
49
5
3
157,473
1
L
Sol
6,309
701
67
7
4
168,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role