Player Matchup

Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Jay0123456789012
Artio
Level 108
God Stats
5W - 7L
1,521 SR
Queue Stats
37W - 50L
1,427 Elo+
Party 2
Olorun
Olorun
Juawanna
Olorun
Level 29
God Stats
1W - 0L
1,791 SR
Queue Stats
19W - 23L
1,441 Elo+
Party 2
Chernobog
Chernobog
MMMMMBOI
Chernobog
Level 44
God Stats
3W - 1L
1,364 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 2
Gilgamesh
Gilgamesh
RyanChrist27
Gilgamesh
Level 73
God Stats
3W - 3L
1,687 SR
Queue Stats
53W - 65L
1,433 Elo+
Party 2
Team Averages
Level 65
1,573 SR
1,415 Elo+

VS

Team Averages
Level 74
1,529 SR
1,427 Elo+
Bacchus
Bacchus
ElKuchau
Bacchus
Level 67
God Stats
0W - 1L
1,541 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
FabChen5
Nu Wa
Level 122
God Stats
7W - 17L
1,426 SR
Queue Stats
71W - 115L
1,349 Elo+
Party 1
Chiron
Chiron
Mc6 Maay
Chiron
Level 36
God Stats
0W - 1L
1,894 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
Minovine
Hades
Level 127
God Stats
0W - 3L
1,287 SR
Queue Stats
47W - 95L
1,286 Elo+
Party 1
Zeus
Zeus
PiousParsley250
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 0 / 12
8,986
899
9,395
9,013
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 0 / 18
8,398
840
3,607
9,127
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Juawanna
Olorun
15
8 / 0 / 12
9,199
920
8,326
8,750
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MMMMMBOI
Chernobog
16
10 / 0 / 14
10,055
1,006
11,620
6,783
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
RyanChrist27
Gilgamesh
14
8 / 2 / 13
9,943
994
10,265
12,916
9,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ElKuchau
Bacchus
11
1 / 4 / 1
6,025
603
5,301
8,115
7,286
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
FabChen5
Nu Wa
12
1 / 6 / 1
6,390
639
5,437
8,161
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Mc6 Maay
Chiron
11
0 / 7 / 1
5,787
579
6,447
10,894
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Minovine
Hades
10
0 / 8 / 1
5,635
564
6,713
13,405
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 7 / 2
5,662
566
1,848
7,462
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
8
32
Kills
2
2
Deaths
32
69
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
12
10
L
Bacchus
ElKuchau
Bacchus
1
4
1
0.38
L
Nu Wa
FabChen5
Nu Wa
1
6
1
0.25
W
2
0
18
11
W
Olorun
Juawanna
Olorun
8
0
12
14
W
Chernobog
MMMMMBOI
Chernobog
10
0
14
17
L
Chiron
Mc6 Maay
Chiron
0
7
1
0.07
L
Hades
Minovine
Hades
0
8
1
0.06
L
0
7
2
0.14
W
Gilgamesh
RyanChrist27
Gilgamesh
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
25,746
46,589
Taken
48,037
31,360
Mitigated
23,387
19,913
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,395
1,553
187
5,026
9,013
7,582
1,213
3,556
5,385
0
44,571
L
Bacchus
ElKuchau
Bacchus
5,301
107
0
0
8,115
7,286
0
2,210
5,830
11,353
0
L
Nu Wa
FabChen5
Nu Wa
5,437
1,023
257
429
8,161
2,802
0
2,078
6,035
18,243
0
W
3,607
253
688
1,813
9,127
8,170
600
3,729
5,176
15,255
0
W
Olorun
Juawanna
Olorun
8,326
2,691
1,763
4,447
8,750
3,326
1,139
4,181
4,530
18,720
0
W
Chernobog
MMMMMBOI
Chernobog
11,620
7,599
0
1,987
6,783
3,081
2,191
3,426
3,249
0
30,952
L
Chiron
Mc6 Maay
Chiron
6,447
2,065
363
1,637
10,894
3,734
0
2,434
8,115
0
17,868
L
Hades
Minovine
Hades
6,713
933
354
2,686
13,405
7,224
0
4,850
8,449
13,659
0
L
1,848
453
155
448
7,462
2,341
1
1,128
6,215
7,010
0
W
Gilgamesh
RyanChrist27
Gilgamesh
10,265
2,274
2,066
1,936
12,916
9,201
958
4,879
7,931
1,977
21,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
29,499
227
Minions Killed
100
10
Camps Cleared
3
1,024,274
Distance Traveled
659,962
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,986
899
85
9
4
215,581
2
L
Bacchus
6,025
603
4
0
0
161,785
0
L
Nu Wa
6,390
639
31
3
0
125,830
0
W
Artio
8,398
840
19
2
2
198,008
0
W
Olorun
9,199
920
30
3
1
205,952
1
W
Chernobog
10,055
1,006
58
6
1
201,437
0
L
Chiron
5,787
579
28
3
2
127,759
0
L
Hades
5,635
564
24
2
1
119,358
0
L
Zeus
5,662
566
13
1
0
125,230
1
W
Gilgamesh
9,943
994
35
4
2
203,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role