Player Matchup

Achilles
Achilles
Masters
Incentiuis
Achilles
Masters
Level 157
God Stats
13W - 0L
2,021 SR
Queue Stats
129W - 27L
2,868 MMR
Party 1
Sol
Sol
Masters
ScarZ_34
Sol
Masters
Level 138
God Stats
21W - 21L
1,617 SR
Queue Stats
1,269W - 1,058L
2,643 MMR
Party 1
Hou Yi
Hou Yi
Masters
l Jxstice
Hou Yi
Masters
Level 158
God Stats
10W - 5L
1,766 SR
Queue Stats
223W - 49L
3,043 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 151
1,801 SR
2,852 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,680 SR
1,663 MMR
Mulan
Mulan
Gold V
BatMailey99
Mulan
Gold V
Level 106
God Stats
0W - 1L
1,543 SR
Queue Stats
11W - 9L
1,578 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Mr Macey
Ne Zha
Gold IV
Level 116
God Stats
0W - 1L
1,637 SR
Queue Stats
14W - 9L
1,723 MMR
Party 2
Hera
Hera
Gold IV
Thelastchipp
Hera
Gold IV
Level 83
God Stats
0W - 1L
1,860 SR
Queue Stats
8W - 7L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Incentiuis
Achilles
13
6 / 3 / 6
9,042
822
10,466
14,603
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 3 / 6
8,467
770
10,774
9,284
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
l Jxstice
Hou Yi
14
6 / 3 / 10
9,264
842
13,678
8,839
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioGilgameshBastetZeusOdin

VS

Bans
CabrakanAwilixThothAresAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
8,864
806
5,902
15,134
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ne Zha
Mr Macey
Ne Zha
11
2 / 7 / 5
8,426
766
5,278
13,278
4,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 3
8,545
777
5,423
10,065
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
8
9
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Achilles
Incentiuis
Achilles
6
3
6
3
L
Ne Zha
Mr Macey
Ne Zha
2
7
5
0.64
W
4
3
6
2.33
L
3
6
3
0.75
W
Hou Yi
l Jxstice
Hou Yi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
16,603
32,726
Taken
38,477
19,276
Mitigated
20,055
7,930
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
1,032
0
1,514
15,134
12,764
0
5,643
9,179
0
16,211
W
Achilles
Incentiuis
Achilles
10,466
1,630
560
2,453
14,603
12,262
288
1,849
11,954
4,074
21,098
L
Ne Zha
Mr Macey
Ne Zha
5,278
310
0
177
13,278
4,235
0
2,260
10,723
0
13,492
W
10,774
3,808
0
3,105
9,284
3,529
1,303
2,415
6,629
36,587
3,955
L
5,423
894
0
406
10,065
3,056
0
3,191
6,757
23,933
0
W
Hou Yi
l Jxstice
Hou Yi
13,678
6,087
0
1,812
8,839
3,485
1,320
1,294
7,255
0
33,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
25,835
132
Minions Killed
87
10
Camps Cleared
0
594,845
Distance Traveled
586,268
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,864
806
23
2
0
199,818
4
W
Achilles
9,042
822
24
2
3
210,751
3
L
Ne Zha
8,426
766
18
2
0
195,369
0
W
Sol
8,467
770
56
5
5
194,948
1
L
Hera
8,545
777
46
4
0
191,081
2
W
Hou Yi
9,264
842
52
5
2
189,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role