Player Matchup

Rama
Rama
NoNameRick
Rama
Level 113
God Stats
13W - 15L
1,479 SR
Queue Stats
423W - 377L
1,494 Elo+
Party 1
Khepri
Khepri
This ls Epic
Khepri
Level 103
God Stats
4W - 3L
1,484 SR
Queue Stats
152W - 153L
1,460 Elo+
Party 1
Olorun
Olorun
glorijime
Olorun
Level 83
God Stats
4W - 6L
1,253 SR
Queue Stats
76W - 64L
1,462 Elo+
Party 4
Achilles
Achilles
slockwosh
Achilles
Level 49
God Stats
5W - 1L
1,753 SR
Queue Stats
123W - 124L
1,478 Elo+
Party 1
Da Ji
Da Ji
syhmbols
Da Ji
Level 64
God Stats
4W - 4L
1,271 SR
Queue Stats
192W - 185L
1,428 Elo+
Party 4
Team Averages
Level 82
1,448 SR
1,464 Elo+

VS

Team Averages
Level 29
1,489 SR
1,262 Elo+
Bastet
Bastet
Cyskal
Bastet
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 34L
1,319 Elo+
Party 2
Tiamat
Tiamat
Drunk3npuma
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 3
Mulan
Mulan
Kind3Soul5
Mulan
Level 28
God Stats
1W - 4L
1,396 SR
Queue Stats
4W - 10L
1,193 Elo+
Party 2
Izanami
Izanami
KraY Z KinG
Izanami
Level 60
God Stats
0W - 3L
1,549 SR
Queue Stats
9W - 21L
1,298 Elo+
Party 3
Geb
Geb
LunarPhoenix7
Geb
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 0 / 2
7,237
724
8,016
3,572
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
10
2 / 0 / 8
6,601
660
2,713
5,528
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
glorijime
Olorun
11
2 / 1 / 2
6,333
633
3,349
3,938
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
slockwosh
Achilles
10
3 / 0 / 1
5,846
585
3,892
4,140
3,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Da Ji
syhmbols
Da Ji
11
3 / 0 / 4
6,532
653
3,669
5,564
2,138
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cyskal
Bastet
9
0 / 3 / 0
5,031
503
1,287
7,176
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
7
1 / 3 / 0
4,391
439
2,059
4,499
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
8
0 / 2 / 0
4,817
482
1,659
6,126
2,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
KraY Z KinG
Izanami
6
0 / 8 / 0
4,081
408
4,643
8,056
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 5 / 0
4,142
414
2,112
7,765
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
21
Kills
1
1
Deaths
21
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
Cyskal
Bastet
0
3
0
0
L
Tiamat
1
3
0
0.33
L
Mulan
0
2
0
0
L
Izanami
KraY Z KinG
Izanami
0
8
0
0
L
0
5
0
0
W
11
0
2
12
W
Khepri
2
0
8
6
W
Olorun
glorijime
Olorun
2
1
2
3
W
Achilles
slockwosh
Achilles
3
0
1
3.5
W
Da Ji
syhmbols
Da Ji
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
11,760
22,742
Taken
33,622
11,224
Mitigated
12,555
8,436
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Cyskal
Bastet
1,287
240
0
3,264
7,176
1,834
0
181
6,995
0
23,124
L
Tiamat
2,059
257
0
533
4,499
2,395
0
2,238
1,983
11,535
0
L
Mulan
1,659
728
0
840
6,126
2,561
0
241
5,885
0
20,012
L
Izanami
KraY Z KinG
Izanami
4,643
3,003
0
862
8,056
1,753
0
1,691
6,327
0
21,674
L
2,112
1,001
0
470
7,765
4,012
0
1,692
6,073
10,796
0
W
8,016
7,092
0
1,927
3,572
1,166
2,058
666
2,906
0
44,476
W
Khepri
2,713
638
0
1,972
5,528
3,110
552
1,498
4,030
11,895
0
W
Olorun
glorijime
Olorun
3,349
974
0
1,987
3,938
1,234
653
1,606
2,166
31,765
0
W
Achilles
slockwosh
Achilles
3,892
907
0
576
4,140
3,576
0
0
4,140
1,769
18,527
W
Da Ji
syhmbols
Da Ji
3,669
1,089
0
1,974
5,564
2,138
0
193
5,329
0
34,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
22,462
294
Minions Killed
190
0
Camps Cleared
0
930,893
Distance Traveled
851,348
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,031
503
62
6
0
191,477
0
L
Tiamat
4,391
439
22
2
0
173,937
2
L
Mulan
4,817
482
52
5
0
162,721
2
L
Izanami
4,081
408
37
4
0
162,705
2
L
Geb
4,142
414
17
2
0
160,508
0
W
Rama
7,237
724
92
9
0
175,180
0
W
Khepri
6,601
660
17
2
0
174,102
6
W
Olorun
6,333
633
80
8
0
188,845
2
W
Achilles
5,846
585
35
4
0
184,509
2
W
Da Ji
6,532
653
70
7
0
208,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role