Player Matchup

Jing Wei
Jing Wei
Bum Handler
Jing Wei
Level 135
God Stats
1W - 5L
1,279 SR
Queue Stats
44W - 65L
1,385 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FORSEP
Ah Muzen Cab
Level 98
God Stats
1W - 3L
1,273 SR
Queue Stats
348W - 377L
1,446 Elo+
Party 1
Skadi
Skadi
KrackenJokes
Skadi
Level 109
God Stats
0W - 2L
1,396 SR
Queue Stats
32W - 33L
1,499 Elo+
Solo
Nu Wa
Nu Wa
SlayerYSV8
Nu Wa
Level 83
God Stats
4W - 6L
1,560 SR
Queue Stats
169W - 181L
1,436 Elo+
Party 1
Persephone
Persephone
VigilantSole
Persephone
Level 116
God Stats
2W - 4L
1,530 SR
Queue Stats
375W - 312L
1,600 Elo+
Party 1
Team Averages
Level 108
1,407 SR
1,473 Elo+

VS

Team Averages
Level 124
1,534 SR
1,497 Elo+
Hera
Hera
AF_ReallyReece
Hera
Level 146
God Stats
9W - 6L
1,600 SR
Queue Stats
408W - 423L
1,458 Elo+
Party 2
Freya
Freya
Battousai_Tok913
Freya
Level 124
God Stats
4W - 4L
1,371 SR
Queue Stats
313W - 321L
1,481 Elo+
Party 2
Tyr
Tyr
ELBRIGIS
Tyr
Level 122
God Stats
1W - 0L
1,508 SR
Queue Stats
20W - 6L
1,644 Elo+
Solo
Nu Wa
Nu Wa
InvincibleBliss
Nu Wa
Level 101
God Stats
2W - 0L
1,738 SR
Queue Stats
68W - 74L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
JACKTOWNGANSTA2
Kukulkan
Level 128
God Stats
4W - 4L
1,454 SR
Queue Stats
217W - 243L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bum Handler
Jing Wei
11
0 / 2 / 2
5,624
937
1,178
3,827
1,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
FORSEP
Ah Muzen Cab
7
0 / 1 / 1
4,949
825
389
1,401
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 2
5,832
972
2,537
3,684
1,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
9
0 / 3 / 3
5,335
889
5,220
4,845
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
VigilantSole
Persephone
11
3 / 2 / 1
6,500
1,083
4,527
3,441
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
7,877
1,313
4,647
2,984
973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 7
6,479
1,080
2,334
3,768
1,172
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 4
6,315
1,053
2,227
5,175
3,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 4
6,195
1,033
3,431
2,505
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
2 / 1 / 5
6,711
1,119
3,703
2,906
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
10
10
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
1
2
7
2.25
L
Jing Wei
Bum Handler
Jing Wei
0
2
2
0.5
W
0
0
4
2
L
Ah Muzen Cab
FORSEP
Ah Muzen Cab
0
1
1
0.5
W
0
1
4
2
W
Kukulkan
2
1
5
4.5
L
1
2
2
1
L
Nu Wa
0
3
3
0.5
L
Persephone
VigilantSole
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
16,342
17,198
Taken
17,338
6,089
Mitigated
7,766
4,485
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,647
1,189
1,075
1,261
2,984
973
509
1,202
1,630
12,152
0
W
2,334
805
766
656
3,768
1,172
0
2,204
1,390
7,160
0
L
Jing Wei
Bum Handler
Jing Wei
1,178
1,004
554
779
3,827
1,352
0
3,205
518
0
9,548
W
2,227
0
460
2,684
5,175
3,811
442
2,310
2,613
0
8,838
L
Ah Muzen Cab
FORSEP
Ah Muzen Cab
389
349
0
122
1,401
511
0
1,286
115
0
3,827
W
3,431
533
208
0
2,505
694
540
1,913
408
10,164
0
W
Kukulkan
3,703
49
1,138
613
2,906
1,116
945
1,242
1,550
14,304
0
L
2,537
1,045
378
627
3,684
1,266
0
2,242
1,442
0
8,925
L
Nu Wa
5,220
888
745
747
4,845
1,738
0
4,508
337
7,916
0
L
Persephone
VigilantSole
Persephone
4,527
0
114
419
3,441
1,222
0
2,872
528
13,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
33,577
66
Minions Killed
87
0
Camps Cleared
0
485,208
Distance Traveled
647,893
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,877
1,313
20
3
0
104,437
0
W
Freya
6,479
1,080
17
3
0
134,117
0
L
Jing Wei
5,624
937
19
3
0
102,831
0
W
Tyr
6,315
1,053
14
2
0
158,492
2
L
Ah Muzen Cab
4,949
825
4
1
0
31,688
0
W
Nu Wa
6,195
1,033
11
2
0
134,899
1
W
Kukulkan
6,711
1,119
25
4
0
115,948
0
L
Skadi
5,832
972
13
2
0
107,265
0
L
Nu Wa
5,335
889
8
1
0
119,923
0
L
Persephone
6,500
1,083
22
4
0
123,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role