Player Matchup

Bastet
Bastet
IxAM HUNTER
Bastet
Level 97
God Stats
3W - 2L
1,817 SR
Queue Stats
54W - 62L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
LostTheory69
Baron Samedi
Level 122
God Stats
2W - 1L
1,529 SR
Queue Stats
165W - 181L
1,384 Elo+
Party 1
Hera
Hera
Pokeplays
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 80L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Zycuh690
Nu Wa
Level 108
God Stats
7W - 1L
1,837 SR
Queue Stats
269W - 273L
1,471 Elo+
Party 1
Khepri
Khepri
zainkitami
Khepri
Level 124
God Stats
2W - 2L
1,399 SR
Queue Stats
95W - 103L
1,452 Elo+
Solo
Team Averages
Level 104
1,616 SR
1,424 Elo+

VS

Team Averages
Level 81
1,433 SR
1,420 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
CBRmageddon
Cupid
Level 113
God Stats
0W - 1L
1,445 SR
Queue Stats
23W - 23L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
CordPlaysGames
Ao Kuang
Level 69
God Stats
0W - 1L
1,588 SR
Queue Stats
174W - 198L
1,425 Elo+
Party 3
Baba Yaga
Baba Yaga
Enigmace
Baba Yaga
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,325 Elo+
Solo
Raijin
Raijin
koalageddon
Raijin
Level 118
God Stats
0W - 2L
1,134 SR
Queue Stats
22W - 24L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
9 / 1 / 16
9,272
1,030
10,942
9,523
4,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
LostTheory69
Baron Samedi
14
4 / 2 / 19
8,534
948
9,992
9,044
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
14
6 / 2 / 19
8,775
975
10,880
5,026
2,367
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Zycuh690
Nu Wa
16
11 / 0 / 17
9,405
1,045
14,964
5,815
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
zainkitami
Khepri
14
2 / 1 / 19
8,769
974
4,339
12,195
10,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 7 / 4
6,248
694
3,875
10,132
5,619
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 2
6,161
685
5,597
8,275
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
12
3 / 6 / 3
7,051
783
6,201
11,684
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Enigmace
Baba Yaga
12
0 / 8 / 0
6,505
723
2,709
11,293
3,689
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
12
2 / 9 / 0
6,772
752
2,867
13,525
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
15
32
Kills
6
6
Deaths
32
90
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
4
0.29
L
1
2
2
1
L
Ao Kuang
3
6
3
0.75
L
Baba Yaga
Enigmace
Baba Yaga
0
8
0
0
W
Bastet
9
1
16
17
W
Baron Samedi
LostTheory69
Baron Samedi
4
2
19
6.75
W
Hera
6
2
19
7.75
W
Nu Wa
Zycuh690
Nu Wa
11
0
17
19.5
L
Raijin
2
9
0
0.22
W
Khepri
zainkitami
Khepri
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
21,249
41,603
Taken
54,909
26,105
Mitigated
23,837
22,973
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,875
859
538
2,299
10,132
5,619
0
7,842
2,290
11,792
0
L
5,597
460
2,853
3,670
8,275
4,093
0
6,135
2,140
0
18,673
L
Ao Kuang
6,201
1,163
397
2,458
11,684
7,185
0
7,466
4,218
10,438
0
L
Baba Yaga
Enigmace
Baba Yaga
2,709
282
409
1,407
11,293
3,689
0
8,455
2,838
12,771
0
W
Bastet
10,942
2,612
2,257
2,913
9,523
4,891
408
3,702
5,821
0
17,581
W
Baron Samedi
LostTheory69
Baron Samedi
9,992
799
4,356
3,832
9,044
5,015
1,716
4,396
4,648
28,954
0
W
Hera
10,880
2,708
168
606
5,026
2,367
1,389
2,891
2,135
17,841
0
W
Nu Wa
Zycuh690
Nu Wa
14,964
5,802
2,559
2,148
5,815
3,089
398
1,717
4,098
24,987
0
L
Raijin
2,867
37
464
1,491
13,525
3,251
0
10,277
3,248
13,745
0
W
Khepri
zainkitami
Khepri
4,339
226
1,505
2,629
12,195
10,743
546
2,946
9,249
9,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
32,737
99
Minions Killed
81
0
Camps Cleared
0
1,008,382
Distance Traveled
746,624
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,248
694
21
2
0
127,442
0
L
Cupid
6,161
685
28
3
0
202,595
0
L
Ao Kuang
7,051
783
5
1
0
157,837
0
L
Baba Yaga
6,505
723
21
2
0
131,239
0
W
Bastet
9,272
1,030
23
3
0
230,983
2
W
Baron Samedi
8,534
948
37
4
0
183,556
1
W
Hera
8,775
975
20
2
0
180,224
0
W
Nu Wa
9,405
1,045
13
1
0
209,919
0
L
Raijin
6,772
752
6
1
0
127,511
0
W
Khepri
8,769
974
6
1
0
203,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role