Player Matchup

Tiamat
Tiamat
CowboyStatus
Tiamat
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 58L
1,170 Elo+
Party 3
Jormungandr
Jormungandr
Female_storm
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,400 Elo+
Party 1
Arachne
Arachne
MUSADOOURO
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,891 Elo+
Party 1
Cupid
Cupid
Rumbleshorts
Cupid
Level 128
God Stats
24W - 26L
1,476 SR
Queue Stats
308W - 301L
1,487 Elo+
Solo
Neith
Neith
RuthlessRugger
Neith
Level 8
God Stats
30W - 25L
1,275 SR
Queue Stats
37W - 38L
1,198 Elo+
Party 3
Team Averages
Level 77
1,450 SR
1,429 Elo+

VS

Team Averages
Level 85
1,525 SR
1,500 Elo+
Ao Kuang
Ao Kuang
ECHO 421
Ao Kuang
Level 28
God Stats
4W - 1L
1,700 SR
Queue Stats
113W - 101L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
Gruel12959
Cernunnos
Level 49
God Stats
84W - 126L
1,447 SR
Queue Stats
88W - 139L
1,396 Elo+
Solo
Vulcan
Vulcan
JFletch3
Vulcan
Level 160
God Stats
3W - 1L
1,427 SR
Queue Stats
47W - 38L
1,544 Elo+
Party 2
Artio
Artio
oBrainSkratcho
Artio
Level 120
God Stats
9W - 6L
1,547 SR
Queue Stats
514W - 508L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
yoskeX
Gilgamesh
Level 70
God Stats
3W - 1L
1,504 SR
Queue Stats
69W - 76L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 1 / 2
8,494
849
9,610
10,772
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Female_storm
Jormungandr
15
0 / 2 / 3
8,789
879
3,627
11,446
6,908
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
MUSADOOURO
Arachne
15
3 / 5 / 1
9,092
909
7,440
13,533
3,711
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 2
9,305
931
9,668
12,070
3,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 1
8,464
846
7,898
10,953
3,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

168

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ECHO 421
Ao Kuang
16
4 / 1 / 8
9,627
963
7,124
10,396
10,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Gruel12959
Cernunnos
16
4 / 3 / 8
10,540
1,054
11,345
8,476
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
JFletch3
Vulcan
17
4 / 0 / 8
10,388
1,039
19,503
5,359
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 10
10,905
1,091
11,461
14,183
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
yoskeX
Gilgamesh
15
2 / 0 / 9
9,189
919
4,940
6,037
5,410
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
4
Kills
18
18
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
2
1
W
Ao Kuang
ECHO 421
Ao Kuang
4
1
8
8
L
Jormungandr
Female_storm
Jormungandr
0
2
3
0.75
W
Cernunnos
Gruel12959
Cernunnos
4
3
8
2.67
W
Vulcan
JFletch3
Vulcan
4
0
8
8
L
Arachne
MUSADOOURO
Arachne
3
5
1
0.7
L
1
5
2
0.4
L
0
5
1
0.1
W
4
0
10
9
W
Gilgamesh
yoskeX
Gilgamesh
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
54,373
58,774
Taken
44,451
22,222
Mitigated
36,101
4,731
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,610
645
0
1,082
10,772
4,573
0
7,709
3,063
28,082
0
W
Ao Kuang
ECHO 421
Ao Kuang
7,124
2,127
660
1,577
10,396
10,034
0
2,840
7,556
12,498
0
L
Jormungandr
Female_storm
Jormungandr
3,627
865
67
1,139
11,446
6,908
0
6,730
4,716
19,323
0
W
Cernunnos
Gruel12959
Cernunnos
11,345
5,492
0
1,057
8,476
3,399
0
1,738
6,738
0
37,136
W
Vulcan
JFletch3
Vulcan
19,503
6,941
0
0
5,359
2,283
0
1,413
3,946
60,115
0
L
Arachne
MUSADOOURO
Arachne
7,440
6,387
0
1,633
13,533
3,711
0
8,591
4,942
0
14,061
L
9,668
5,149
97
146
12,070
3,459
0
6,976
5,094
0
34,761
L
7,898
3,474
0
567
10,953
3,571
0
8,303
2,650
0
22,299
W
11,461
1,010
613
6,330
14,183
14,975
0
5,379
8,804
21,938
0
W
Gilgamesh
yoskeX
Gilgamesh
4,940
955
0
36
6,037
5,410
0
1,867
4,170
317
7,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,144
Gold Earned
50,649
178
Minions Killed
220
7
Camps Cleared
6
883,077
Distance Traveled
915,279
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,494
849
44
4
0
192,400
0
W
Ao Kuang
9,627
963
7
1
1
144,267
0
L
Jormungandr
8,789
879
33
3
0
161,697
0
W
Cernunnos
10,540
1,054
73
7
2
146,526
1
W
Vulcan
10,388
1,039
109
11
2
219,994
0
L
Arachne
9,092
909
14
1
2
163,104
0
L
Cupid
9,305
931
61
6
4
186,594
1
L
Neith
8,464
846
26
3
1
179,282
0
W
Artio
10,905
1,091
27
3
0
226,346
1
W
Gilgamesh
9,189
919
4
0
1
178,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role