Player Matchup

Fafnir
Fafnir
Lord-M_-
Fafnir
Level 48
God Stats
6W - 3L
1,818 SR
Queue Stats
126W - 130L
1,455 Elo+
Solo
Sol
Sol
TomasXyz
Sol
Level 28
God Stats
1W - 0L
1,784 SR
Queue Stats
32W - 5L
1,869 Elo+
Party 1
Hercules
Hercules
fronto32
Hercules
Level 87
God Stats
9W - 3L
1,903 SR
Queue Stats
190W - 98L
1,791 Elo+
Party 1
Cliodhna
Cliodhna
scorcero
Cliodhna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 2L
2,154 Elo+
Party 1
Scylla
Scylla
tortugavoladora
Scylla
Level 22
God Stats
11W - 0L
2,054 SR
Queue Stats
24W - 3L
1,835 Elo+
Party 1
Team Averages
Level 42
1,812 SR
1,821 Elo+

VS

Team Averages
Level 69
1,619 SR
1,513 Elo+
Neith
Neith
Bautrix666
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,439 Elo+
Party 2
Atlas
Atlas
JackRoldanEnPc
Atlas
Level 27
God Stats
1W - 2L
1,630 SR
Queue Stats
80W - 43L
1,644 Elo+
Party 2
Pele
Pele
Sr_Fr4nk-09
Pele
Level 113
God Stats
12W - 6L
1,724 SR
Queue Stats
163W - 145L
1,542 Elo+
Party 2
Scylla
Scylla
aaron220700
Scylla
Level 60
God Stats
11W - 7L
1,706 SR
Queue Stats
62W - 43L
1,443 Elo+
Party 2
Geb
Geb
matiazur123
Geb
Level 122
God Stats
4W - 4L
1,532 SR
Queue Stats
203W - 180L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lord-M_-
Fafnir
13
2 / 0 / 6
8,818
519
4,312
10,643
14,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 1 / 5
9,313
548
12,710
11,978
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
fronto32
Hercules
16
3 / 0 / 6
9,621
566
13,340
13,879
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
scorcero
Cliodhna
14
6 / 3 / 7
9,311
548
13,790
13,459
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 5
8,382
493
5,188
6,355
1,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 3
6,744
397
6,532
9,762
2,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 0
8,163
480
9,110
15,120
10,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 5 / 0
8,185
481
7,522
14,248
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
11
0 / 3 / 2
6,620
389
2,756
8,189
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 3
6,887
405
6,122
16,711
12,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
3
0.38
L
2
3
0
0.67
W
Fafnir
Lord-M_-
Fafnir
2
0
6
5
L
3
5
0
0.6
W
6
1
5
8.5
L
Scylla
0
3
2
0.33
W
Hercules
fronto32
Hercules
3
0
6
6
L
0
5
3
0.3
W
Cliodhna
scorcero
Cliodhna
6
3
7
3.17
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,340
Damage
32,042
56,314
Taken
64,030
36,442
Mitigated
32,726
24,896
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,532
2,546
0
1,551
9,762
2,650
198
3,576
6,138
0
36,459
L
9,110
1,950
105
5,436
15,120
10,702
0
3,777
10,704
57,037
0
W
Fafnir
Lord-M_-
Fafnir
4,312
1,189
894
5,627
10,643
14,209
395
2,798
7,845
25,632
0
L
7,522
1,852
0
3,771
14,248
4,158
0
4,017
10,185
0
63,393
W
12,710
3,821
0
6,357
11,978
4,953
7,422
2,320
9,658
56,636
7,364
L
Scylla
2,756
425
0
164
8,189
2,282
123
2,982
5,159
33,417
0
W
Hercules
fronto32
Hercules
13,340
3,593
0
6,916
13,879
10,738
0
7,064
6,815
8,418
60,753
L
6,122
486
2,369
2,816
16,711
12,934
0
9,161
7,222
21,661
0
W
Cliodhna
scorcero
Cliodhna
13,790
1,136
0
4,852
13,459
4,627
0
3,341
10,118
0
58,678
W
5,188
815
0
250
6,355
1,915
638
2,465
3,890
39,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
36,599
466
Minions Killed
381
0
Camps Cleared
0
1,639,660
Distance Traveled
1,612,382
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,744
397
74
4
0
294,430
2
L
Atlas
8,163
480
104
6
0
298,560
6
W
Fafnir
8,818
519
31
2
0
315,305
5
L
Pele
8,185
481
104
6
0
374,283
2
W
Sol
9,313
548
119
7
0
298,254
8
L
Scylla
6,620
389
76
4
0
317,002
8
W
Hercules
9,621
566
146
9
0
347,689
5
L
Geb
6,887
405
23
1
0
328,107
2
W
Cliodhna
9,311
548
89
5
0
360,485
1
W
Scylla
8,382
493
81
5
0
317,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role