Player Matchup

Neith
Neith
D8BLITZKRIEG
Neith
Level 47
God Stats
21W - 12L
1,709 SR
Queue Stats
275W - 185L
1,624 Elo+
Party 1
Hera
Hera
GFSMob
Hera
Level 24
God Stats
2W - 0L
1,920 SR
Queue Stats
58W - 16L
1,770 Elo+
Party 1
Fenrir
Fenrir
SonJuJoUchiha
Fenrir
Level 125
God Stats
5W - 2L
1,530 SR
Queue Stats
202W - 164L
1,572 Elo+
Party 1
Tyr
Tyr
mikeysdaddytom
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
sonbrybry
Jormungandr
Level 24
God Stats
5W - 0L
1,805 SR
Queue Stats
54W - 13L
1,858 Elo+
Party 1
Team Averages
Level 46
1,693 SR
1,671 Elo+

VS

Team Averages
Level 66
1,578 SR
1,432 Elo+
Chiron
Chiron
DAVA117
Chiron
Level 25
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 3
Yemoja
Yemoja
GetDatGanj
Yemoja
Level 138
God Stats
1W - 1L
1,708 SR
Queue Stats
410W - 372L
1,544 Elo+
Party 2
Medusa
Medusa
KingLuke4356
Medusa
Level 117
God Stats
2W - 1L
1,775 SR
Queue Stats
13W - 17L
1,429 Elo+
Party 3
Chaac
Chaac
Metal_Molar
Chaac
Level 49
God Stats
1W - 5L
1,436 SR
Queue Stats
220W - 210L
1,518 Elo+
Party 2
Aphrodite
Aphrodite
omgingers
Aphrodite
Level 2
God Stats
3W - 3L
1,461 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 16
11,206
1,121
15,157
6,339
2,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
GFSMob
Hera
18
10 / 2 / 17
11,578
1,158
25,823
7,909
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
14 / 4 / 16
12,602
1,260
20,346
12,496
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 3 / 24
10,239
1,024
6,881
11,462
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
sonbrybry
Jormungandr
18
6 / 3 / 27
10,994
1,099
20,278
10,754
7,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DAVA117
Chiron
16
9 / 9 / 0
11,716
1,172
9,143
16,561
5,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
GetDatGanj
Yemoja
16
0 / 6 / 5
9,711
971
4,440
21,463
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
2 / 6 / 6
10,034
1,003
15,556
24,543
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 5
9,725
973
10,141
21,236
22,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
omgingers
Aphrodite
15
0 / 10 / 1
8,285
829
2,123
11,228
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
30
38
Kills
13
13
Deaths
38
100
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Chiron
DAVA117
Chiron
9
9
0
1
W
Hera
GFSMob
Hera
10
2
17
9.25
L
Yemoja
GetDatGanj
Yemoja
0
6
5
0.42
L
Medusa
2
6
6
0.83
L
2
7
5
0.64
W
14
4
16
5.5
W
1
3
24
4.33
L
Aphrodite
omgingers
Aphrodite
0
10
1
0.05
W
Jormungandr
sonbrybry
Jormungandr
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,485
Damage
41,403
48,960
Taken
95,031
30,522
Mitigated
59,246
11,635
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,157
5,745
0
2,629
6,339
2,134
0
690
5,513
0
51,879
L
Chiron
DAVA117
Chiron
9,143
3,158
721
1,334
16,561
5,704
0
8,204
7,764
0
23,873
W
Hera
GFSMob
Hera
25,823
4,998
417
2,503
7,909
2,139
0
1,186
6,596
49,300
0
L
Yemoja
GetDatGanj
Yemoja
4,440
464
1,302
2,705
21,463
18,306
0
11,009
9,803
11,655
0
L
Medusa
15,556
7,656
0
3,572
24,543
7,900
0
13,049
11,000
0
53,410
L
10,141
2,363
0
3,496
21,236
22,831
0
9,169
11,280
312
24,190
W
20,346
6,511
0
2,665
12,496
7,961
0
1,493
10,869
0
28,055
W
6,881
2,412
0
2,222
11,462
11,284
0
2,002
8,956
974
11,852
L
Aphrodite
omgingers
Aphrodite
2,123
260
454
944
11,228
4,505
0
4,221
6,561
6,571
0
W
Jormungandr
sonbrybry
Jormungandr
20,278
5,969
257
942
10,754
7,004
0
1,405
9,272
28,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,619
Gold Earned
49,471
197
Minions Killed
142
5
Camps Cleared
4
944,104
Distance Traveled
823,800
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,206
1,121
81
8
0
193,658
0
L
Chiron
11,716
1,172
36
4
1
155,789
0
W
Hera
11,578
1,158
62
6
0
199,462
1
L
Yemoja
9,711
971
9
1
2
172,279
0
L
Medusa
10,034
1,003
67
7
1
178,811
0
L
Chaac
9,725
973
25
3
0
194,870
0
W
Fenrir
12,602
1,260
21
2
2
200,553
1
W
Tyr
10,239
1,024
8
1
1
181,174
2
L
Aphrodite
8,285
829
5
1
0
122,051
0
W
Jormungandr
10,994
1,099
25
3
2
169,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role