Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kaen25
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Cernunnos
Cernunnos
Ldydthstrike
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Loki
Loki
QuillSiderius
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,276 Elo+

VS

Team Averages
Level 102
1,511 SR
1,375 Elo+
Rama
Rama
Hollings_JR
Rama
Level 118
God Stats
9W - 4L
1,621 SR
Queue Stats
366W - 387L
1,364 Elo+
Party 3
Raijin
Raijin
PleasePlayme
Raijin
Level 124
God Stats
6W - 2L
1,718 SR
Queue Stats
248W - 245L
1,445 Elo+
Party 3
Hades
Hades
Purifying Demon
Hades
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 37L
1,345 Elo+
Party 2
Bastet
Bastet
Storm Goddesses
Bastet
Level 85
God Stats
1W - 1L
1,323 SR
Queue Stats
23W - 35L
1,345 Elo+
Party 2
Cernunnos
Cernunnos
bamakp
Cernunnos
Level 88
God Stats
1W - 2L
1,394 SR
Queue Stats
41W - 48L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 7 / 2
7,206
1,029
6,637
9,566
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
 
Bakasura
10
0 / 6 / 4
5,760
823
1,682
7,461
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Kaen25
Hachiman
11
0 / 5 / 7
5,990
856
2,395
7,220
2,536
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Ldydthstrike
Cernunnos
12
1 / 4 / 4
6,613
945
2,895
6,995
2,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 4
6,783
969
3,320
7,392
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 17
7,868
1,124
3,878
1,475
464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
13
7 / 1 / 13
8,073
1,153
6,352
4,069
1,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 14
7,888
1,127
8,366
6,508
2,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 4 / 17
8,089
1,156
6,753
6,763
2,377
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
bamakp
Cernunnos
14
7 / 2 / 18
8,681
1,240
9,618
6,743
2,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
8
Kills
27
27
Deaths
8
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
2
0.86
L
Bakasura
 
Bakasura
0
6
4
0.33
W
3
0
17
11.5
L
Hachiman
Kaen25
Hachiman
0
5
7
0.7
L
Cernunnos
Ldydthstrike
Cernunnos
1
4
4
0.75
W
Raijin
7
1
13
13.5
W
5
1
14
12
L
2
5
4
0.8
W
5
4
17
3.38
W
Cernunnos
bamakp
Cernunnos
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
34,967
38,634
Taken
25,558
15,093
Mitigated
9,928
5,094
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,637
2,564
0
862
9,566
3,157
0
3,933
5,633
0
10,695
L
Bakasura
 
Bakasura
1,682
1,193
0
123
7,461
3,910
0
3,151
4,310
0
1,370
W
3,878
3,342
658
648
1,475
464
2,122
0
1,441
0
14,099
L
Hachiman
Kaen25
Hachiman
2,395
1,019
18
1,317
7,220
2,536
0
2,070
5,150
0
7,698
L
Cernunnos
Ldydthstrike
Cernunnos
2,895
504
83
1,538
6,995
2,294
0
2,518
4,477
0
12,744
W
Raijin
6,352
364
887
1,563
4,069
1,260
442
0
4,030
15,580
0
W
8,366
1,032
971
2,427
6,508
2,909
736
0
6,016
14,214
0
L
3,320
322
45
1,108
7,392
3,196
0
3,046
4,346
0
8,759
W
6,753
1,207
775
909
6,763
2,377
1,109
0
6,626
0
12,353
W
Cernunnos
bamakp
Cernunnos
9,618
3,832
858
1,694
6,743
2,918
826
0
6,527
0
18,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
40,599
68
Minions Killed
77
0
Camps Cleared
0
560,092
Distance Traveled
744,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,206
1,029
14
2
0
100,766
0
L
Bakasura
5,760
823
1
0
0
106,842
0
W
Rama
7,868
1,124
19
3
0
146,695
0
L
Hachiman
5,990
856
16
2
0
110,213
0
L
Cernunnos
6,613
945
26
4
0
117,137
0
W
Raijin
8,073
1,153
17
2
0
141,233
0
W
Hades
7,888
1,127
12
2
0
144,943
0
L
Loki
6,783
969
11
2
0
125,134
0
W
Bastet
8,089
1,156
8
1
0
161,715
0
W
Cernunnos
8,681
1,240
21
3
0
149,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role