Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jewinu
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,778 Elo+
Party 2
Eset
Eset
RedSlinky
Eset
Level 25
God Stats
3W - 0L
1,980 SR
Queue Stats
50W - 8L
1,917 Elo+
Party 2
Sobek
Sobek
theloniousfunk
Sobek
Level 65
God Stats
7W - 0L
1,928 SR
Queue Stats
130W - 35L
1,829 Elo+
Party 2
Team Averages
Level 32
1,803 SR
1,841 Elo+

VS

Team Averages
Level 98
1,464 SR
1,523 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SlamwiseBamgee
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
zZDEXTER101Zz
Cernunnos
Level 127
God Stats
2W - 5L
1,391 SR
Queue Stats
69W - 76L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jewinu
Ah Muzen Cab
12
7 / 0 / 4
7,851
785
12,656
6,779
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
1 / 1 / 8
6,810
681
6,386
5,234
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 7
7,990
799
4,105
8,209
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 1
5,752
575
4,909
8,457
3,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SlamwiseBamgee
Gilgamesh
9
0 / 4 / 0
5,588
559
947
10,038
3,395
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
zZDEXTER101Zz
Cernunnos
10
1 / 4 / 0
6,030
603
5,917
8,602
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Ah Muzen Cab
Jewinu
Ah Muzen Cab
7
0
4
9
W
Eset
1
1
8
5
L
Gilgamesh
SlamwiseBamgee
Gilgamesh
0
4
0
0
W
3
0
7
6.5
L
Cernunnos
zZDEXTER101Zz
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
11,773
20,222
Taken
27,097
13,865
Mitigated
9,578
8,933
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,909
318
60
1,652
8,457
3,557
0
3,454
4,864
16,622
0
W
Ah Muzen Cab
Jewinu
Ah Muzen Cab
12,656
5,895
0
2,529
6,779
3,007
926
2,437
4,342
0
41,286
W
Eset
6,386
237
1,108
2,047
5,234
1,785
351
1,281
3,953
16,489
0
L
Gilgamesh
SlamwiseBamgee
Gilgamesh
947
199
594
1,527
10,038
3,395
0
3,782
5,954
0
5,914
W
4,105
327
0
3,249
8,209
9,073
125
1,455
6,754
12,749
0
L
Cernunnos
zZDEXTER101Zz
Cernunnos
5,917
1,957
135
1,845
8,602
2,626
0
3,196
5,292
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
17,370
109
Minions Killed
102
6
Camps Cleared
3
584,061
Distance Traveled
504,858
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,752
575
39
4
2
170,507
1
W
Ah Muzen Cab
7,851
785
55
6
3
180,039
4
W
Eset
6,810
681
31
3
2
190,498
3
L
Gilgamesh
5,588
559
18
2
1
176,440
3
W
Sobek
7,990
799
23
2
1
213,524
4
L
Cernunnos
6,030
603
45
5
0
157,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role