Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BigMaxi
Zeus
Level 108
God Stats
3W - 6L
1,620 SR
Queue Stats
238W - 208L
1,583 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HeatRapid
Ah Muzen Cab
Level 127
God Stats
9W - 8L
1,667 SR
Queue Stats
355W - 324L
1,577 Elo+
Party 3
King Arthur
King Arthur
RIRG0727
King Arthur
Level 64
God Stats
0W - 2L
1,465 SR
Queue Stats
89W - 83L
1,560 Elo+
Solo
He Bo
He Bo
Skull_ByVeterno
He Bo
Level 129
God Stats
3W - 2L
1,699 SR
Queue Stats
562W - 530L
1,555 Elo+
Party 2
Team Averages
Level 105
1,590 SR
1,555 Elo+

VS

Team Averages
Level 110
1,562 SR
1,599 Elo+
Discordia
Discordia
AfroUwU
Discordia
Level 78
God Stats
13W - 10L
1,430 SR
Queue Stats
191W - 199L
1,513 Elo+
Party 4
Gilgamesh
Gilgamesh
BetaEwok
Gilgamesh
Level 127
God Stats
20W - 14L
1,665 SR
Queue Stats
530W - 542L
1,603 Elo+
Party 4
Bacchus
Bacchus
Niko5488
Bacchus
Level 111
God Stats
27W - 27L
1,502 SR
Queue Stats
570W - 584L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
TheW0rld123
Cthulhu
Level 127
God Stats
28W - 30L
1,489 SR
Queue Stats
1,448W - 1,441L
1,634 Elo+
Party 1
Anhur
Anhur
d0inkmeister
Anhur
Level 108
God Stats
6W - 1L
1,722 SR
Queue Stats
32W - 15L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 3 / 1
6,116
556
3,729
8,212
2,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
BigMaxi
Zeus
10
0 / 4 / 0
5,494
499
3,189
6,343
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
HeatRapid
Ah Muzen Cab
9
0 / 6 / 2
5,325
484
3,401
7,876
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
RIRG0727
King Arthur
10
0 / 3 / 2
5,793
527
4,783
12,016
4,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 0
6,101
555
2,100
6,943
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfroUwU
Discordia
11
3 / 0 / 2
6,154
559
4,333
2,539
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BetaEwok
Gilgamesh
11
5 / 2 / 2
6,682
607
11,169
9,495
5,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Niko5488
Bacchus
9
1 / 2 / 3
5,513
501
3,593
8,136
4,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TheW0rld123
Cthulhu
10
4 / 0 / 4
6,800
618
4,541
5,425
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 2 / 1
6,758
614
5,043
6,460
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
18
19
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
1
1.17
W
Discordia
AfroUwU
Discordia
3
0
2
4
W
Gilgamesh
BetaEwok
Gilgamesh
5
2
2
3
L
Zeus
BigMaxi
Zeus
0
4
0
0
L
Ah Muzen Cab
HeatRapid
Ah Muzen Cab
0
6
2
0.17
W
Bacchus
Niko5488
Bacchus
1
2
3
1.25
L
King Arthur
RIRG0727
King Arthur
0
3
2
0.33
L
2
3
0
0.67
W
Cthulhu
TheW0rld123
Cthulhu
4
0
4
6
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,202
Damage
28,679
41,390
Taken
32,055
12,943
Mitigated
14,717
11,624
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,729
818
887
2,610
8,212
2,985
0
3,257
4,881
0
13,472
W
Discordia
AfroUwU
Discordia
4,333
232
0
691
2,539
695
0
1,054
1,307
34,700
0
W
Gilgamesh
BetaEwok
Gilgamesh
11,169
4,374
0
3,926
9,495
5,005
0
149
9,346
0
35,203
L
Zeus
BigMaxi
Zeus
3,189
486
0
885
6,343
2,119
0
5,087
1,256
29,458
0
L
Ah Muzen Cab
HeatRapid
Ah Muzen Cab
3,401
1,315
0
1,374
7,876
1,166
0
1,221
6,655
0
28,449
W
Bacchus
Niko5488
Bacchus
3,593
590
0
3,482
8,136
4,212
0
2,621
5,365
24,562
0
L
King Arthur
RIRG0727
King Arthur
4,783
160
0
2,947
12,016
4,646
0
1,011
10,324
0
30,240
L
2,100
207
0
2,921
6,943
2,027
0
1,891
5,016
35,740
0
W
Cthulhu
TheW0rld123
Cthulhu
4,541
770
328
1,711
5,425
3,191
0
1,019
4,288
19,652
0
W
5,043
2,186
0
1,796
6,460
1,614
1,102
0
6,460
0
34,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,829
Gold Earned
31,907
281
Minions Killed
280
0
Camps Cleared
0
1,027,917
Distance Traveled
1,102,195
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,116
556
21
2
0
221,564
3
W
Discordia
6,154
559
78
7
0
231,582
6
W
Gilgamesh
6,682
607
66
6
0
213,480
1
L
Zeus
5,494
499
61
6
0
183,079
4
L
Ah Muzen Cab
5,325
484
51
5
0
187,265
2
W
Bacchus
5,513
501
46
4
0
233,393
4
L
King Arthur
5,793
527
62
6
0
231,754
3
L
He Bo
6,101
555
86
8
0
204,255
4
W
Cthulhu
6,800
618
22
2
0
232,942
4
W
Anhur
6,758
614
68
6
0
190,798
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role