Player Matchup

Cthulhu
Cthulhu
AndresCG13
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Baoprenuda
Guan Yu
Level 67
God Stats
0W - 1L
1,502 SR
Queue Stats
4W - 9L
1,379 Elo+
Solo
Ra
Ra
VeritasBrown15
Ra
Level 129
God Stats
8W - 19L
1,336 SR
Queue Stats
216W - 240L
1,429 Elo+
Solo
Jing Wei
Jing Wei
smallnoises
Jing Wei
Level 67
God Stats
1W - 7L
1,475 SR
Queue Stats
74W - 82L
1,466 Elo+
Solo
Loki
Loki
xXSuffer2DayXx
Loki
Level 144
God Stats
33W - 41L
1,522 SR
Queue Stats
591W - 642L
1,463 Elo+
Solo
Team Averages
Level 110
1,467 SR
1,430 Elo+

VS

Team Averages
Level 101
1,586 SR
1,472 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Berrylove101
Sol
Level 76
God Stats
375W - 364L
1,496 SR
Queue Stats
461W - 492L
1,473 Elo+
Solo
Olorun
Olorun
DrTacolover_69
Olorun
Level 87
God Stats
1W - 0L
1,845 SR
Queue Stats
7W - 8L
1,446 Elo+
Solo
Bastet
Bastet
Ghostanker03
Bastet
Level 116
God Stats
1W - 0L
1,555 SR
Queue Stats
24W - 12L
1,553 Elo+
Solo
Amaterasu
Amaterasu
I Find Zyd
Amaterasu
Level 69
God Stats
23W - 13L
1,532 SR
Queue Stats
248W - 273L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndresCG13
Cthulhu
14
1 / 5 / 7
7,883
717
8,669
17,501
13,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Baoprenuda
Guan Yu
13
1 / 5 / 7
7,684
699
4,837
12,630
8,544
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 1
8,379
762
6,026
10,953
3,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
smallnoises
Jing Wei
15
3 / 3 / 6
9,199
836
11,232
7,556
2,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 7
8,527
775
8,490
10,511
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 0 / 13
7,470
679
5,925
11,889
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 1 / 8
9,098
827
11,175
10,226
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 8
9,979
907
12,799
9,649
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
15
5 / 3 / 10
9,105
828
14,534
10,228
4,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
I Find Zyd
Amaterasu
15
4 / 3 / 9
9,164
833
7,123
11,275
11,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
69
10
Kills
21
21
Deaths
10
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
13
6.5
L
Cthulhu
AndresCG13
Cthulhu
1
5
7
0.9
L
Guan Yu
Baoprenuda
Guan Yu
1
5
7
0.9
W
5
1
8
9
W
7
3
8
3.67
W
Bastet
5
3
10
3.33
W
Amaterasu
I Find Zyd
Amaterasu
4
3
9
2.83
L
3
5
1
0.7
L
Jing Wei
smallnoises
Jing Wei
3
3
6
2
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
51,556
59,151
Taken
53,267
33,092
Mitigated
38,164
12,454
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,925
1,645
0
2,358
11,889
12,614
380
2,857
8,742
8,925
0
L
Cthulhu
AndresCG13
Cthulhu
8,669
707
633
1,924
17,501
13,264
155
9,936
6,936
20,966
0
L
Guan Yu
Baoprenuda
Guan Yu
4,837
974
1,172
890
12,630
8,544
0
5,629
6,613
0
9,709
W
11,175
5,640
0
4,954
10,226
4,061
1,958
2,903
7,044
34,125
0
W
12,799
6,294
1,935
2,915
9,649
5,166
1,312
3,787
5,793
35,089
3,517
W
Bastet
14,534
4,072
0
1,936
10,228
4,324
567
2,388
7,578
0
34,351
W
Amaterasu
I Find Zyd
Amaterasu
7,123
2,773
201
3,160
11,275
11,999
874
3,042
8,088
0
21,300
L
6,026
265
1,590
2,276
10,953
3,868
267
4,044
6,638
30,456
0
L
Jing Wei
smallnoises
Jing Wei
11,232
9,792
0
53
7,556
2,811
1
3,873
3,608
0
27,245
L
8,490
698
726
3,190
10,511
4,605
0
4,511
5,706
0
25,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
44,816
218
Minions Killed
221
4
Camps Cleared
12
1,008,862
Distance Traveled
1,084,757
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,470
679
9
1
0
238,402
4
L
Cthulhu
7,883
717
27
2
0
193,965
0
L
Guan Yu
7,684
699
13
1
3
206,736
1
W
Sol
9,098
827
59
5
2
208,446
1
W
Olorun
9,979
907
69
6
5
190,430
0
W
Bastet
9,105
828
38
3
5
237,494
1
W
Amaterasu
9,164
833
46
4
0
209,985
0
L
Ra
8,379
762
77
7
0
186,570
1
L
Jing Wei
9,199
836
66
6
0
203,319
0
L
Loki
8,527
775
35
3
1
218,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role