Player Matchup

Ganesha
Ganesha
GraceyOMalley
Ganesha
Level 160
God Stats
11W - 2L
1,920 SR
Queue Stats
378W - 72L
1,887 Elo+
Party 1
Neith
Neith
IJonathanI
Neith
Level 160
God Stats
10W - 2L
1,914 SR
Queue Stats
817W - 303L
1,786 Elo+
Party 1
Cliodhna
Cliodhna
KingLeónidas
Cliodhna
Level 158
God Stats
27W - 0L
2,152 SR
Queue Stats
477W - 58L
2,049 Elo+
Party 1
Vamana
Vamana
Mydriasic
Vamana
Level 158
God Stats
6W - 1L
1,831 SR
Queue Stats
578W - 91L
1,957 Elo+
Party 1
Zeus
Zeus
RastaWolfY
Zeus
Level 155
God Stats
4W - 1L
1,813 SR
Queue Stats
227W - 38L
1,911 Elo+
Party 1
Team Averages
Level 158
1,926 SR
1,918 Elo+

VS

Team Averages
Level 128
1,580 SR
1,497 Elo+
Artemis
Artemis
BETOYyt
Artemis
Level 59
God Stats
6W - 5L
1,630 SR
Queue Stats
235W - 199L
1,552 Elo+
Solo
Osiris
Osiris
DaftBoom
Osiris
Level 152
God Stats
1W - 4L
1,483 SR
Queue Stats
268W - 259L
1,491 Elo+
Party 2
Tiamat
Tiamat
K4m1n4
Tiamat
Level 158
God Stats
3W - 2L
1,563 SR
Queue Stats
115W - 95L
1,532 Elo+
Party 2
Geb
Geb
KojLRL
Geb
Level 126
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 9L
1,399 Elo+
Party 2
Thor
Thor
Zhouye
Thor
Level 147
God Stats
12W - 16L
1,492 SR
Queue Stats
405W - 419L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 1 / 11
6,237
1,247
4,038
2,613
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
2 / 0 / 5
5,960
1,192
2,402
2,119
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
KingLeónidas
Cliodhna
11
3 / 0 / 7
6,208
1,242
4,755
1,543
503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Mydriasic
Vamana
11
3 / 0 / 5
6,229
1,246
2,990
3,024
2,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 1 / 5
6,190
1,238
3,533
2,085
643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

467

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BETOYyt
Artemis
9
0 / 2 / 1
4,869
974
391
1,667
451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
DaftBoom
Osiris
10
1 / 2 / 0
5,447
1,089
3,187
7,173
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
K4m1n4
Tiamat
8
0 / 2 / 1
4,797
959
47
2,592
151
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
KojLRL
Geb
9
0 / 3 / 0
4,914
983
1,145
5,333
2,131
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Zhouye
Thor
9
0 / 2 / 1
4,898
980
437
3,160
514
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
11
Kills
1
2
Deaths
11
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
BETOYyt
Artemis
0
2
1
0.25
L
Osiris
DaftBoom
Osiris
1
2
0
0.5
W
Ganesha
0
1
11
5.5
W
Neith
2
0
5
4.5
L
Tiamat
K4m1n4
Tiamat
0
2
1
0.25
W
Cliodhna
KingLeónidas
Cliodhna
3
0
7
6.5
L
Geb
KojLRL
Geb
0
3
0
0
W
Vamana
Mydriasic
Vamana
3
0
5
5.5
W
3
1
5
5.5
L
Thor
Zhouye
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
5,207
11,384
Taken
19,925
5,271
Mitigated
8,718
3,039
Healing
72
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BETOYyt
Artemis
391
146
0
0
1,667
451
0
169
1,498
0
1,187
L
Osiris
DaftBoom
Osiris
3,187
704
0
0
7,173
5,471
0
2,425
4,748
960
12,689
W
Ganesha
4,038
98
0
568
2,613
1,149
0
169
1,628
5,139
0
W
Neith
2,402
1,206
0
460
2,119
916
0
605
1,514
0
18,911
L
Tiamat
K4m1n4
Tiamat
47
0
0
72
2,592
151
0
2,592
0
215
0
W
Cliodhna
KingLeónidas
Cliodhna
4,755
910
0
47
1,543
503
0
511
1,032
0
15,079
L
Geb
KojLRL
Geb
1,145
68
0
0
5,333
2,131
0
794
4,539
4,133
0
W
Vamana
Mydriasic
Vamana
2,990
1,321
577
819
3,024
2,060
0
516
2,508
0
9,989
W
3,533
696
0
568
2,085
643
0
252
1,584
6,924
0
L
Thor
Zhouye
Thor
437
0
0
0
3,160
514
0
1,591
1,569
0
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
24,925
96
Minions Killed
26
3
Camps Cleared
3
451,249
Distance Traveled
224,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,869
974
4
1
1
26,244
1
L
Osiris
5,447
1,089
17
3
1
110,106
0
W
Ganesha
6,237
1,247
0
0
0
73,007
1
W
Neith
5,960
1,192
51
10
2
73,781
1
L
Tiamat
4,797
959
0
0
0
2,966
0
W
Cliodhna
6,208
1,242
16
3
0
111,942
1
L
Geb
4,914
983
5
1
1
52,627
0
W
Vamana
6,229
1,246
18
4
0
117,416
0
W
Zeus
6,190
1,238
11
2
1
75,103
0
L
Thor
4,898
980
0
0
0
32,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role