Player Matchup

Neith
Neith
Spookops
Neith
Level 66
God Stats
2W - 4L
1,613 SR
Queue Stats
10W - 18L
1,419 Elo+
Party 2
Bacchus
Bacchus
YmirTheEldest
Bacchus
Level 29
God Stats
1W - 3L
1,189 SR
Queue Stats
4W - 15L
1,189 Elo+
Party 2
Guan Yu
Guan Yu
beetleguise789
Guan Yu
Level 81
God Stats
0W - 2L
1,540 SR
Queue Stats
19W - 31L
1,399 Elo+
Party 2
Hades
Hades
darkishgrub6
Hades
Level 86
God Stats
7W - 6L
1,630 SR
Queue Stats
51W - 56L
1,473 Elo+
Party 2
Anubis
Anubis
icypinkoyster
Anubis
Level 65
God Stats
0W - 1L
1,272 SR
Queue Stats
14W - 26L
1,340 Elo+
Party 2
Team Averages
Level 65
1,449 SR
1,364 Elo+

VS

Team Averages
Level 79
1,537 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Akobogda2
Baron Samedi
Level 16
God Stats
5W - 4L
1,739 SR
Queue Stats
18W - 26L
1,333 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DinghoAteMyBaby
Ah Muzen Cab
Level 124
God Stats
8W - 4L
1,856 SR
Queue Stats
117W - 117L
1,498 Elo+
Solo
Nike
Nike
Petrofff
Nike
Level 72
God Stats
7W - 6L
1,299 SR
Queue Stats
44W - 68L
1,367 Elo+
Party 1
Kali
Kali
PlsDieThxBye26
Kali
Level 101
God Stats
37W - 28L
1,559 SR
Queue Stats
326W - 344L
1,389 Elo+
Party 1
Sol
Sol
europeanian9
Sol
Level 80
God Stats
2W - 1L
1,233 SR
Queue Stats
185W - 173L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Spookops
Neith
9
2 / 4 / 3
5,677
437
6,609
7,242
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
0 / 3 / 5
5,996
461
3,374
9,523
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,132
472
1,333
5,686
4,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 5 / 0
7,393
569
5,633
10,384
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
6,159
474
2,707
6,491
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akobogda2
Baron Samedi
10
2 / 1 / 4
6,707
516
3,204
7,592
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
DinghoAteMyBaby
Ah Muzen Cab
14
8 / 1 / 1
8,712
670
8,047
7,684
2,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
13
2 / 0 / 3
7,512
578
3,759
3,705
2,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 5
8,232
633
6,640
10,341
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 3 / 3
6,878
529
8,880
8,632
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akobogda2
Baron Samedi
2
1
4
4
W
Ah Muzen Cab
DinghoAteMyBaby
Ah Muzen Cab
8
1
1
8.5
W
Nike
2
0
3
3.5
W
4
2
5
3.25
L
Neith
Spookops
Neith
2
4
3
0.88
L
Bacchus
0
3
5
0.83
L
0
2
0
0
L
5
5
0
1
W
4
3
3
1.83
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
30,530
39,326
Taken
37,954
19,498
Mitigated
16,684
9,649
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akobogda2
Baron Samedi
3,204
539
257
1,083
7,592
5,785
0
3,163
4,429
14,805
0
W
Ah Muzen Cab
DinghoAteMyBaby
Ah Muzen Cab
8,047
2,609
0
2,981
7,684
2,358
870
3,102
4,582
0
52,236
W
Nike
3,759
618
0
0
3,705
2,415
334
337
3,206
0
37,139
W
6,640
3,615
0
6,387
10,341
4,221
426
3,126
7,147
0
46,008
L
Neith
Spookops
Neith
6,609
2,358
0
1,698
7,242
2,383
0
4,767
2,475
0
26,285
L
Bacchus
3,374
530
0
1,859
9,523
7,168
0
5,751
3,772
10,629
0
L
1,333
274
0
2,032
5,686
4,621
0
0
5,686
0
25,454
L
5,633
589
85
3,376
10,384
3,353
0
253
10,131
35,195
0
W
8,880
3,123
0
3,987
8,632
1,905
1,393
1,986
6,646
43,339
0
L
2,707
88
0
599
6,491
1,973
0
1,313
5,178
32,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
38,041
273
Minions Killed
381
0
Camps Cleared
0
1,170,752
Distance Traveled
1,243,927
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,707
516
31
2
0
244,476
0
W
Ah Muzen Cab
8,712
670
103
8
0
267,765
4
W
Nike
7,512
578
80
6
0
252,838
1
W
Kali
8,232
633
96
7
0
258,192
2
L
Neith
5,677
437
40
3
0
220,947
3
L
Bacchus
5,996
461
17
1
0
229,247
4
L
Guan Yu
6,132
472
63
5
0
227,874
2
L
Hades
7,393
569
72
6
0
246,379
1
W
Sol
6,878
529
71
5
0
220,656
3
L
Anubis
6,159
474
81
6
0
246,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role