Player Matchup

Susano
Susano
DeucieDuce
Susano
Level 47
God Stats
21W - 27L
1,415 SR
Queue Stats
135W - 171L
1,241 Elo+
Party 2
Hades
Hades
Monkay2009
Hades
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,491 Elo+
Solo
Achilles
Achilles
Ryguy2015
Achilles
Level 107
God Stats
2W - 4L
1,145 SR
Queue Stats
122W - 152L
1,366 Elo+
Party 2
Team Averages
Level 66
1,353 SR
1,366 Elo+

VS

Team Averages
Level 47
1,622 SR
1,398 Elo+
Zeus
Zeus
ChrispiKreeme
Zeus
Level 69
God Stats
3W - 1L
1,698 SR
Queue Stats
52W - 47L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Mr_Criticism
Cthulhu
Level 47
God Stats
15W - 12L
1,591 SR
Queue Stats
114W - 137L
1,328 Elo+
Party 1
Xbalanque
Xbalanque
geepl123
Xbalanque
Level 24
God Stats
3W - 5L
1,577 SR
Queue Stats
22W - 33L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DeucieDuce
Susano
14
5 / 9 / 1
10,645
665
12,589
15,398
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
14
2 / 7 / 3
10,103
631
10,987
22,416
12,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ryguy2015
Achilles
13
0 / 9 / 5
9,440
590
8,460
24,755
27,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 3 / 2
13,581
849
27,423
13,337
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Mr_Criticism
Cthulhu
15
2 / 1 / 20
10,949
684
6,283
17,717
14,693
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
geepl123
Xbalanque
15
3 / 4 / 18
11,752
735
14,613
13,272
5,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
25
25
Deaths
8
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
20
3
2
7
L
Susano
DeucieDuce
Susano
5
9
1
0.61
L
Hades
2
7
3
0.5
W
Cthulhu
Mr_Criticism
Cthulhu
2
1
20
12
L
Achilles
Ryguy2015
Achilles
0
9
5
0.28
W
Xbalanque
geepl123
Xbalanque
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
48,319
62,569
Taken
44,326
45,965
Mitigated
24,823
7,622
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,423
3,154
144
1,409
13,337
5,054
1,122
1,830
11,235
60,175
0
L
Susano
DeucieDuce
Susano
12,589
2,272
0
120
15,398
5,865
0
8,160
6,986
0
36,989
L
Hades
10,987
753
482
2,893
22,416
12,630
0
13,750
8,248
38,167
0
W
Cthulhu
Mr_Criticism
Cthulhu
6,283
1,063
312
3,932
17,717
14,693
441
6,391
10,930
17,525
0
L
Achilles
Ryguy2015
Achilles
8,460
1,289
306
3,821
24,755
27,470
0
11,278
13,025
102
28,954
W
Xbalanque
geepl123
Xbalanque
14,613
11,997
43
2,364
13,272
5,076
1,274
3,035
9,931
0
39,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
36,282
143
Minions Killed
173
7
Camps Cleared
5
803,133
Distance Traveled
840,183
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,581
849
83
5
3
268,733
9
L
Susano
10,645
665
49
3
3
284,773
1
L
Hades
10,103
631
52
3
0
251,933
1
W
Cthulhu
10,949
684
21
1
1
312,305
4
L
Achilles
9,440
590
42
3
4
266,427
3
W
Xbalanque
11,752
735
69
4
1
259,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role