Player Matchup

Nox
Nox
Silver I
Bimborella
Nox
Silver I
Level 160
God Stats
276W - 313L
1,524 SR
Queue Stats
602W - 633L
1,138 MMR
Solo
Ganesha
Ganesha
Silver II
ChiBaby93
Ganesha
Silver II
Level 70
God Stats
1W - 1L
1,770 SR
Queue Stats
124W - 130L
1,086 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
ChiTownHero1989
Tsukuyomi
Silver I
Level 70
God Stats
18W - 9L
1,700 SR
Queue Stats
155W - 157L
1,222 MMR
Party 2
Charybdis
Charybdis
Silver V
HurtenFoASqurtin
Charybdis
Silver V
Level 105
God Stats
0W - 1L
1,344 SR
Queue Stats
7W - 14L
1,172 MMR
Solo
Hercules
Hercules
Gold V
ProphetWorm
Hercules
Gold V
Level 128
God Stats
1W - 3L
1,442 SR
Queue Stats
176W - 178L
1,160 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,556 SR
1,156 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,526 SR
1,156 MMR
Jing Wei
Jing Wei
Bronze I
Geonautilus
Jing Wei
Bronze I
Level 125
God Stats
1W - 0L
1,642 SR
Queue Stats
14W - 17L
1,123 MMR
Solo
Artio
Artio
Silver I
Memphis-Elite-
Artio
Silver I
Level 104
God Stats
17W - 16L
1,527 SR
Queue Stats
141W - 137L
1,115 MMR
Solo
Guan Yu
Guan Yu
Silver V
Sack2587
Guan Yu
Silver V
Level 118
God Stats
2W - 3L
1,481 SR
Queue Stats
40W - 38L
1,182 MMR
Solo
Olorun
Olorun
Silver I
maxwell36
Olorun
Silver I
Level 154
God Stats
6W - 3L
1,623 SR
Queue Stats
214W - 214L
1,150 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
raymerm
Gilgamesh
Silver I
Level 160
God Stats
7W - 2L
1,357 SR
Queue Stats
242W - 244L
1,210 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,814
493
10,975
17,968
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
ChiBaby93
Ganesha
13
0 / 9 / 6
9,561
368
7,403
28,996
23,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ChiTownHero1989
Tsukuyomi
19
5 / 9 / 4
12,496
481
15,878
28,214
9,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
15
0 / 9 / 4
10,265
395
8,451
22,106
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ProphetWorm
Hercules
19
2 / 3 / 3
12,195
469
25,068
30,285
35,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MulanKhepriGebBastet

VS

Bans
Zhong KuiSusanoIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Geonautilus
Jing Wei
19
2 / 1 / 7
13,130
505
12,125
13,205
4,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 0 / 9
14,389
553
22,589
30,704
40,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Sack2587
Guan Yu
19
6 / 3 / 12
14,118
543
16,018
35,125
32,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
maxwell36
Olorun
19
9 / 6 / 9
14,303
550
25,367
21,522
10,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
raymerm
Gilgamesh
19
9 / 5 / 8
14,219
547
19,917
26,420
13,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
13
Kills
33
33
Deaths
15
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
L
Ganesha
ChiBaby93
Ganesha
0
9
6
0.33
L
Tsukuyomi
ChiTownHero1989
Tsukuyomi
5
9
4
0.78
W
Jing Wei
Geonautilus
Jing Wei
2
1
7
5.5
L
Charybdis
0
9
4
0.22
W
7
0
9
11.5
L
Hercules
ProphetWorm
Hercules
2
3
3
1.17
W
Guan Yu
Sack2587
Guan Yu
6
3
12
4
W
Olorun
maxwell36
Olorun
9
6
9
2.25
W
Gilgamesh
raymerm
Gilgamesh
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,775
Damage
96,016
127,569
Taken
126,976
81,333
Mitigated
101,461
40,103
Healing
67,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,975
1,140
217
3,597
17,968
6,844
163
7,298
10,223
84,652
0
L
Ganesha
ChiBaby93
Ganesha
7,403
932
285
4,441
28,996
23,375
0
11,185
17,224
27,632
0
L
Tsukuyomi
ChiTownHero1989
Tsukuyomi
15,878
2,775
0
9,486
28,214
9,869
0
3,782
24,240
0
107,275
W
Jing Wei
Geonautilus
Jing Wei
12,125
9,321
0
2,785
13,205
4,515
6,314
2,305
10,900
0
105,129
L
Charybdis
8,451
5,419
0
7,314
22,106
6,159
0
6,324
15,684
0
74,702
W
22,589
1,869
2,126
18,220
30,704
40,885
688
6,476
22,866
86,926
0
L
Hercules
ProphetWorm
Hercules
25,068
6,275
0
14,763
30,285
35,086
700
17,033
11,597
13,214
77,086
W
Guan Yu
Sack2587
Guan Yu
16,018
5,604
7,096
16,341
35,125
32,643
2,089
6,960
27,513
0
61,917
W
Olorun
maxwell36
Olorun
25,367
16,851
1,822
9,900
21,522
10,253
5,058
4,299
16,965
108,457
0
W
Gilgamesh
raymerm
Gilgamesh
19,917
6,302
0
8,789
26,420
13,165
2,083
5,865
20,393
0
88,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,331
Gold Earned
70,159
589
Minions Killed
561
0
Camps Cleared
0
2,276,894
Distance Traveled
2,506,062
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,814
493
163
6
0
485,954
4
L
Ganesha
9,561
368
10
0
0
455,171
6
L
Tsukuyomi
12,496
481
141
5
0
477,856
4
W
Jing Wei
13,130
505
148
6
0
499,685
4
L
Charybdis
10,265
395
110
4
0
390,441
1
W
Artio
14,389
553
139
5
0
540,968
8
L
Hercules
12,195
469
165
6
0
467,472
5
W
Guan Yu
14,118
543
61
2
0
510,144
3
W
Olorun
14,303
550
120
5
0
423,749
7
W
Gilgamesh
14,219
547
93
4
0
531,516
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role