Player Matchup

Atlas
Atlas
B00M headshot42
Atlas
Level 43
God Stats
0W - 5L
1,052 SR
Queue Stats
114W - 233L
1,236 Elo+
Party 1
Izanami
Izanami
BeeblesBoi
Izanami
Level 17
God Stats
1W - 2L
1,676 SR
Queue Stats
31W - 66L
1,231 Elo+
Party 1
Ah Puch
Ah Puch
GalvanicBoar944
Ah Puch
Level 45
God Stats
21W - 33L
1,379 SR
Queue Stats
149W - 186L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Niahara
Aphrodite
Level 49
God Stats
56W - 57L
1,422 SR
Queue Stats
195W - 369L
1,342 Elo+
Party 1
Horus
Horus
PickleFlick
Horus
Level 67
God Stats
9W - 12L
1,378 SR
Queue Stats
272W - 547L
1,317 Elo+
Party 1
Team Averages
Level 44
1,381 SR
1,302 Elo+

VS

Team Averages
Level 76
1,502 SR
1,430 Elo+
Cupid
Cupid
Capricorn9063
Cupid
Level 86
God Stats
24W - 20L
1,487 SR
Queue Stats
859W - 938L
1,395 Elo+
Solo
Hera
Hera
Pegador198
Hera
Level 69
God Stats
5W - 4L
1,403 SR
Queue Stats
48W - 37L
1,479 Elo+
Solo
Cthulhu
Cthulhu
VailingHarpy773
Cthulhu
Level 59
God Stats
14W - 6L
1,639 SR
Queue Stats
131W - 151L
1,401 Elo+
Solo
He Bo
He Bo
Vtell44
He Bo
Level 120
God Stats
11W - 13L
1,482 SR
Queue Stats
201W - 244L
1,402 Elo+
Solo
Mercury
Mercury
zestlins
Mercury
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 211L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,296
845
8,902
23,486
24,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
BeeblesBoi
Izanami
16
1 / 11 / 1
9,797
891
8,441
19,032
7,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 2
9,841
895
11,452
9,723
4,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Niahara
Aphrodite
16
2 / 10 / 4
10,567
961
13,073
23,974
17,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 3
10,393
945
8,186
30,499
42,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

67

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 25
11,012
1,001
15,520
5,702
2,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 19
11,539
1,049
22,984
12,545
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 1 / 26
11,802
1,073
19,506
18,276
22,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Vtell44
He Bo
19
11 / 0 / 23
12,950
1,177
26,687
8,980
3,411
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
zestlins
Mercury
19
13 / 1 / 12
12,996
1,181
14,583
10,010
3,800
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
146
7
Kills
41
41
Deaths
7
14
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Izanami
BeeblesBoi
Izanami
1
11
1
0.14
W
4
1
25
16.5
L
2
4
2
0.75
L
Aphrodite
Niahara
Aphrodite
2
10
4
0.4
W
6
4
19
3.88
L
2
8
3
0.44
W
7
1
26
20
W
He Bo
Vtell44
He Bo
11
0
23
22.5
W
Mercury
zestlins
Mercury
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
99,280
106,714
Taken
55,513
96,364
Mitigated
37,247
22,335
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,902
3,092
0
0
23,486
24,801
0
16,197
6,292
23,026
0
L
Izanami
BeeblesBoi
Izanami
8,441
7,389
0
1,092
19,032
7,924
0
11,001
7,735
0
40,557
W
15,520
9,448
296
1,149
5,702
2,467
0
3,657
2,045
0
23,705
L
11,452
1,213
0
2,202
9,723
4,201
0
4,431
5,158
33,475
0
L
Aphrodite
Niahara
Aphrodite
13,073
1,807
6,203
6,304
23,974
17,045
0
17,071
6,285
36,741
0
W
22,984
6,535
651
2,130
12,545
4,939
0
7,660
4,885
49,712
0
L
8,186
4,632
2,831
3,703
30,499
42,393
0
17,588
12,067
0
21,525
W
19,506
1,954
375
1,123
18,276
22,630
0
11,324
6,952
30,493
0
W
He Bo
Vtell44
He Bo
26,687
2,312
64
2,155
8,980
3,411
0
5,530
3,450
39,401
0
W
Mercury
zestlins
Mercury
14,583
9,795
315
2,965
10,010
3,800
0
5,256
4,069
0
33,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,894
Gold Earned
60,299
195
Minions Killed
214
3
Camps Cleared
11
902,372
Distance Traveled
1,029,262
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,296
845
17
2
2
188,064
2
L
Izanami
9,797
891
57
5
1
170,078
1
W
Cupid
11,012
1,001
35
3
0
203,986
0
L
Ah Puch
9,841
895
38
3
0
181,889
0
L
Aphrodite
10,567
961
63
6
0
176,396
1
W
Hera
11,539
1,049
72
7
1
199,064
0
L
Horus
10,393
945
20
2
0
185,945
1
W
Cthulhu
11,802
1,073
37
3
0
188,951
0
W
He Bo
12,950
1,177
29
3
0
209,626
0
W
Mercury
12,996
1,181
41
4
10
227,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role