Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Cevg
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,531 Elo+
Party 1
Sobek
Sobek
Delipa
Sobek
Level 146
God Stats
1W - 3L
1,550 SR
Queue Stats
12W - 21L
1,496 Elo+
Party 1
Team Averages
Level 143
1,517 SR
1,509 Elo+

VS

Team Averages
Level 126
1,499 SR
1,582 Elo+
King Arthur
King Arthur
Zerakol
King Arthur
Level 158
God Stats
8W - 18L
1,430 SR
Queue Stats
129W - 146L
1,530 Elo+
Party 2
Ratatoskr
Ratatoskr
abc1122
Ratatoskr
Level 61
God Stats
1W - 1L
1,359 SR
Queue Stats
12W - 16L
1,537 Elo+
Solo
Zeus
Zeus
gooLJ
Zeus
Level 158
God Stats
13W - 9L
1,707 SR
Queue Stats
645W - 419L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 4 / 6
8,164
816
8,826
6,551
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Cevg
Janus
12
5 / 1 / 5
7,694
769
9,010
6,018
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Delipa
Sobek
11
1 / 1 / 9
6,930
693
3,762
9,193
7,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Zerakol
King Arthur
11
0 / 3 / 6
6,935
694
3,753
10,974
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
abc1122
Ratatoskr
10
3 / 4 / 2
6,803
680
4,790
8,025
2,432
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
gooLJ
Zeus
11
3 / 5 / 1
7,054
705
8,697
6,937
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
6
2.25
W
Janus
Cevg
Janus
5
1
5
7.5
W
Sobek
Delipa
Sobek
1
1
9
5.5
L
King Arthur
Zerakol
King Arthur
0
3
6
1
L
Ratatoskr
abc1122
Ratatoskr
3
4
2
1
L
Zeus
gooLJ
Zeus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
17,240
21,762
Taken
25,936
12,785
Mitigated
12,837
3,175
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,826
4,394
0
0
6,551
2,892
363
2,407
4,144
0
26,172
W
Janus
Cevg
Janus
9,010
1,042
194
1,320
6,018
1,920
88
1,700
4,318
25,027
0
W
Sobek
Delipa
Sobek
3,762
480
0
1,661
9,193
7,973
0
4,663
4,530
7,634
0
L
King Arthur
Zerakol
King Arthur
3,753
702
0
2,550
10,974
7,364
0
4,069
6,680
0
16,570
L
Ratatoskr
abc1122
Ratatoskr
4,790
774
35
325
8,025
2,432
0
3,945
3,948
0
19,856
L
Zeus
gooLJ
Zeus
8,697
3,360
0
1,384
6,937
3,041
43
4,630
2,023
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,788
Gold Earned
20,792
108
Minions Killed
110
6
Camps Cleared
3
571,420
Distance Traveled
532,035
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,164
816
49
5
4
167,117
1
W
Janus
7,694
769
51
5
1
196,553
5
W
Sobek
6,930
693
8
1
1
207,750
4
L
King Arthur
6,935
694
23
2
0
182,079
3
L
Ratatoskr
6,803
680
33
3
3
192,719
4
L
Zeus
7,054
705
54
5
0
157,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role