Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BlackMan1004
Atlas
Level 82
God Stats
8W - 4L
1,761 SR
Queue Stats
47W - 44L
1,436 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DRAGON_LAW045
Morgan Le Fay
Level 69
God Stats
6W - 3L
1,665 SR
Queue Stats
44W - 36L
1,485 Elo+
Party 3
Nike
Nike
proxfox-
Nike
Level 97
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 116L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
tmtmtm
Ao Kuang
Level 35
God Stats
3W - 6L
1,530 SR
Queue Stats
104W - 106L
1,511 Elo+
Party 2
Team Averages
Level 89
1,591 SR
1,482 Elo+

VS

Team Averages
Level 53
1,595 SR
1,553 Elo+
Atlas
Atlas
DreadW0lf99
Atlas
Level 122
God Stats
0W - 2L
1,510 SR
Queue Stats
70W - 76L
1,505 Elo+
Party 4
Chaac
Chaac
FactoryReject
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,711 Elo+
Party 1
Cabrakan
Cabrakan
Reetaliation322
Cabrakan
Level 27
God Stats
0W - 2L
1,817 SR
Queue Stats
17W - 11L
1,606 Elo+
Party 4
Rama
Rama
SB x Hawk
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,414 Elo+
Solo
Hera
Hera
tabascos
Hera
Level 61
God Stats
0W - 1L
1,649 SR
Queue Stats
12W - 11L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 0 / 1
7,687
699
8,977
5,800
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 7
5,899
536
3,130
6,903
5,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
DRAGON_LAW045
Morgan Le Fay
10
2 / 0 / 6
5,970
543
5,656
5,921
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
5 / 0 / 9
7,068
643
8,526
8,796
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
tmtmtm
Ao Kuang
12
9 / 1 / 2
7,303
664
6,420
6,936
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,085
462
3,176
11,535
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 0
4,857
442
4,759
9,514
5,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
10
1 / 3 / 0
5,777
525
5,490
9,368
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
7
0 / 5 / 0
4,380
398
1,726
7,091
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
8
0 / 6 / 0
5,087
462
1,818
6,926
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
22
Kills
1
1
Deaths
22
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
1
5.5
W
1
0
7
4.5
W
Morgan Le Fay
DRAGON_LAW045
Morgan Le Fay
2
0
6
5
L
0
2
0
0
L
0
6
0
0
L
Cabrakan
1
3
0
0.33
L
Rama
0
5
0
0
W
Nike
5
0
9
9.5
L
Hera
0
6
0
0
W
Ao Kuang
tmtmtm
Ao Kuang
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
16,969
34,356
Taken
44,434
18,079
Mitigated
18,550
11,859
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,977
4,816
0
3,080
5,800
2,000
1,274
2,101
3,699
0
61,362
W
3,130
1,094
1,342
1,245
6,903
5,378
0
2,147
4,726
11,892
0
W
Morgan Le Fay
DRAGON_LAW045
Morgan Le Fay
5,656
240
266
1,331
5,921
2,254
0
2,245
3,646
25,956
0
L
3,176
1,413
197
3,584
11,535
5,648
0
4,082
7,260
16,817
0
L
4,759
1,068
0
2,459
9,514
5,355
0
3,131
5,848
0
18,984
L
Cabrakan
5,490
738
0
3,109
9,368
4,718
0
3,753
5,443
33,573
0
L
Rama
1,726
1,141
0
1,305
7,091
1,025
0
658
6,425
0
16,346
W
Nike
8,526
1,709
0
2,124
8,796
5,499
0
1,564
7,188
1,208
36,004
L
Hera
1,818
633
0
1,125
6,926
1,804
111
2,821
3,576
23,859
0
W
Ao Kuang
tmtmtm
Ao Kuang
6,420
1,501
0
2,471
6,936
2,948
0
2,323
4,613
31,710
8,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
25,186
339
Minions Killed
217
0
Camps Cleared
0
1,169,298
Distance Traveled
1,151,052
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,687
699
121
11
0
223,519
1
W
Atlas
5,899
536
15
1
0
230,362
5
W
Morgan Le Fay
5,970
543
55
5
0
230,866
2
L
Atlas
5,085
462
24
2
0
220,598
0
L
Chaac
4,857
442
38
3
0
210,612
1
L
Cabrakan
5,777
525
69
6
0
226,745
0
L
Rama
4,380
398
34
3
0
288,966
4
W
Nike
7,068
643
75
7
0
233,288
5
L
Hera
5,087
462
52
5
0
204,131
0
W
Ao Kuang
7,303
664
73
7
0
251,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role