Player Matchup

Ymir
Ymir
AmericanaX
Ymir
Level 95
God Stats
1W - 0L
1,792 SR
Queue Stats
53W - 51L
1,499 Elo+
Solo
Achilles
Achilles
BILL POWYER69
Achilles
Level 45
God Stats
5W - 6L
1,362 SR
Queue Stats
38W - 47L
1,405 Elo+
Party 2
Raijin
Raijin
BraverStraw
Raijin
Level 88
God Stats
3W - 2L
1,577 SR
Queue Stats
359W - 322L
1,508 Elo+
Party 2
Serqet
Serqet
SPAЯK
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,426 Elo+
Party 1
Chiron
Chiron
princessgoop
Chiron
Level 26
God Stats
2W - 6L
1,568 SR
Queue Stats
54W - 58L
1,395 Elo+
Party 1
Team Averages
Level 76
1,560 SR
1,447 Elo+

VS

Team Averages
Level 62
1,525 SR
1,526 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Schyz0phrenya
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 3
Geb
Geb
UnbornGorilla12
Geb
Level 69
God Stats
8W - 6L
1,659 SR
Queue Stats
115W - 101L
1,543 Elo+
Solo
Mulan
Mulan
ZiggyUchiha
Mulan
Level 83
God Stats
22W - 28L
1,467 SR
Queue Stats
182W - 223L
1,464 Elo+
Solo
Neith
Neith
jersita
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,011
501
3,490
8,350
6,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
BILL POWYER69
Achilles
11
2 / 4 / 3
6,980
499
5,719
12,256
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
4 / 1 / 4
8,492
607
7,990
5,354
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
SPAЯK
Serqet
13
6 / 3 / 2
8,129
581
5,787
8,931
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
12
5 / 6 / 4
7,191
514
8,736
9,723
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 4 / 2
6,897
493
3,640
5,871
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 3 / 2
8,048
575
5,987
11,934
5,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 7
6,287
449
3,933
9,048
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 3 / 0
8,293
592
8,990
12,535
6,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
jersita
Neith
10
2 / 5 / 3
6,558
468
3,818
7,448
2,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
18
Kills
15
16
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
2
0.5
W
1
2
6
2
W
Achilles
BILL POWYER69
Achilles
2
4
3
0.88
W
Raijin
4
1
4
6
W
Serqet
SPAЯK
Serqet
6
3
2
2.33
L
6
3
2
2.33
L
0
3
7
1.17
L
6
3
0
2
L
Neith
jersita
Neith
2
5
3
0.7
W
Chiron
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
26,368
44,614
Taken
46,836
23,025
Mitigated
21,606
9,628
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,640
48
0
1,164
5,871
1,940
572
2,573
3,102
31,216
0
W
3,490
911
205
1,066
8,350
6,813
125
1,892
6,436
20,728
0
W
Achilles
BILL POWYER69
Achilles
5,719
1,087
0
1,801
12,256
7,401
94
934
10,771
694
25,833
W
Raijin
7,990
598
0
500
5,354
2,102
670
1,044
4,063
54,605
0
W
Serqet
SPAЯK
Serqet
5,787
1,565
0
3,176
8,931
3,814
0
360
8,455
0
41,607
L
5,987
2,089
0
4,046
11,934
5,520
0
4,296
7,230
0
36,660
L
3,933
746
0
1,972
9,048
5,259
0
1,594
7,238
17,772
0
L
8,990
1,681
0
5,219
12,535
6,620
438
2,742
8,980
2,002
40,566
L
Neith
jersita
Neith
3,818
1,611
285
723
7,448
2,267
1,154
420
7,026
0
27,070
W
Chiron
8,736
4,153
308
2,572
9,723
2,895
1,907
3,121
6,512
0
31,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
36,083
319
Minions Killed
270
0
Camps Cleared
0
1,329,007
Distance Traveled
1,130,443
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,897
493
64
5
0
165,079
1
W
Ymir
7,011
501
34
2
0
259,839
5
W
Achilles
6,980
499
51
4
0
279,327
4
W
Raijin
8,492
607
120
9
0
248,925
4
W
Serqet
8,129
581
73
5
0
302,758
0
L
Kali
8,048
575
64
5
0
272,325
1
L
Geb
6,287
449
22
2
0
210,541
1
L
Mulan
8,293
592
72
5
0
263,118
2
L
Neith
6,558
468
48
3
0
219,380
1
W
Chiron
7,191
514
41
3
0
238,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role