Player Matchup

Geb
Geb
FrEaKiNcRaZy
Geb
Level 160
God Stats
0W - 1L
1,448 SR
Queue Stats
64W - 58L
1,582 Elo+
Party 1
Ravana
Ravana
GrandmasterOf7
Ravana
Level 120
God Stats
1W - 1L
1,796 SR
Queue Stats
20W - 32L
1,451 Elo+
Solo
Discordia
Discordia
JUGGERNAUT
Discordia
Level 160
God Stats
2W - 2L
1,655 SR
Queue Stats
153W - 180L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
KoinuGurl
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
cubbs0102
Bellona
Level 152
God Stats
1W - 4L
1,116 SR
Queue Stats
137W - 145L
1,509 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,520 Elo+

VS

Team Averages
Level 112
1,677 SR
1,594 Elo+
Ah Puch
Ah Puch
A-Blood-Hunter
Ah Puch
Level 147
God Stats
1W - 0L
1,657 SR
Queue Stats
27W - 25L
1,531 Elo+
Party 2
Anhur
Anhur
BigSteppaSupreme
Anhur
Level 28
God Stats
1W - 0L
1,985 SR
Queue Stats
15W - 4L
1,787 Elo+
Party 2
Anubis
Anubis
OmegaBryant657
Anubis
Level 157
God Stats
3W - 0L
1,601 SR
Queue Stats
34W - 33L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
TRU-_-JUDGEMENT
Xing Tian
Level 119
God Stats
1W - 0L
1,639 SR
Queue Stats
44W - 30L
1,605 Elo+
Party 2
Pele
Pele
xEXCITED PANDAx
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
6,057
1,010
4,860
5,522
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,893
816
2,669
4,034
1,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
JUGGERNAUT
Discordia
11
2 / 3 / 0
6,017
1,003
5,381
4,124
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
KoinuGurl
Jormungandr
8
0 / 2 / 0
4,978
830
832
3,779
3,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
cubbs0102
Bellona
10
0 / 2 / 1
5,640
940
3,571
8,630
5,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
5,993
999
8,675
3,281
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 2
6,408
1,068
5,413
4,120
1,507
12
1 / 0 / 6
6,220
1,037
3,953
4,360
2,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
TRU-_-JUDGEMENT
Xing Tian
11
2 / 1 / 6
6,297
1,050
2,045
7,156
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 0 / 7
5,427
905
1,965
3,243
1,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
9
9
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
4
0
2
5
L
0
0
2
1
L
0
2
0
0
L
Discordia
JUGGERNAUT
Discordia
2
3
0
0.67
L
Jormungandr
KoinuGurl
Jormungandr
0
2
0
0
W
1
0
6
4
W
Xing Tian
TRU-_-JUDGEMENT
Xing Tian
2
1
6
5
L
Bellona
cubbs0102
Bellona
0
2
1
0.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
22,051
26,089
Taken
22,160
15,620
Mitigated
12,715
7,308
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,675
212
1,136
1,137
3,281
1,357
0
2,162
995
13,249
0
W
5,413
2,202
81
1,415
4,120
1,507
764
2,163
1,753
0
9,215
L
4,860
289
307
1,672
5,522
4,352
0
3,696
1,826
8,560
0
L
2,669
230
345
765
4,034
1,536
0
2,175
1,859
0
4,640
L
Discordia
JUGGERNAUT
Discordia
5,381
248
434
310
4,124
1,463
0
1,868
2,256
14,337
0
L
Jormungandr
KoinuGurl
Jormungandr
832
340
0
81
3,779
3,084
0
2,091
1,688
4,393
0
W
3,953
341
593
2,973
4,360
2,176
225
2,323
1,836
18,352
0
W
Xing Tian
TRU-_-JUDGEMENT
Xing Tian
2,045
195
709
2,044
7,156
6,534
100
2,572
4,275
4,392
0
L
Bellona
cubbs0102
Bellona
3,571
390
1,700
1,694
8,630
5,185
0
4,843
3,787
0
8,063
W
1,965
207
653
939
3,243
1,141
0
1,191
1,918
0
4,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
30,345
66
Minions Killed
60
0
Camps Cleared
0
541,446
Distance Traveled
624,198
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,993
999
15
3
0
112,403
0
W
Anhur
6,408
1,068
8
1
0
123,174
0
L
Geb
6,057
1,010
13
2
0
117,514
3
L
Ravana
4,893
816
5
1
0
92,992
1
L
Discordia
6,017
1,003
28
5
0
119,282
0
L
Jormungandr
4,978
830
10
2
0
87,132
0
W
Anubis
6,220
1,037
29
5
0
113,263
0
W
Xing Tian
6,297
1,050
4
1
0
113,759
0
L
Bellona
5,640
940
10
2
0
124,526
0
W
Pele
5,427
905
4
1
0
161,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role