Player Matchup

Fenrir
Fenrir
Luckylos2462
Fenrir
Level 25
God Stats
6W - 2L
1,925 SR
Queue Stats
38W - 20L
1,590 Elo+
Party 2
Ymir
Ymir
ShiftTeamNYC
Ymir
Level 147
God Stats
9W - 9L
1,507 SR
Queue Stats
104W - 74L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
muyayoIQ
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,642 SR
Queue Stats
19W - 15L
1,494 Elo+
Party 2
Team Averages
Level 67
1,691 SR
1,543 Elo+

VS

Team Averages
Level 65
1,520 SR
1,546 Elo+
Chaac
Chaac
BAWLLSACK69
Chaac
Level 127
God Stats
8W - 6L
1,606 SR
Queue Stats
248W - 290L
1,488 Elo+
Solo
Cupid
Cupid
ThatGuyMiKo
Cupid
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 40L
1,561 Elo+
Party 1
Chang'e
Chang'e
lucmkaster
Chang'e
Level 18
God Stats
6W - 5L
1,453 SR
Queue Stats
33W - 23L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 9 / 3
8,211
587
6,907
13,857
6,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 1
8,101
579
8,038
16,887
18,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
muyayoIQ
Morgan Le Fay
12
2 / 6 / 3
8,460
604
7,848
11,844
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 11
11,515
823
12,943
16,959
12,401
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 1 / 11
10,703
765
13,022
9,789
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
lucmkaster
Chang'e
14
4 / 3 / 10
9,683
692
8,706
8,783
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
L
Fenrir
2
9
3
0.39
L
2
5
1
0.5
W
8
1
11
13.5
W
Chang'e
lucmkaster
Chang'e
4
3
10
3
L
Morgan Le Fay
muyayoIQ
Morgan Le Fay
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,793
Damage
34,671
42,588
Taken
35,531
30,522
Mitigated
19,857
5,350
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,943
3,002
0
7,924
16,959
12,401
668
5,568
11,172
0
37,927
L
Fenrir
6,907
2,889
0
1,360
13,857
6,966
0
3,766
9,880
0
14,839
L
8,038
913
0
1,495
16,887
18,623
0
3,052
13,625
29,919
0
W
13,022
9,397
245
4,056
9,789
3,597
1,819
5,330
4,301
0
52,149
W
Chang'e
lucmkaster
Chang'e
8,706
1,735
1,174
2,609
8,783
3,859
218
4,672
3,853
25,385
0
L
Morgan Le Fay
muyayoIQ
Morgan Le Fay
7,848
844
0
2,495
11,844
4,933
0
2,080
9,564
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
31,901
103
Minions Killed
177
2
Camps Cleared
10
634,395
Distance Traveled
792,639
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,515
823
57
4
5
278,268
2
L
Fenrir
8,211
587
18
1
1
215,730
0
L
Ymir
8,101
579
28
2
1
202,710
4
W
Cupid
10,703
765
71
5
5
249,438
0
W
Chang'e
9,683
692
49
4
0
264,933
7
L
Morgan Le Fay
8,460
604
57
4
0
215,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role