Player Matchup

Sylvanus
Sylvanus
PrinceRimidor
Sylvanus
Level 158
God Stats
1W - 3L
1,324 SR
Queue Stats
19W - 29L
1,479 Elo+
Party 1
Janus
Janus
Qcknd
Janus
Level 126
God Stats
0W - 1L
1,448 SR
Queue Stats
32W - 47L
1,396 Elo+
Solo
Jing Wei
Jing Wei
marmarcandybar
Jing Wei
Level 45
God Stats
1W - 4L
1,316 SR
Queue Stats
31W - 46L
1,396 Elo+
Party 1
Team Averages
Level 110
1,363 SR
1,424 Elo+

VS

Team Averages
Level 87
1,472 SR
1,430 Elo+
Poseidon
Poseidon
OleReliable
Poseidon
Level 76
God Stats
4W - 1L
1,552 SR
Queue Stats
182W - 184L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
SilverElephant42
Sylvanus
Level 128
God Stats
3W - 1L
1,393 SR
Queue Stats
145W - 193L
1,428 Elo+
Solo
Neith
Neith
saiyuki420
Neith
Level 58
God Stats
17W - 18L
1,471 SR
Queue Stats
107W - 148L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PrinceRimidor
Sylvanus
14
3 / 6 / 4
9,720
608
14,768
19,802
18,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Qcknd
Janus
13
3 / 6 / 4
9,863
616
13,001
13,059
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
13
1 / 3 / 5
9,327
583
8,267
12,057
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OleReliable
Poseidon
17
11 / 3 / 4
12,136
759
18,559
15,299
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 8
9,922
620
5,503
19,673
22,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
2 / 2 / 8
9,980
624
14,930
11,282
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
15
15
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
OleReliable
Poseidon
11
3
4
4.33
L
Sylvanus
PrinceRimidor
Sylvanus
3
6
4
0.83
L
Janus
Qcknd
Janus
3
6
4
0.83
W
2
2
8
3
L
Jing Wei
1
3
5
1.17
W
Neith
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,036
Damage
38,992
44,918
Taken
46,254
27,639
Mitigated
32,740
15,935
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
OleReliable
Poseidon
18,559
2,770
0
4,331
15,299
5,735
438
9,089
5,873
55,319
0
L
Sylvanus
PrinceRimidor
Sylvanus
14,768
3,494
4,852
8,123
19,802
18,853
355
9,641
9,725
26,388
4,485
L
Janus
Qcknd
Janus
13,001
759
129
1,443
13,059
4,749
88
6,417
6,210
39,591
0
W
5,503
1,541
2,221
6,027
19,673
22,801
545
10,255
8,975
16,973
0
L
Jing Wei
8,267
4,533
0
1,388
12,057
4,037
0
7,053
4,716
0
26,178
W
Neith
14,930
5,639
543
2,897
11,282
4,204
834
7,088
4,004
0
45,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
32,038
170
Minions Killed
205
4
Camps Cleared
7
800,683
Distance Traveled
809,116
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,136
759
89
6
4
272,506
5
L
Sylvanus
9,720
608
42
3
1
258,093
5
L
Janus
9,863
616
81
5
0
237,605
5
W
Sylvanus
9,922
620
31
2
1
250,357
6
L
Jing Wei
9,327
583
47
3
3
304,985
2
W
Neith
9,980
624
85
5
2
286,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role