Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BLZD William
Geb
Level 138
God Stats
19W - 8L
1,791 SR
Queue Stats
314W - 302L
1,590 Elo+
Party 2
Loki
Loki
Crimson7Reaper
Loki
Level 129
God Stats
234W - 182L
1,725 SR
Queue Stats
270W - 226L
1,738 Elo+
Solo
Mulan
Mulan
PuffyDodo
Mulan
Level 153
God Stats
1W - 2L
1,654 SR
Queue Stats
165W - 151L
1,655 Elo+
Solo
Hel
Hel
SnuffLeader
Hel
Level 127
God Stats
7W - 4L
1,683 SR
Queue Stats
517W - 487L
1,557 Elo+
Party 2
Team Averages
Level 136
1,671 SR
1,608 Elo+

VS

Team Averages
Level 122
1,705 SR
1,653 Elo+
Gilgamesh
Gilgamesh
BruceMcBatman
Gilgamesh
Level 147
God Stats
5W - 8L
1,765 SR
Queue Stats
247W - 188L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
Chaoskittasaur
Aphrodite
Level 102
God Stats
8W - 6L
1,704 SR
Queue Stats
43W - 40L
1,625 Elo+
Party 1
Da Ji
Da Ji
Sethafella
Da Ji
Level 127
God Stats
4W - 3L
1,665 SR
Queue Stats
514W - 473L
1,649 Elo+
Party 1
Olorun
Olorun
mrbobz
Olorun
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
548W - 448L
1,666 Elo+
Party 1
Achilles
Achilles
ⅠLimeAngelⅠ
Achilles
Level 106
God Stats
4W - 8L
1,667 SR
Queue Stats
225W - 191L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
2 / 0 / 5
10,706
595
8,479
9,575
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 8
9,197
511
5,538
11,415
8,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 7
10,248
569
9,809
12,369
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
PuffyDodo
Mulan
16
3 / 3 / 6
10,269
571
8,432
10,840
5,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 0 / 2
11,157
620
9,861
7,750
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BruceMcBatman
Gilgamesh
14
3 / 3 / 2
8,840
491
11,250
15,994
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
Chaoskittasaur
Aphrodite
13
1 / 5 / 0
7,691
427
2,482
9,881
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
13
1 / 5 / 3
7,988
444
5,414
11,964
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
mrbobz
Olorun
14
0 / 4 / 0
8,627
479
6,780
9,427
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
0 / 2 / 0
7,010
389
3,558
13,645
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
5
5
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
5
4.5
W
1
0
8
5
L
Gilgamesh
BruceMcBatman
Gilgamesh
3
3
2
1.33
L
Aphrodite
Chaoskittasaur
Aphrodite
1
5
0
0.2
W
4
2
7
3.75
W
Mulan
PuffyDodo
Mulan
3
3
6
2
L
Da Ji
1
5
3
0.5
W
9
0
2
10
L
Olorun
mrbobz
Olorun
0
4
0
0
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
29,484
51,949
Taken
60,911
27,843
Mitigated
35,459
25,291
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,479
4,592
0
2,669
9,575
3,458
0
4,182
5,393
0
97,171
W
5,538
1,039
2,787
3,416
11,415
8,752
30
1,997
9,304
16,216
0
L
Gilgamesh
BruceMcBatman
Gilgamesh
11,250
2,148
305
4,962
15,994
11,889
0
3,272
12,658
9,992
49,353
L
Aphrodite
Chaoskittasaur
Aphrodite
2,482
665
1,385
3,971
9,881
4,060
0
4,596
5,061
49,556
0
W
9,809
3,006
0
4,194
12,369
4,313
0
2,170
10,114
0
80,305
W
Mulan
PuffyDodo
Mulan
8,432
1,579
0
3,521
10,840
5,547
200
1,164
8,958
4,432
55,844
L
Da Ji
5,414
848
0
4,480
11,964
4,380
0
2,338
9,554
0
54,284
W
9,861
323
3,492
5,212
7,750
5,773
0
2,182
5,437
89,118
0
L
Olorun
mrbobz
Olorun
6,780
3,007
94
2,626
9,427
2,926
0
1,967
7,414
66,303
0
L
Achilles
3,558
874
221
3,068
13,645
12,204
0
3,414
10,159
0
22,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,577
Gold Earned
40,156
651
Minions Killed
518
0
Camps Cleared
0
1,889,896
Distance Traveled
1,734,835
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,706
595
174
10
0
327,408
4
W
Geb
9,197
511
24
1
0
403,631
6
L
Gilgamesh
8,840
491
126
7
0
365,744
9
L
Aphrodite
7,691
427
100
6
0
306,042
7
W
Loki
10,248
569
134
7
0
400,269
7
W
Mulan
10,269
571
137
8
0
374,579
6
L
Da Ji
7,988
444
107
6
0
376,323
6
W
Hel
11,157
620
182
10
0
384,009
4
L
Olorun
8,627
479
146
8
0
329,793
9
L
Achilles
7,010
389
39
2
0
356,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role