Player Matchup

Artemis
Artemis
SageMadden
Artemis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,685 Elo+
Party 2
Atlas
Atlas
Salntoxou
Atlas
Level 108
God Stats
1W - 2L
1,785 SR
Queue Stats
41W - 38L
1,540 Elo+
Party 2
Olorun
Olorun
WildThang1241
Olorun
Level 25
God Stats
2W - 1L
1,822 SR
Queue Stats
57W - 54L
1,531 Elo+
Party 2
Team Averages
Level 67
1,703 SR
1,585 Elo+

VS

Team Averages
Level 61
1,583 SR
1,473 Elo+
Agni
Agni
MoistRoach
Agni
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 1L
1,372 Elo+
Party 1
Atlas
Atlas
NinjaBryden
Atlas
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RAMPAGEJACKMAN01
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SageMadden
Artemis
12
2 / 2 / 2
8,405
600
8,009
9,962
4,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Salntoxou
Atlas
13
1 / 3 / 5
9,168
655
10,510
14,062
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 6 / 3
8,640
617
6,260
13,372
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
9,515
680
12,045
9,266
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 7
9,530
681
8,971
13,516
14,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
RAMPAGEJACKMAN01
Ah Muzen Cab
13
4 / 4 / 7
9,590
685
12,197
11,063
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
3
2
7
3.25
W
Ah Muzen Cab
RAMPAGEJACKMAN01
Ah Muzen Cab
4
4
7
1.88
L
Artemis
SageMadden
Artemis
2
2
2
1.5
L
Atlas
Salntoxou
Atlas
1
3
5
1.17
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
33,213
37,396
Taken
33,845
24,517
Mitigated
22,754
6,640
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,045
627
90
2,670
9,266
3,305
1,266
4,562
4,672
52,214
0
W
8,971
2,866
1,203
2,429
13,516
14,967
70
6,349
7,019
20,705
0
W
Ah Muzen Cab
RAMPAGEJACKMAN01
Ah Muzen Cab
12,197
4,586
0
3,647
11,063
4,482
1,556
5,991
4,996
0
38,132
L
Artemis
SageMadden
Artemis
8,009
2,580
0
1,495
9,962
4,052
0
6,166
3,796
0
25,437
L
Atlas
Salntoxou
Atlas
10,510
3,415
0
2,616
14,062
14,585
0
7,147
6,915
24,328
0
L
6,260
4,370
709
1,820
13,372
5,880
0
8,035
5,337
24,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
28,635
153
Minions Killed
173
3
Camps Cleared
8
683,602
Distance Traveled
770,856
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,515
680
101
7
6
245,551
6
W
Atlas
9,530
681
13
1
0
269,028
3
W
Ah Muzen Cab
9,590
685
59
4
2
256,277
0
L
Artemis
8,405
600
56
4
2
217,389
2
L
Atlas
9,168
655
30
2
0
248,649
4
L
Olorun
8,640
617
67
5
1
217,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role