Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ChamacoΩ
Sun Wukong
Level 28
God Stats
7W - 8L
1,486 SR
Queue Stats
17W - 29L
1,288 Elo+
Party 4
Scylla
Scylla
FrozenCheese113
Scylla
Level 112
God Stats
2W - 2L
1,545 SR
Queue Stats
51W - 48L
1,407 Elo+
Party 4
Sobek
Sobek
Unknown Wh1sper
Sobek
Level 139
God Stats
1W - 5L
1,410 SR
Queue Stats
158W - 168L
1,459 Elo+
Party 1
Medusa
Medusa
pwordestroyer
Medusa
Level 14
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 5L
1,066 Elo+
Party 1
Team Averages
Level 78
1,470 SR
1,344 Elo+

VS

Team Averages
Level 66
1,517 SR
1,369 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Deathstroke7546
Set
Level 102
God Stats
5W - 2L
1,664 SR
Queue Stats
144W - 143L
1,458 Elo+
Solo
Merlin
Merlin
Kashgan45
Merlin
Level 40
God Stats
2W - 0L
1,681 SR
Queue Stats
18W - 31L
1,251 Elo+
Party 3
Ares
Ares
LegendEvolved
Ares
Level 43
God Stats
29W - 30L
1,435 SR
Queue Stats
48W - 59L
1,383 Elo+
Party 2
Chaac
Chaac
nikolaswar2
Chaac
Level 35
God Stats
2W - 0L
1,304 SR
Queue Stats
21W - 35L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 7 / 1
6,452
538
2,210
7,249
1,889
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ChamacoΩ
Sun Wukong
10
1 / 2 / 1
6,123
510
6,831
8,098
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 1
6,194
516
4,168
6,047
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 6 / 1
5,261
438
3,347
12,336
8,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
5,068
422
3,721
5,736
1,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
7 / 1 / 2
7,020
585
7,277
6,175
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 4
6,633
553
4,257
6,506
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Kashgan45
Merlin
11
1 / 1 / 0
6,656
555
2,680
4,008
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 8
6,961
580
3,870
6,537
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 1
6,901
575
6,169
11,623
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
19
21
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
1
0.5
W
Poseidon
 
Poseidon
7
1
2
8
L
Sun Wukong
ChamacoΩ
Sun Wukong
1
2
1
0.75
W
5
1
4
7
L
1
2
1
0.75
W
Merlin
Kashgan45
Merlin
1
1
0
1
W
3
0
8
7
L
0
6
1
0.08
W
3
2
1
1.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
24,253
39,466
Taken
34,849
18,097
Mitigated
16,517
9,135
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,210
367
0
0
7,249
1,889
0
856
6,351
0
18,355
W
Poseidon
 
Poseidon
7,277
2,294
0
2,856
6,175
1,890
482
2,069
4,106
38,330
0
L
Sun Wukong
ChamacoΩ
Sun Wukong
6,831
2,286
0
2,020
8,098
4,168
188
0
7,449
0
31,015
W
4,257
1,439
0
2,536
6,506
2,348
0
1,865
4,641
0
30,863
L
4,168
251
0
901
6,047
1,634
0
3,089
2,630
35,237
0
W
Merlin
Kashgan45
Merlin
2,680
167
0
958
4,008
1,349
1,018
1,779
2,229
34,783
0
W
3,870
218
277
2,404
6,537
5,074
0
1,802
4,735
15,795
0
L
3,347
344
0
5,123
12,336
8,659
0
6,147
6,189
21,697
0
W
6,169
1,471
0
5,799
11,623
5,856
94
0
11,082
0
35,909
L
3,721
1,846
0
1,091
5,736
1,747
0
3,407
2,329
0
22,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
34,171
230
Minions Killed
312
0
Camps Cleared
0
1,063,273
Distance Traveled
1,157,567
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,452
538
29
2
0
226,238
1
W
Poseidon
7,020
585
63
5
0
232,662
1
L
Sun Wukong
6,123
510
68
6
0
214,081
3
W
Set
6,633
553
58
5
0
236,354
3
L
Scylla
6,194
516
60
5
0
221,210
0
W
Merlin
6,656
555
92
8
0
224,301
2
W
Ares
6,961
580
24
2
0
243,185
2
L
Sobek
5,261
438
33
3
0
216,099
1
W
Chaac
6,901
575
75
6
0
221,065
0
L
Medusa
5,068
422
40
3
0
185,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role