Player Matchup

Awilix
Awilix
CactusOfSpikes
Awilix
Level 133
God Stats
11W - 7L
1,565 SR
Queue Stats
376W - 309L
1,619 Elo+
Party 2
Vulcan
Vulcan
KonmanKB
Vulcan
Level 87
God Stats
1W - 2L
1,590 SR
Queue Stats
211W - 159L
1,616 Elo+
Party 2
Loki
Loki
bababababazinga
Loki
Level 31
God Stats
9W - 3L
1,722 SR
Queue Stats
37W - 26L
1,550 Elo+
Solo
Sylvanus
Sylvanus
blackout022
Sylvanus
Level 54
God Stats
12W - 15L
1,484 SR
Queue Stats
103W - 98L
1,442 Elo+
Party 2
Cliodhna
Cliodhna
pinksheep42
Cliodhna
Level 61
God Stats
4W - 7L
1,534 SR
Queue Stats
58W - 50L
1,502 Elo+
Party 2
Team Averages
Level 73
1,579 SR
1,546 Elo+

VS

Team Averages
Level 96
1,562 SR
1,515 Elo+
Cliodhna
Cliodhna
Confidential2U
Cliodhna
Level 106
God Stats
11W - 12L
1,579 SR
Queue Stats
132W - 139L
1,520 Elo+
Party 1
Sol
Sol
SaltedTears
Sol
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 139L
1,549 Elo+
Party 1
Ymir
Ymir
Time_Cracker
Ymir
Level 101
God Stats
0W - 2L
1,518 SR
Queue Stats
56W - 56L
1,481 Elo+
Party 3
Hel
Hel
Tuscat
Hel
Level 128
God Stats
2W - 1L
1,711 SR
Queue Stats
183W - 181L
1,589 Elo+
Party 1
Chaac
Chaac
electric_lime_
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
12 / 0 / 1
6,963
696
9,879
3,048
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
KonmanKB
Vulcan
9
1 / 0 / 2
5,089
509
4,324
2,830
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 3
6,466
647
6,245
4,511
1,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
blackout022
Sylvanus
8
0 / 1 / 2
4,574
457
3,236
5,351
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
pinksheep42
Cliodhna
9
1 / 0 / 2
5,563
556
1,525
3,008
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
7
0 / 5 / 0
4,501
450
1,481
8,840
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
4,316
432
2,479
3,521
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 3 / 0
4,693
469
1,837
9,900
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
Tuscat
Hel
5
0 / 4 / 0
4,074
407
826
4,248
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 0
4,281
428
1,418
6,912
2,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
19
Kills
1
1
Deaths
19
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
L
Cliodhna
0
5
0
0
W
Vulcan
KonmanKB
Vulcan
1
0
2
2
L
0
1
0
0
L
1
3
0
0.33
L
Hel
Tuscat
Hel
0
4
0
0
W
5
0
3
6.5
W
Sylvanus
blackout022
Sylvanus
0
1
2
1
L
0
6
0
0
W
Cliodhna
pinksheep42
Cliodhna
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,209
Damage
8,041
18,748
Taken
33,421
7,202
Mitigated
10,623
8,110
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,879
4,421
0
368
3,048
1,004
0
0
3,048
0
33,385
L
Cliodhna
1,481
381
0
1,966
8,840
2,118
0
147
8,693
0
18,719
W
Vulcan
KonmanKB
Vulcan
4,324
1,667
0
1,000
2,830
825
117
1,346
1,484
26,828
0
L
2,479
1,249
0
1,295
3,521
735
0
2,193
1,328
19,803
0
L
1,837
328
263
2,906
9,900
4,317
0
4,629
5,271
14,514
0
L
Hel
Tuscat
Hel
826
0
286
1,323
4,248
754
0
0
4,248
14,339
0
W
6,245
2,208
0
2,315
4,511
1,328
0
735
3,776
0
39,485
W
Sylvanus
blackout022
Sylvanus
3,236
1,403
142
1,792
5,351
3,205
0
2,970
2,381
14,820
6,824
L
1,418
551
0
517
6,912
2,699
432
0
6,912
0
12,337
W
Cliodhna
pinksheep42
Cliodhna
1,525
155
0
2,493
3,008
840
0
91
2,917
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
21,865
289
Minions Killed
166
0
Camps Cleared
0
990,782
Distance Traveled
797,067
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,963
696
49
5
0
232,891
2
L
Cliodhna
4,501
450
52
5
0
171,822
1
W
Vulcan
5,089
509
45
5
0
203,188
3
L
Sol
4,316
432
43
4
0
159,097
0
L
Ymir
4,693
469
27
3
0
169,400
3
L
Hel
4,074
407
25
3
0
120,449
2
W
Loki
6,466
647
85
9
0
196,472
1
W
Sylvanus
4,574
457
44
4
0
170,333
2
L
Chaac
4,281
428
19
2
0
176,299
0
W
Cliodhna
5,563
556
66
7
0
187,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role