Player Matchup

King Arthur
King Arthur
Akaisel
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,311 Elo+
Party 1
Apollo
Apollo
Livinglegend720
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 1
Sol
Sol
MandatorySky528
Sol
Level 102
God Stats
0W - 1L
1,281 SR
Queue Stats
14W - 13L
1,447 Elo+
Party 1
Team Averages
Level 107
1,427 SR
1,391 Elo+

VS

Team Averages
Level 63
1,435 SR
1,479 Elo+
Cerberus
Cerberus
IX Dflame IX
Cerberus
Level 24
God Stats
12W - 8L
1,540 SR
Queue Stats
38W - 28L
1,461 Elo+
Party 2
Vulcan
Vulcan
Lord Romerax
Vulcan
Level 119
God Stats
2W - 4L
1,378 SR
Queue Stats
190W - 193L
1,523 Elo+
Party 2
Neith
Neith
akaSolstice
Neith
Level 45
God Stats
15W - 21L
1,387 SR
Queue Stats
118W - 134L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akaisel
King Arthur
10
2 / 6 / 2
6,999
636
4,041
18,840
6,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 4
7,746
704
5,581
10,300
2,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 4
7,679
698
11,158
9,675
2,315
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IX Dflame IX
Cerberus
13
4 / 3 / 11
9,136
831
8,747
12,286
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
14
7 / 1 / 8
8,858
805
11,962
5,507
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 9
8,167
742
13,231
11,138
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
15
15
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akaisel
King Arthur
2
6
2
0.5
W
Cerberus
IX Dflame IX
Cerberus
4
3
11
3.17
L
2
5
4
0.8
W
Vulcan
7
1
8
11
L
3
4
4
1.25
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,780
Damage
33,940
38,815
Taken
28,931
11,713
Mitigated
19,437
8,990
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akaisel
King Arthur
4,041
222
316
5,343
18,840
6,497
0
11,760
7,080
0
15,323
W
Cerberus
IX Dflame IX
Cerberus
8,747
488
0
2,326
12,286
12,856
0
5,009
7,277
14,410
0
L
5,581
2,449
0
1,039
10,300
2,901
108
4,551
5,749
0
17,046
W
Vulcan
11,962
5,718
676
1,732
5,507
2,161
0
1,977
3,530
31,865
0
L
11,158
3,623
0
2,292
9,675
2,315
0
5,077
4,598
34,013
0
W
13,231
6,471
332
4,489
11,138
4,420
665
4,172
6,966
0
35,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,424
Gold Earned
26,161
101
Minions Killed
120
2
Camps Cleared
7
501,554
Distance Traveled
615,661
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,999
636
17
2
0
179,806
2
W
Cerberus
9,136
831
20
2
1
202,779
0
L
Apollo
7,746
704
28
3
0
150,869
3
W
Vulcan
8,858
805
62
6
4
225,349
3
L
Sol
7,679
698
56
5
2
170,879
2
W
Neith
8,167
742
38
3
2
187,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role