Player Matchup

Zeus
Zeus
 
Zeus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
FinesseYaCheeks
Kali
Level 118
God Stats
4W - 4L
1,168 SR
Queue Stats
51W - 44L
1,517 Elo+
Party 2
Artemis
Artemis
iamlysdexic-
Artemis
Level 66
God Stats
6W - 8L
1,493 SR
Queue Stats
129W - 115L
1,456 Elo+
Party 4
Bastet
Bastet
likwidrabbette
Bastet
Level 25
God Stats
9W - 4L
1,737 SR
Queue Stats
36W - 38L
1,495 Elo+
Party 4
Team Averages
Level 63
1,479 SR
1,494 Elo+

VS

Team Averages
Level 57
1,434 SR
1,464 Elo+
Medusa
Medusa
CoachFlanary
Medusa
Level 49
God Stats
5W - 5L
1,615 SR
Queue Stats
135W - 154L
1,493 Elo+
Party 3
Bastet
Bastet
Phroph3cy
Bastet
Level 16
God Stats
0W - 4L
1,198 SR
Queue Stats
16W - 23L
1,420 Elo+
Party 1
Freya
Freya
PyyrhusHD
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,448 Elo+
Party 1
Chaac
Chaac
flanary2point0
Chaac
Level 66
God Stats
5W - 3L
1,493 SR
Queue Stats
214W - 238L
1,473 Elo+
Party 3
Athena
Athena
killerclowns94
Athena
Level 44
God Stats
1W - 3L
1,363 SR
Queue Stats
36W - 36L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 1 / 4
6,863
624
7,502
5,630
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
 
Achilles
10
1 / 2 / 4
5,846
531
4,470
7,260
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 0 / 6
6,965
633
5,629
6,536
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
iamlysdexic-
Artemis
9
2 / 2 / 3
5,717
520
5,858
5,087
1,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 7
5,501
500
5,602
4,842
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 1
6,019
547
3,379
6,544
1,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Phroph3cy
Bastet
10
1 / 3 / 1
6,134
558
5,713
7,340
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
PyyrhusHD
Freya
9
0 / 5 / 1
5,470
497
2,008
7,126
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 0
6,631
603
3,938
6,797
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 4 / 1
5,692
517
2,533
11,725
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
6
6
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
4
8
W
Achilles
 
Achilles
1
2
4
1.5
L
Medusa
1
3
1
0.5
W
5
0
6
8
L
Bastet
Phroph3cy
Bastet
1
3
1
0.5
L
Freya
PyyrhusHD
Freya
0
5
1
0.1
L
3
1
0
3
W
Artemis
iamlysdexic-
Artemis
2
2
3
1.75
L
1
4
1
0.38
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
17,571
29,355
Taken
39,532
11,841
Mitigated
17,710
8,230
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,502
2,149
0
1,487
5,630
1,549
0
1,602
4,028
38,779
0
W
Achilles
 
Achilles
4,470
1,079
0
2,440
7,260
3,255
0
423
6,461
0
22,781
L
Medusa
3,379
1,432
0
2,130
6,544
1,725
0
139
6,365
0
34,781
W
5,629
2,713
0
2,865
6,536
2,809
0
752
5,753
0
39,449
L
Bastet
Phroph3cy
Bastet
5,713
1,028
0
2,940
7,340
2,096
0
636
6,588
0
28,813
L
Freya
PyyrhusHD
Freya
2,008
675
0
1,282
7,126
2,162
552
3,695
3,147
24,341
2,813
L
3,938
493
0
3,371
6,797
4,528
390
831
5,480
0
33,919
W
Artemis
iamlysdexic-
Artemis
5,858
3,194
0
500
5,087
1,245
55
425
4,662
0
26,782
L
2,533
332
478
2,535
11,725
7,199
100
1,735
9,854
13,664
0
W
5,602
1,327
0
938
4,842
2,983
0
1,076
3,758
0
17,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
29,946
285
Minions Killed
292
0
Camps Cleared
0
1,115,529
Distance Traveled
1,052,911
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,863
624
84
8
0
220,155
0
W
Achilles
5,846
531
52
5
0
231,768
0
L
Medusa
6,019
547
70
6
0
186,064
3
W
Kali
6,965
633
72
7
0
253,509
4
L
Bastet
6,134
558
63
6
0
219,577
4
L
Freya
5,470
497
55
5
0
210,301
3
L
Chaac
6,631
603
75
7
0
216,845
4
W
Artemis
5,717
520
50
5
0
173,035
1
L
Athena
5,692
517
29
3
0
220,124
0
W
Bastet
5,501
500
27
2
0
237,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role