Player Matchup

Sun Wukong
Sun Wukong
Sanitar88
Sun Wukong
Level 49
God Stats
22W - 39L
1,417 SR
Queue Stats
103W - 154L
1,475 Elo+
Party 1
Sol
Sol
bmjxx11
Sol
Level 61
God Stats
18W - 21L
1,491 SR
Queue Stats
118W - 178L
1,473 Elo+
Party 1
Fafnir
Fafnir
dischh
Fafnir
Level 61
God Stats
10W - 9L
1,530 SR
Queue Stats
143W - 181L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
iripthroatz
Hun Batz
Level 69
God Stats
16W - 10L
1,601 SR
Queue Stats
184W - 230L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mastaflex218
Morgan Le Fay
Level 69
God Stats
24W - 25L
1,493 SR
Queue Stats
197W - 256L
1,522 Elo+
Party 1
Team Averages
Level 62
1,506 SR
1,496 Elo+

VS

Team Averages
Level 77
1,719 SR
1,486 Elo+
Xbalanque
Xbalanque
Darth__Mors
Xbalanque
Level 146
God Stats
16W - 6L
1,820 SR
Queue Stats
360W - 372L
1,507 Elo+
Party 2
Pele
Pele
Insertmemez
Pele
Level 41
God Stats
20W - 24L
1,534 SR
Queue Stats
109W - 118L
1,493 Elo+
Party 2
Mulan
Mulan
Solimatic
Mulan
Level 34
God Stats
5W - 3L
1,803 SR
Queue Stats
8W - 7L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
felicianoej
Cthulhu
Level 55
God Stats
6W - 8L
1,538 SR
Queue Stats
96W - 106L
1,437 Elo+
Party 2
Zeus
Zeus
iimPollito
Zeus
Level 108
God Stats
0W - 1L
1,904 SR
Queue Stats
98W - 83L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sanitar88
Sun Wukong
16
1 / 3 / 5
9,986
526
4,986
13,680
8,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
17
1 / 6 / 4
10,208
537
8,288
12,803
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
dischh
Fafnir
14
1 / 0 / 11
9,263
488
4,622
12,151
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
iripthroatz
Hun Batz
19
11 / 3 / 4
11,657
614
15,077
14,223
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
mastaflex218
Morgan Le Fay
17
6 / 3 / 10
10,276
541
14,971
10,293
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darth__Mors
Xbalanque
17
6 / 3 / 2
10,824
570
11,652
12,466
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 0
9,904
521
6,126
17,826
6,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
Solimatic
Mulan
15
1 / 4 / 3
9,372
493
7,931
14,094
10,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
felicianoej
Cthulhu
14
2 / 2 / 7
9,652
508
8,696
14,657
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 6 / 3
9,475
499
8,350
14,039
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
20
Kills
15
15
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Darth__Mors
Xbalanque
6
3
2
2.33
L
5
5
0
1
W
Sun Wukong
Sanitar88
Sun Wukong
1
3
5
1.17
L
Mulan
Solimatic
Mulan
1
4
3
0.63
W
Sol
1
6
4
0.5
W
Fafnir
dischh
Fafnir
1
0
11
6.5
L
Cthulhu
felicianoej
Cthulhu
2
2
7
2.75
L
1
6
3
0.42
W
Hun Batz
iripthroatz
Hun Batz
11
3
4
4.33
W
Morgan Le Fay
mastaflex218
Morgan Le Fay
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,944
Damage
42,755
63,150
Taken
73,082
35,279
Mitigated
40,396
21,734
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Darth__Mors
Xbalanque
11,652
4,718
0
4,300
12,466
4,156
3,016
6,654
5,812
0
72,048
L
6,126
1,769
0
4,041
17,826
6,300
0
4,719
13,107
0
61,012
W
Sun Wukong
Sanitar88
Sun Wukong
4,986
924
0
4,675
13,680
8,629
451
1,497
12,183
4,843
58,375
L
Mulan
Solimatic
Mulan
7,931
1,419
0
2,487
14,094
10,695
984
5,007
9,087
0
52,230
W
Sol
8,288
2,615
0
5,587
12,803
3,751
3,607
2,621
10,182
74,722
9,017
W
Fafnir
dischh
Fafnir
4,622
1,413
151
4,580
12,151
13,461
90
4,341
7,810
21,050
0
L
Cthulhu
felicianoej
Cthulhu
8,696
380
776
3,146
14,657
14,805
0
7,815
6,842
43,781
0
L
8,350
1,383
0
2,362
14,039
4,440
0
3,558
10,481
66,101
0
W
Hun Batz
iripthroatz
Hun Batz
15,077
5,280
0
4,818
14,223
5,561
451
4,407
9,816
0
89,255
W
Morgan Le Fay
mastaflex218
Morgan Le Fay
14,971
2,901
0
1,923
10,293
3,877
163
4,180
6,113
67,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,390
Gold Earned
49,227
552
Minions Killed
531
0
Camps Cleared
0
1,894,675
Distance Traveled
1,730,527
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,824
570
141
7
0
337,115
3
L
Pele
9,904
521
82
4
0
358,317
3
W
Sun Wukong
9,986
526
129
7
0
387,796
5
L
Mulan
9,372
493
115
6
0
331,538
1
W
Sol
10,208
537
145
8
0
349,772
7
W
Fafnir
9,263
488
39
2
0
382,873
3
L
Cthulhu
9,652
508
51
3
0
395,431
3
L
Zeus
9,475
499
142
7
0
308,126
8
W
Hun Batz
11,657
614
144
8
0
399,468
4
W
Morgan Le Fay
10,276
541
95
5
0
374,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role