Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
PegasusXx3699
Hachiman
Level 25
God Stats
2W - 0L
1,729 SR
Queue Stats
39W - 23L
1,662 Elo+
Party 1
Osiris
Osiris
VicWax99
Osiris
Level 127
God Stats
2W - 6L
1,439 SR
Queue Stats
230W - 241L
1,454 Elo+
Party 1
Loki
Loki
ll Baber81 ll
Loki
Level 136
God Stats
14W - 8L
1,633 SR
Queue Stats
97W - 88L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
xlaVitas7th
Sun Wukong
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,315 Elo+
Party 1
Team Averages
Level 90
1,560 SR
1,494 Elo+

VS

Team Averages
Level 53
1,515 SR
1,510 Elo+
Izanami
Izanami
ElBuckling
Izanami
Level 88
God Stats
4W - 6L
1,447 SR
Queue Stats
402W - 613L
1,392 Elo+
Solo
Susano
Susano
ExtinctM4yBE
Susano
Level 61
God Stats
11W - 9L
1,678 SR
Queue Stats
66W - 82L
1,468 Elo+
Party 2
Freya
Freya
LordHrseMeat
Freya
Level 84
God Stats
227W - 189L
1,535 SR
Queue Stats
243W - 214L
1,495 Elo+
Party 3
Skadi
Skadi
OdaCn
Skadi
Level 27
God Stats
21W - 37L
1,414 SR
Queue Stats
21W - 37L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
broother35
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 7
8,495
607
7,353
9,008
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
PegasusXx3699
Hachiman
14
4 / 2 / 2
8,051
575
7,488
9,897
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
VicWax99
Osiris
15
7 / 1 / 5
8,688
621
5,907
8,810
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
10 / 1 / 6
9,138
653
10,563
7,897
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
xlaVitas7th
Sun Wukong
10
1 / 1 / 1
6,058
433
1,290
5,269
4,306
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElBuckling
Izanami
12
1 / 6 / 0
7,335
524
3,732
10,003
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
10
0 / 7 / 2
6,336
453
3,222
10,004
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
6,098
436
2,947
8,584
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
OdaCn
Skadi
11
2 / 4 / 1
6,854
490
7,527
8,973
1,819
Kukulkan
broother35
Kukulkan
11
2 / 6 / 0
6,924
495
4,620
7,542
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
25
Kills
6
6
Deaths
26
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
7
6.5
L
Izanami
ElBuckling
Izanami
1
6
0
0.17
L
Susano
0
7
2
0.14
L
1
3
1
0.5
L
Skadi
OdaCn
Skadi
2
4
1
0.63
W
Hachiman
PegasusXx3699
Hachiman
4
2
2
2.5
W
Osiris
VicWax99
Osiris
7
1
5
9.5
L
Kukulkan
broother35
Kukulkan
2
6
0
0.33
W
10
1
6
13
W
Sun Wukong
xlaVitas7th
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
22,048
40,881
Taken
45,106
19,267
Mitigated
13,049
10,216
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,353
3,687
0
1,754
9,008
2,983
920
674
8,274
0
54,446
L
Izanami
ElBuckling
Izanami
3,732
2,262
84
1,783
10,003
3,162
974
0
10,003
0
47,455
L
Susano
3,222
924
0
473
10,004
3,073
0
0
9,683
0
25,597
L
2,947
648
261
2,577
8,584
2,682
412
0
8,584
23,809
4,725
L
Skadi
OdaCn
Skadi
7,527
1,922
232
873
8,973
1,819
37
0
8,973
0
34,194
W
Hachiman
PegasusXx3699
Hachiman
7,488
3,619
0
1,733
9,897
2,433
631
1,723
8,174
0
53,034
W
Osiris
VicWax99
Osiris
5,907
1,497
0
3,255
8,810
6,748
790
2,031
6,593
0
43,983
L
Kukulkan
broother35
Kukulkan
4,620
352
0
250
7,542
2,313
0
0
7,256
26,508
0
W
10,563
2,999
0
3,418
7,897
2,797
1,014
1,728
6,093
0
56,062
W
Sun Wukong
xlaVitas7th
Sun Wukong
1,290
43
0
56
5,269
4,306
105
830
4,399
0
12,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
33,547
406
Minions Killed
309
0
Camps Cleared
0
1,435,128
Distance Traveled
1,287,012
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,495
607
96
7
0
312,984
3
L
Izanami
7,335
524
93
7
0
246,794
0
L
Susano
6,336
453
53
4
0
235,323
0
L
Freya
6,098
436
57
4
0
277,930
3
L
Skadi
6,854
490
51
4
0
264,391
0
W
Hachiman
8,051
575
85
6
0
251,026
0
W
Osiris
8,688
621
101
7
0
293,843
1
L
Kukulkan
6,924
495
55
4
0
262,574
0
W
Loki
9,138
653
96
7
0
321,621
1
W
Sun Wukong
6,058
433
28
2
0
255,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role