Player Matchup

Atlas
Atlas
 
Atlas
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ImRATED-R2
Zeus
Level 102
God Stats
1W - 0L
1,398 SR
Queue Stats
4W - 3L
1,430 Elo+
Party 1
Izanami
Izanami
lethal_machine3
Izanami
Level 131
God Stats
1W - 0L
1,561 SR
Queue Stats
5W - 2L
1,459 Elo+
Party 1
Team Averages
Level 114
1,486 SR
1,463 Elo+

VS

Team Averages
Level 39
1,462 SR
1,385 Elo+
Neith
Neith
ChocoboSamXx
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
OhOkayNiall
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,349 Elo+
Party 2
King Arthur
King Arthur
SpacyAutumn0
King Arthur
Level 43
God Stats
2W - 3L
1,387 SR
Queue Stats
17W - 32L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 18
8,446
768
4,694
15,621
16,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
10 / 0 / 15
9,802
891
16,936
5,973
3,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
15 / 1 / 11
10,646
968
17,798
12,047
4,574
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,726
702
10,264
11,102
3,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
OhOkayNiall
Chernobog
9
0 / 10 / 1
6,575
598
6,274
10,694
3,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SpacyAutumn0
King Arthur
9
1 / 10 / 0
6,685
608
7,440
20,790
10,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
27
Kills
3
4
Deaths
27
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
18
3.67
L
2
7
1
0.36
W
10
0
15
17.5
L
Chernobog
OhOkayNiall
Chernobog
0
10
1
0.05
L
King Arthur
SpacyAutumn0
King Arthur
1
10
0
0.1
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
23,978
33,641
Taken
42,586
24,359
Mitigated
17,436
10,371
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,694
771
417
4,980
15,621
16,436
245
314
15,307
10,174
0
L
10,264
1,394
0
1,924
11,102
3,367
0
6,520
4,582
0
26,400
W
16,936
3,271
202
1,363
5,973
3,349
898
0
5,973
29,856
0
L
Chernobog
OhOkayNiall
Chernobog
6,274
1,984
0
86
10,694
3,861
0
5,940
4,754
0
17,514
L
King Arthur
SpacyAutumn0
King Arthur
7,440
891
246
2,494
20,790
10,208
0
9,293
11,497
0
17,332
W
17,798
13,246
0
3,409
12,047
4,574
1,929
275
11,772
0
63,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
20,986
136
Minions Killed
90
5
Camps Cleared
2
574,446
Distance Traveled
513,416
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,446
768
7
1
0
198,611
0
L
Neith
7,726
702
49
4
1
181,110
1
W
Zeus
9,802
891
29
3
2
195,329
2
L
Chernobog
6,575
598
28
3
1
160,624
2
L
King Arthur
6,685
608
13
1
0
171,682
4
W
Izanami
10,646
968
100
9
3
180,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role