Player Matchup

Hel
Hel
DarkAquaPC
Hel
Level 36
God Stats
13W - 4L
1,653 SR
Queue Stats
24W - 19L
1,545 Elo+
Party 2
Artemis
Artemis
HaloJumper
Artemis
Level 69
God Stats
2W - 0L
2,009 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 2
Nike
Nike
Stankfinger92
Nike
Level 108
God Stats
3W - 3L
1,562 SR
Queue Stats
42W - 27L
1,587 Elo+
Party 2
Team Averages
Level 71
1,742 SR
1,556 Elo+

VS

Team Averages
Level 110
1,427 SR
1,444 Elo+
Cthulhu
Cthulhu
BigAce
Cthulhu
Level 86
God Stats
1W - 2L
1,327 SR
Queue Stats
25W - 47L
1,378 Elo+
Solo
Neith
Neith
DirtbagDJ
Neith
Level 119
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 1
Anubis
Anubis
WICKEDXINTENT12
Anubis
Level 126
God Stats
5W - 4L
1,678 SR
Queue Stats
65W - 57L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
9,760
610
5,921
10,108
4,212
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
HaloJumper
Artemis
14
4 / 4 / 5
10,640
665
11,819
11,073
2,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 4
11,117
695
12,675
17,356
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigAce
Cthulhu
14
4 / 2 / 4
9,838
615
11,737
14,445
11,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DirtbagDJ
Neith
12
1 / 3 / 6
9,306
582
9,115
8,246
2,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 6 / 3
9,869
617
8,737
11,021
4,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
8
9
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigAce
Cthulhu
4
2
4
3
W
0
3
8
1.33
L
Neith
DirtbagDJ
Neith
1
3
6
1.33
W
Artemis
HaloJumper
Artemis
4
4
5
1.63
W
7
2
4
4.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
29,589
38,537
Taken
33,712
18,084
Mitigated
18,919
18,961
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigAce
Cthulhu
11,737
382
202
3,649
14,445
11,909
0
3,439
10,560
24,079
0
W
5,921
1,579
7,384
5,310
10,108
4,212
1,171
5,268
4,840
39,767
0
L
Neith
DirtbagDJ
Neith
9,115
2,682
0
1,228
8,246
2,752
35
1,680
6,305
0
39,285
W
Artemis
HaloJumper
Artemis
11,819
6,026
0
1,640
11,073
2,982
1,285
7,525
3,548
0
42,765
W
12,675
1,558
0
4,627
17,356
10,890
174
8,305
9,051
0
33,725
L
8,737
267
0
3,130
11,021
4,258
0
1,073
9,697
35,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
29,013
183
Minions Killed
159
7
Camps Cleared
5
872,866
Distance Traveled
797,103
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,838
615
40
3
0
300,796
3
W
Hel
9,760
610
90
6
1
298,076
1
L
Neith
9,306
582
60
4
0
249,020
0
W
Artemis
10,640
665
60
4
2
255,186
8
W
Nike
11,117
695
33
2
4
319,604
6
L
Anubis
9,869
617
59
4
5
247,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role