Player Matchup

Atlas
Atlas
THANKS 4 MUTT3N
Atlas
Level 67
God Stats
10W - 4L
1,638 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Ganesha
Ganesha
ZebraEdwin
Ganesha
Level 89
God Stats
3W - 2L
1,416 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
im getin da pig
Danzaburou
Level 60
God Stats
1W - 2L
1,467 SR
Queue Stats
12W - 10L
1,501 Elo+
Party 1
Team Averages
Level 72
1,507 SR
1,501 Elo+

VS

Team Averages
Level 71
1,524 SR
1,521 Elo+
Ra
Ra
Hentiuse
Ra
Level 63
God Stats
9W - 6L
1,433 SR
Queue Stats
248W - 239L
1,504 Elo+
Solo
Neith
Neith
SturdyAcrobat32
Neith
Level 41
God Stats
45W - 31L
1,602 SR
Queue Stats
78W - 62L
1,528 Elo+
Party 2
Hercules
Hercules
rybennett810
Hercules
Level 109
God Stats
10W - 9L
1,537 SR
Queue Stats
151W - 151L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
11,961
665
8,463
23,348
33,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
ZebraEdwin
Ganesha
15
2 / 6 / 8
11,014
612
12,487
18,180
8,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
im getin da pig
Danzaburou
15
4 / 6 / 4
11,727
652
11,426
16,650
6,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 8
12,702
706
12,519
13,916
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 10
11,980
666
17,712
11,339
3,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
rybennett810
Hercules
17
9 / 1 / 7
13,273
737
17,271
16,773
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
18
18
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
3
4
10
2
L
4
6
3
0.92
L
Ganesha
ZebraEdwin
Ganesha
2
6
8
1
L
Danzaburou
im getin da pig
Danzaburou
4
6
4
1
W
Hercules
rybennett810
Hercules
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
47,502
58,178
Taken
42,028
48,612
Mitigated
20,262
8,502
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,519
675
1,843
4,529
13,916
5,591
333
7,605
6,311
65,223
0
W
17,712
8,262
126
2,827
11,339
3,009
1,575
6,872
4,467
0
51,865
L
8,463
2,206
0
763
23,348
33,522
43
4,462
18,011
26,337
0
L
Ganesha
ZebraEdwin
Ganesha
12,487
144
0
3,036
18,180
8,634
171
5,553
12,382
42,211
0
L
Danzaburou
im getin da pig
Danzaburou
11,426
5,653
639
4,064
16,650
6,456
1,224
4,425
11,899
0
43,505
W
Hercules
rybennett810
Hercules
17,271
5,160
127
7,170
16,773
11,662
887
7,359
9,414
3,532
39,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
37,955
149
Minions Killed
238
0
Camps Cleared
14
929,900
Distance Traveled
975,899
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,702
706
109
6
6
327,988
0
W
Neith
11,980
666
77
4
2
285,024
1
L
Atlas
11,961
665
44
2
0
311,649
0
L
Ganesha
11,014
612
11
1
0
320,362
1
L
Danzaburou
11,727
652
94
5
0
297,889
3
W
Hercules
13,273
737
52
3
6
362,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role