Player Matchup

Zeus
Zeus
JayCapalot01
Zeus
Level 125
God Stats
1W - 1L
1,633 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 1
Kali
Kali
JayGreens07
Kali
Level 88
God Stats
0W - 1L
1,611 SR
Queue Stats
29W - 25L
1,533 Elo+
Party 1
Vamana
Vamana
KKP-STRIKER-12
Vamana
Level 100
God Stats
16W - 14L
1,544 SR
Queue Stats
132W - 113L
1,535 Elo+
Solo
Scylla
Scylla
i-AlterNate
Scylla
Level 64
God Stats
0W - 2L
1,316 SR
Queue Stats
168W - 163L
1,456 Elo+
Party 3
Neith
Neith
i_KEATON
Neith
Level 86
God Stats
1W - 5L
1,563 SR
Queue Stats
377W - 366L
1,472 Elo+
Party 3
Team Averages
Level 93
1,534 SR
1,504 Elo+

VS

Team Averages
Level 104
1,706 SR
1,477 Elo+
Jing Wei
Jing Wei
CARMES1
Jing Wei
Level 103
God Stats
2W - 0L
1,743 SR
Queue Stats
190W - 185L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
Hiro2121
Hou Yi
Level 127
God Stats
16W - 12L
1,589 SR
Queue Stats
299W - 270L
1,450 Elo+
Party 2
Vulcan
Vulcan
Tlovan91
Vulcan
Level 30
God Stats
2W - 0L
1,826 SR
Queue Stats
4W - 2L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Vichos
Kuzenbo
Level 129
God Stats
2W - 0L
1,655 SR
Queue Stats
277W - 259L
1,448 Elo+
Party 2
Bastet
Bastet
Yair19283746
Bastet
Level 129
God Stats
19W - 8L
1,717 SR
Queue Stats
297W - 275L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,571
506
7,032
5,462
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,323
484
2,128
7,327
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,511
501
2,864
7,614
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
4
0 / 9 / 0
3,895
354
495
5,442
903
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
i_KEATON
Neith
5
0 / 8 / 0
4,055
369
370
6,511
2,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CARMES1
Jing Wei
10
5 / 0 / 3
6,493
590
2,373
4,084
1,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Hiro2121
Hou Yi
11
3 / 0 / 1
6,229
566
2,857
6,587
2,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Tlovan91
Vulcan
12
2 / 0 / 0
6,676
607
4,765
4,399
1,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Vichos
Kuzenbo
9
4 / 0 / 10
6,478
589
4,060
5,207
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
9
4 / 1 / 6
5,894
536
4,004
6,413
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
18
24
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CARMES1
Jing Wei
5
0
3
6.5
W
Hou Yi
Hiro2121
Hou Yi
3
0
1
3.5
L
1
3
0
0.33
L
0
2
0
0
L
0
2
0
0
W
Vulcan
Tlovan91
Vulcan
2
0
0
2
W
Kuzenbo
Vichos
Kuzenbo
4
0
10
9
W
Bastet
4
1
6
7
L
Scylla
0
9
0
0
L
Neith
i_KEATON
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
18,059
32,356
Taken
26,690
11,280
Mitigated
13,257
7,144
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CARMES1
Jing Wei
2,373
2,066
0
849
4,084
1,155
360
1,143
2,917
0
31,427
W
Hou Yi
Hiro2121
Hou Yi
2,857
842
0
900
6,587
2,008
32
1,178
5,291
0
37,698
L
7,032
181
0
1,555
5,462
1,249
0
1,231
4,105
35,137
0
L
2,128
482
0
2,507
7,327
3,246
0
835
6,382
0
32,783
L
2,864
1,424
0
2,831
7,614
3,222
0
4,765
2,849
0
30,989
W
Vulcan
Tlovan91
Vulcan
4,765
1,699
0
2,223
4,399
1,663
92
0
4,399
38,860
0
W
Kuzenbo
Vichos
Kuzenbo
4,060
1,822
180
1,029
5,207
5,950
12
1,755
3,299
15,355
0
W
Bastet
4,004
743
0
1,131
6,413
2,481
0
3,019
3,054
0
21,073
L
Scylla
495
90
0
131
5,442
903
26
897
4,490
5,803
0
L
Neith
i_KEATON
Neith
370
190
0
120
6,511
2,660
38
1,097
5,386
0
7,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
31,770
246
Minions Killed
297
0
Camps Cleared
0
950,578
Distance Traveled
1,087,635
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,493
590
58
5
0
219,165
0
W
Hou Yi
6,229
566
81
7
0
212,950
3
L
Zeus
5,571
506
85
8
0
176,116
3
L
Kali
5,323
484
64
6
0
221,825
2
L
Vamana
5,511
501
64
6
0
215,829
0
W
Vulcan
6,676
607
87
8
0
197,117
3
W
Kuzenbo
6,478
589
22
2
0
221,351
2
W
Bastet
5,894
536
49
4
0
237,052
2
L
Scylla
3,895
354
13
1
0
158,436
2
L
Neith
4,055
369
20
2
0
178,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role